Installed Unity without hub version and now unity hub won't allow me to add module - unity3d

i installed unity 2019.3.10f without unity hub. Now i want to download modules such as android , sdk ,ndk and jdk (recommended ones) but hub does not give option to add module.
Unity version is latest same as hub but radio button is disabled

You can re-enable the option 'Add Modules':
Windows
1- go to C:\Users\{USER_NAME}\AppData\Roaming\UnityHub
MacOS
1- go to ~/Library/Application/Support/UnityHub
2- open editors.json file.
3- change "manual":true to "manual":false
4- kill the UnityHub and restart it. Note: Do not forget is stays in the tray on Windows.

So, i searched and found out that if you don't download unity from unity hub you cannot add modules from unity hub.
I didn't expected that but that's how it works.
So, i had to uninstall the old one and then install via unity hub.
The three dot option show modules only if its downloaded via unity hub.
In short if you want unity hub's help you would have to play by unity hub's rules. That might be inconvenient to some extent.

The manual re-enable only seems to work if you have just one version of the editor installed. If you have more than one, it attempts to install the modules for the version you actually downloaded with the hub. This can break things. At this point, unfortunately, it seems you must uninstall the version that is not allowing modules to be added, and reinstall it directly through the hub.

Here is simple trick, and it worked for me.

Related

How do you install XR Interaction Toolkit in Unity 2021.3?

Neither of these work:
Installing by name: com.unity.xr.interaction.toolkit
Installing by registry preview.
I think the problem is with running the LTS version of Unity. As soon as I switched to 2022.1 (non-LTS) the package showed up without even manually typing the name.
Even though it is Unity's own native plugin but it is not listed in Window-PackageManager-UnityRegistry because it is still in preview. This works for pre-2021 releases. Click on Advanced Project Settings
Enable Preview Packages then confirm it:
Now back to Package Manager, XR Interaction Toolkit should be in the list:
You could also add the package with Add package from git url using com.unity.xr.interaction.toolkit

how to switch platforms in unity?

hiii i am new to unity, and i want to switch my platform to android. but, the problem is, when i click the android in build settings, it says "no android module loaded". and when i click to install with unity hub, it says "the unity version 2019.4.13f1 is already located by the hub. You cannot add modules to a located hub". how to resolve this issue ?? and i have also tried installing unity installer and when the downloading completes, it says "failed to locate unity.exe".... can someone pls help me with this.. I am trying this since past few days, and it has become annoying :(.. plssss somebody helpp.....
You should try this post:
Can't add modules to installed Unity editors
It says no reinstall required. But I would try that next.
It cannot hurt to read this as well:
https://docs.unity3d.com/Manual/android-sdksetup.html

Unity HUB can't able to detect manually downloaded Unity Version

At present, within my Unity HUB, I have an older version of Unity 2019.2.10f1 so because of some problem, I want to use the latest downloadable version Unity 2019.2.21.
My Unity HUB current setup:
For this, I have downloaded the latest version from here:
Unity download archive
After downloading become complete, I tried to add within the Unity HUB but I can't.
So how to add my manually Unity 2019.2.21 version within the Unity HUB?
Inside the unity hub:
Click on
Intalls>Locate>(then browse the unity.exe file where you install)
It will automatically add

Unable to install any Unity version from Unity Hub

I'm looking into learning to use Unity, so I've downloaded the Unity Hub as it seems to be the way Unity is forcing us to download their versions from now on. The problem with this is that, every time I try to download any version of Unity through the Hub, I get a message once the download bar has completed along the lines of:
"Incomplete or corrupt download".
I've tried downloading plenty of different official versions, with various plugins, even without any add ons to start with, but I always get the same message.
I contacted Unity support, but they're insisting that it's my internet connection and I should download versions from the archives. Surely this can't be the case, as I can download everything else without any issues.
Has anyone else come across this issue and are there any solutions out there?
What I do :
1) First of all ignored Unity Hub and install Unity manually
Download Link: https://unity3d.com/get-unity/download/archive
2) Download "Unity Editor 64 bit" or "Torrent download(Win+Mac)"
3) I download second one which also have other support file like Android, iOS, AppleTV etc.
4) Now Install "UnitySetup64.exe" application and other support files as your need and enjoy your project.
Happy_Unity
Do you have enough disk space to download the version? They can get big, if you install various modules with it.
While installing a new module it mentions the required disk space at the top.

Can't Build a PC StandAlone Unity3D

I'm new to Unity 3D Game Development and I've learned the very first game Roll a Ball by watching tutorials but in the end stuck in a problem that I am not able to Build my Project from the Build Settings PC Standalone Module, Error occurs:
No PC/MAC standalone Module loaded.
I don't understand where would be the problem, I have also attached the screenshot of my question.
As Droppy mentioned, it looks as though you are missing the Windows Build Support module.
However, you don't have to reinstall Unity, you can just run the Download Assistant and just select the Windows Build Module from there. That will install the module, without reinstalling Unity.
Close and reopen Unity, and it should work fine.
As described in the documentation, you can decide what modules to install when you install Unity. It looks like you didn't install the Windows Build Support module.
To rectify, I would recommend re-installing Unity (it's probably been patched since, anyway).