I've installed Unity3D, and am trying to get it set up. I'm using what I think is the official documentation, which refers to the Installs tab (I'm reading this page: https://docs.unity3d.com/Manual/GettingStartedInstallingHub.html).
My Hub doesn't have an Installs tab - I have "Projects" and "Learn", but not "Installs". Do I need to do something to make it appear?
Related
Neither of these work:
Installing by name: com.unity.xr.interaction.toolkit
Installing by registry preview.
I think the problem is with running the LTS version of Unity. As soon as I switched to 2022.1 (non-LTS) the package showed up without even manually typing the name.
Even though it is Unity's own native plugin but it is not listed in Window-PackageManager-UnityRegistry because it is still in preview. This works for pre-2021 releases. Click on Advanced Project Settings
Enable Preview Packages then confirm it:
Now back to Package Manager, XR Interaction Toolkit should be in the list:
You could also add the package with Add package from git url using com.unity.xr.interaction.toolkit
I am trying to deploy a google script webapp. I have to use a new link for every new version even though i tried the following process.
Deploy the version -- call it version A link.
Make it the new version by clicking on the pencil icon at the top right to edit this deployment. Click on the "Version" dropbox and "New version". Then "Deploy". It gives me the same link - version A link.
I make a change and deploy it - I get a new link for this version - call it version B link.
I make version b the new version by Make it the new version by clicking on the pencil icon at the top right to edit this deployment. Click on the "Version" dropbox and "New version". Then "Deploy". It gives me the same link - version B link.
I click on the version A link and it is still giving me the original version A and does not include the changes i made.
I tried to use the link that is obtained when I click on test deployment and it seems to give the latest version. However, it requires someone else to be signed in on google for it to work. I need it to work without signing in b/c some people that will use this do not have google accounts.
What am i missing?
i installed unity 2019.3.10f without unity hub. Now i want to download modules such as android , sdk ,ndk and jdk (recommended ones) but hub does not give option to add module.
Unity version is latest same as hub but radio button is disabled
You can re-enable the option 'Add Modules':
Windows
1- go to C:\Users\{USER_NAME}\AppData\Roaming\UnityHub
MacOS
1- go to ~/Library/Application/Support/UnityHub
2- open editors.json file.
3- change "manual":true to "manual":false
4- kill the UnityHub and restart it. Note: Do not forget is stays in the tray on Windows.
So, i searched and found out that if you don't download unity from unity hub you cannot add modules from unity hub.
I didn't expected that but that's how it works.
So, i had to uninstall the old one and then install via unity hub.
The three dot option show modules only if its downloaded via unity hub.
In short if you want unity hub's help you would have to play by unity hub's rules. That might be inconvenient to some extent.
The manual re-enable only seems to work if you have just one version of the editor installed. If you have more than one, it attempts to install the modules for the version you actually downloaded with the hub. This can break things. At this point, unfortunately, it seems you must uninstall the version that is not allowing modules to be added, and reinstall it directly through the hub.
Here is simple trick, and it worked for me.
I have used Rider in the past on Unity projects, there was a button to start Unity Play mode from the IDE, and attach the debugger. I am using 2019.2 version of Unity and latest of Rider right now.
I should have some icons like in the documentation here https://www.jetbrains.com/help/rider/Unity.html#.
Nothing show up, and the best I get, is Rider proposing to add a custom configuration... Rider is correctly set as the IDE for Unity in Unity preferences. I do not understand what is going on.
You should go to 'package manager' of unity and upgrade 'Rider package'. Then you have to go to 'preferences' and should see new option appears in external script editor in external tool option select it and your are good to go.
Installed Rider again, while checking every delete checkbox (cache and settings and more), did not re-use the config from previous version (see https://rider-support.jetbrains.com/hc/en-us/community/posts/360005280960-Cannot-attach-Unity-debugger), and also made sure I have Unity support checked. The button is back.
For me (MacOS) it was due to not having mono installed. I opened up visual studio community once, and it prompted me to install some tools. After that I rebooted unity and rider, and everything worked properly.
I want to add Unity 2018.4.9 version within Unity HUB so I have tried to download the latest Unity 2018 version from the Unity HUB.
But my surprise I can't able to find the latest Unity 2018 any version within the list. Here is the snapshot for this:
While the actual website has many Unity versions available for Unity 2018 version.
Now how can I download Unity 2018.4.9 through Unity HUB?
try the following:
downloading the version you want from https://unity3d.com/get-unity/download/archive
Hitting the "Locate" button in UnityHub
Navigating to the location of the download, highlighting it and clicking "Select Editor"
location of locate button
Unityhub supports deep linking like this
unityhub://2018.4.12f1/59ddc4c59b4f
Simply click this link and it opens downloading through the hub (if it is not clickable try sending it yourself in some chat app like slack or telegram). But to download any other version you need to find it in here https://unity3d.com/ru/unity/whats-new/2018.4.12 and generate a link using hash at the bottom of that page
Changeset: 59ddc4c59b4f
So the ida is
unityhub:// + version + / + hash
Firstly download your desired Unity version from here. link --- Picture
Then you can go to Unity Hub and under the installs tab you can find the button named "Locate". Locate Button