What if my application is rejected from app store? Do I need to take gap to retry or need to pay for that? How many trails I can make for app submission?
Please guide me.
Thanks in advance.
Regards,
Malleswar
Address Apple's concerns and resubmit. There is no submission fee, limit, or waiting period.
Related
I have developed a new App and want to request a AppStore Expedited Review,but have no idea how to write reason? Can anyone give some help?
Apple provides you already with an answer to that question:
Urgent Bug Fix or Time-Sensitive Event
https://developer.apple.com/support/app-review/
https://developer.apple.com/contact/app-store/?topic=expedite
If you just want to speed up the review process, I would not try to get an expedited review.
it is OK for me to publish an app on the app store which is time limited ? meaning the user can download it for free and use it for one month and then it will lock-up until he/she purchase the full app ?
is there an apple policy which says I can't ? can you give me a link to that clause ?
thanks for your help
Take a look at guideline #2.9 at Apple's review guidelines. It's always a judgement call, of course.
In general, No. Expiring trial apps are not allowed.
There might be exceptions for certain kinds of subscription services.
I need some help/clarification on how the paid vs free works. I have an App and I have a free version with ads. When the user purchases I want to disable the ads... that's no problem. But, how do I know they purchased? When the user goes to the App store, to purchase do I get an e-mail, or anything that I can key off of? I do not want to have two versions and if I do, how does Apple evaluate both? I am ready to submit the App, but I am confused on how I transition from free to paid.
I hope this makes sense and someone can clarify the process for me.
Thanks
You could use inApp purchase or compile a different version that will have a price and sell it separately.
#Helge is right. You can do it either through In-App purchase or a separate app version.
If you want to knw about In-App purchase pls go through this Tutorial
I want to use "in app purchase" for trial version of my application. But I don't have a clear idea about "in app purchase". My problem is how to implement "in app purchase" in my application and uploading process. I have already uploaded a full version of the application. Please help me.
Well, the best way to understand the InApp process is to read the Apple rules about it at http://developer.apple.com/ Everything about how to implement it in your application is described over there. See for example: https://developer.apple.com/library/ios/#documentation/NetworkingInternet/Conceptual/StoreKitGuide/Introduction/Introduction.html
I have successfully implemented In App purchase and i would strongly recommend this excellent blog.
It really helped me to go ahead with successful implementation and submission.
Cheers
I am new to iPhone development.
I have a application in which i need to charge .50 USD for each mail the user sends…i have googled for store-kit framework and found nothing useful since i am not sure how to proceed with…
Can you people explain me how can i accomplish that.
Any help can be much appreciated…( it can be link or references or please explain me bit more about how can i go with implementing the above things please)
Thanks for stopping by...
Here's the link to Apple's in-app purchasing system:
http://developer.apple.com/library/ios/#documentation/NetworkingInternet/Conceptual/StoreKitGuide/Introduction/Introduction.html
Specifically, the page on how to make a purchase:
http://developer.apple.com/library/ios/#documentation/NetworkingInternet/Conceptual/StoreKitGuide/MakingaPurchase/MakingaPurchase.html%23//apple_ref/doc/uid/TP40008267-CH3-SW3
Most applications which depend on using real money will do bulk buys of credits using the in-app purchase mechanism. For instance, have a $1 "2 mail" in application purchase.
The apple documentation covers how to use the in-app purchase mechanism.