Maui app .NET isn't showing on simulator ios - maui

I've been flowing this link https://learn.microsoft.com/en-us/dotnet/maui/ios/pair-to-mac
Then I conntected to Mac successfully.
when i run the app, it is not showing on the simulator.
see image below
.
I don't know what is going on.
Does anyone have this issue before?
Help me please.

Related

iOS Simulator could not find the SDK, SDK may need to be reinstalled

Here I am stuck in another problem,am working on an iOS Application today and as i run my Application for iPhone 5.0 Simulator got some weird issue on that simulator only.
There were two window pop Over alert on my MacBook Screen when i was trying run again and again getting same issue for that simulator only.that pop over alert windows showing below quotation.
"iOS Simulator could not find the SDK. The SDK may need to be reinstalled."
"The simulated application quit."
It seems that this issue occurring due to the improper installation of that simulator.
Please help me by suggesting related to this issue.
Whether i have to reinstall that simulator again on my Xcode or need something else.
Any suggestion would be appreciated from the bottom of my Heart.
I've seen this on coworkers computers and it was because they had dock icons not pointing to Applications/Xcode.app/Contents/Applications/iPhone Simulator.app
I would try launching the simulator from that directory or deleting the Application/Xcode.app and reinstalling from the Mac App Store.

Xcode 4.2.3 App Not Running On iPhone 4S

I have just started to learn how to code iOS apps. I have made a quick app as a first test. It runs perfect in the simulator but when running on my iPhone 4s the app runs and instantly i am set back to home screen.
Heres a link to my app if you could kindly view it and see what the problem could be because I have no clue.
http://netload.in/dateiGpnBm98FTY/FirstTest.zip.htm
Thank You
Try set a Device frameworks, not a frameworks for simulator

iPhone app with CorePlot - archive issues

I have developed an app using CorePlot. I've tested on emulator and also on a real device and runs fine. I've setup all those configurations in order to make work CorePlot in my app. But when I'm trying to archive the app I get this error:
"CorePlot-CocoaTouch.h file not found"
Does anyone know how to fix this issue?
Thanks.

Xcode - No provisioned iOS device is connected

I was using Xcode this afternoon and debugging an app on my device just fine. When I got home from the office and plugged in my phone to keep working, XCode would no longer let me debug on my device. The error I received was:
Error Starting Executable. No provisioned iOS device is connected.
So I hopped over to the Organizer, and here is what I saw:
So what gives? Anyone seen this before?
Thanks!
Well I don't know why this helped, but if anyone else sees this thread the thing that "fixed" the problem was to remove the SDK from my machine, restart XCode, then plug in the device. XCode then popped up an alert view asking to collect the debugging symbols from the device, which I allowed it to do. From then on it worked like a charm.
You may be testing your application on simulator and accidentally, device is selected instead of simulator. It help me to sort out this problem.
Make sure you have upgraded to the latest Xcode 3.2.5 with iOSK 4.2.1 SDK.
I had another way of fixing this problem.
I tried upgrading my device to iOS5 Beta 7 ...to test my app in iOS5
Once i finished testing it, wanted to get back to iOS4.3.5 on my device...
it took a little pain but managed to restore it back to the original
but then the debugging didn't work and got the same error as mentioned here.
So i wanted to see what i see in that snapshot that you have : and there it was...
A button called "enable for debugging" if i'm not mistaken.
Worked like a charm.... :)

Iphone4 debugger

Is there any application debugger available in iphone sdk 4.0 ? I am build an ipod application . Its work well in ipod (Both simulator and device). But my friend having mobile iphone4 , so i build the application and gave him as a app file.
He installed in his iphone4 via itunes it crashes many times . But the same application installed in my 1 st generation ipod its work well... How could i detect what mistakes i did in my application ?...
Can anyone help me ?
Thanks in advance... I tried lot but nothing got an good explanation.
(Note : Is there any debugger for detecting app crashes in iphone4 ? (only with app(release-iphoneos file))).
Your friend can send you the crash reports, which you can use to track down the problem.
Debugging is possible but needs the device connected to your computer.