Have any Professional course (certification program) for iPhone developer? [closed] - iphone

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Have any Professional course (certification program) for iPhone developer? Like MCAD for Microsoft .NET developer and Zend for PHP developer.

I personally don't put too much store by certification programs - certainly not over real experience.
If you just want training, Big Nerd Ranch have several iPhone courses. Only in Europe and the US. Schedule is at http://www.bignerdranch.com/schedule.shtml

I am not aware of any certification program for iPhone developers. But there are some free online resources like this course offered by the Stanford University:
CS 193P - iPhone Application Programming
There are 20 lectures you can download as PDF files.

I don't know of any certification courses, but to add to the list of places to go to get training, Apple's Worldwide Developers Conference is a great learning experience. In addition to several tracks of technical instruction, they run labs where you can have one-on-one interaction with Apple engineers. I found the whole thing tremendously worthwhile.
http://developer.apple.com/WWDC/

I took a training course in March and recieved my iPhone Developer Certification. It was pretty solid. The link is - http://www.theunbounded.com/iPhone/iPhone-Developer-Training.asp
Hope this helps.
-Jay

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What's the Best Way to Develop a Simple and Affordable App to Break Into the Industry? [closed]

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I'm a former professional software developer. I've been out of programming (doing ecommerce and marketing) for nearly 20 years, and I'd like to try getting back into software development.
I'm looking for advice on how to create a very basic and simple but useful application that I can own and promote. I'm hoping that this app will serve as a proof of concept for building more advanced apps. I'd like to be able to publish the app on my website and also make it available for iPhone and Android users through the respective app stores.
Does anyone have advice on how to do this?
Specifically, I'm trying to answer these questions:
What is the best, easiest language and framework to use for building a simple web or mobile application?
Any suggestions on what kind of utility the app should provide: e.g. calculator, weather update, unit converter, crypto, etc.?
Thanks in advance.
In 2000, I was the lead developer (pretty much the only developer for the first six months) for a company called Communitect. We were one of the first companies to create apps that used text messaging for bank transactions. We wrote most of the code in Java with a MySQL database, and our code ran on Apache Tomcat.
The company struggled because we were a bit ahead of the curve and ended up chasing a lot of squirrels.
I'm not looking to do something so innovative this time. I'd like to just make my own version of a digital mousetrap and see how the process works for building up its popularity.

Free or affordable OCR and ICR (handwriting recognition) SDK? [closed]

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I'm looking to integrate OCR and ICR recognition functionality into a business app we're building to scan forms and other such documents. I've searched for hours and come up with Abbyy, IRIS and another few companies that market their SDKs with 4 figure prices. Do you know of any OCR/ICR engines that are free or affordable?
While doing an educational app, we thought of integrating the handwriting recognition. After doing some research, here are three options that we found to be good. Probably there could be more options
1) Myscript from Vision objects -
Pro:- The software has one of the best recognition.
Cons:- Sadly there is no sales support. You have to keep chasing them to get a response. This is only from my personal experience. Infact, I got an appointment for a phone call and I stayed awake full night (due to time zone difference), but nope, no call came and neither an email. As this is only the pre-sales experience, we could just imagine how the post sales support would be. Hence we dropped them right away. But i do hope that this is one-off and only my experience and they are fine with others.
2) Phatware Writepad SDK from Phatware
Pro - Another good software
Cons - It is not a con on them. Its just that it is out of our budget for now. I am putting this in because the Original poster of the question appears to be searching for a free SDK.
3) Lipi Tool kit from HP Labs India
Pro - open source
Cons - not available for iOS & limited languages
For now, we have decided to go with the Lipi for Android and wait for something good or affordable for us to be used on iOS.
https://code.google.com/p/ocropus/
https://code.google.com/p/tesseract-ocr/
Note that handwriting is a whole different ballgame.
For ICR, I recommend using MyScript from Vision Objects - there are live demos available on their site.

How long/how much did it cost to develop iPhone SDK & App Store [closed]

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Possible Duplicate:
How much does it cost to develop an iphone application?
Hope somebody can help. I have been googling trying to get an indication of how long it took apple to develop the AppStore & the iPhone SDK?
My Co. have had an idea to try and do a similar thing internally for our own apps and massively underestimating the amount of work that will be required.
If anybody has any idea how long Apple spent developing the SDK & AppStore, links to any pages even better, I would be very grateful for the info so that I can use that for discussion about the plans.
Cheers
Well apple has hundreds of trained engineers working for them, even still at launch, Steve Jobs said the iPhone took around 6 years to create. Along this time frame they were creating the iPhone SDK which they used to create all the apps built in to the phone. Since then they have been constantly updating the SDK several times a year, expanding a lot. The App Store, my guess is that they used the robust iTunes base they already had for distribution, and then all the rest (legal and technical) things should have taken no time at all.
I'm not sure what your company wants to do but it seems without Apple's resources you'd be better off not.

What is the best place to learn Iphone development with Xcode and objective-C basics? [closed]

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When I say best place, I mean a physical courses, seminars, workshops, etc...
It could be all around the world
Thanks!
I'd avoid seminaries for learning Objective-C.
I have heard good things about the Big Nerd Ranch courses.
Here is a good web source that you can access from anywhere in the world where there is web access.
One thing that I've recently discovered are all of the Stamford lectures that are available on iTunes for free. There is a tremendous number of lectures that have been published for free that have incredibly detailed information.
EDIT: I guess I should mention that there was an entire semester long class on iPhone development that is on iTunes too. The devil is in the details.
I attended the Pragmatic Programmer's iPhone Studio several months ago. The class is taught by Bill Dudney and Daniel Steinberg. They were both excellent teachers and provided a good balance between lecture and lab time (and were very patient explaining the same thing over and over to me until I got it!).

How to prepare for the iPhone development? [closed]

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I am going to develop on iPhone platform. Can some one make an explanation about how to do this? Here is some of my question?
If I want to publish my iPhone software (totally free, and will be free forever), do I have to register apple developer with $99?
If I don't pay for apple, where else can I get detail development information (such as API documentation, library references, etc)?
What are the steps to develop and publish my software by the official way if I want to spend as little money as I can?
If you want to publish in the app store, you have to pay the $99.
There are tons of tutorials, and several good books available.
See #1. You've got to pay the $99 to publish the official way (through the app store.)
All that said, there is the concept of ad-hoc deployment which lets you share a limited number of apps with other people. The limit is 100 phones, and the users will have to go through a much more complicated process to get the app installed. The real purpose for ad-hoc distribution is getting your app to people who can test it before you send it to the app store.
In my opinion, after you've bought the iPhone and the Mac you have to have to run XCode, $99 is a pretty small price to pay. You're probably paying that much every month to keep the phone.