GTK theming as in Ubuntu Software Center - gtk

In Ubuntu Software Center I can see a background image and some icons which really render it beautiful. I want to do the same with my GTK applications so would you please tell me how did they do that ?

This was probably done with Clutter.

Related

my screen flickering to black fast whenever i edit something in gui using Eclipse

I am using eclipse and I have downloaded scene builder to use it to build a graphic interface for my software.
When I started adding labels and moving them, on each edit my screen flickers to black like it's refreshing which is annoying, I tried to google this issue and I found no answer.
I'm using macOS Monterey.
Thank you!

Unreal Engine 4.23 screen flicker

I have started to use Unreal Engine for hobby and learn c++. The problem is that the screen begins to flicker in UE while i'm works. If I run other programs or applications the screen don't flicker, only flickers in UE.
I updated the Intel drivers and Nvidia drivers (1050Ti) but the problem is still unsolved.
Thx.
Turning off anti-aliasing worked for me.
Setting AA off per Mesh
General Switch for project : Edit > Project Settings > Engine - Rendering :
Anti-aliasing mode
Have you tried to manage your graphic card in the NVIDIA Control Panel ?
I think that customize your settings for Unreal Engine can fix the problem, I had the same issue and it's working for me.
I don't even know why, but Unreal encounters some issues when he has to deal with different graphics cards in a same time.
So, you have to set manually the graphic card for use in order to avoid conflict and flickering.
Open your NVIDIA Control Panel
In the panel Manage 3D Setting, choose Program Setting.
In the part Select a program to customize : search for Unreal Engine editor(UE4Editor).
In the part Select the preferred graphic processor.....: choose High-Performance NVIDIA Processor
Click on apply, & that's all. Reopen Unreal Engine and see if it's working.
Here a screenshot of the settings that you should have.
Settings in Control Panel
Ok, so I have been having the same issue for the past month now and I have just recently fixed it. The way I did mine was I went under my Nvidia control panel and reset to defaults for the UE4Editor under program settings in 'Manage 3D Settings'. Hope this helps!
What solved this issue for me was unchecking Enable Window Animations under the Editor Preferences Window. Edit -> Editor Preferences -> User Interface
Yes thats right adding the program to run on nvidia high performance in the nvidia control panel solves this issue.
I have flicker on a Mac (Apple Silicon) in UE 4.27.2 on a second monitor, the main MacBook screen was fine. I had to turn off "Enable High DPI Support" in Preferences->General->Appearance->User Interface.
UE 5.1 doesn't have the same problem.

Is there a way to adjust the icon size in the Eclipse workspace?

I am running an Eclipse IDE via Parallels on a Retina MacBook Pro.
Parallels automatically configures the font sizes in Windows to deal with the Retina display resolution. So all that looks good.
The problem is that the icons in the workspace are still the same size and as such render so tiny it is almost impossible to see them.
I would like to be able to tell Eclipse to resize the icons (probably by x2 or x4). I don't care if they look blocky, only that I can see them.
Is such a thing possible?
To pre-empt the obvious answers:
I need to use the IDE in windows (due to JNI libraries).
Also restarting straight into Bootcamp won't solve the issue either unless I lower the resolution. Which defeats the purpose of the extra screen real estate.
Referring to the User Interface Guidelines of Eclipse 3.x this is not possible at the moment. The icons (Toolbar for example) have a maximal size of 16px.
The majority of Eclipse style icons are designed within an area of 16 x 16 pixels. That is the final cut size of the image.
The icons can be found here:
<eclipse-root>/plugins/org.eclipse.ui_*.jar/icons/full

Install Smiley font for iOS

I Need to use my own smiley icons (like emoji) in my textfield and all around the project. Is there any way to install the fonts in iOS. Please suggest me for the right way...
I got that there is no solution for the installation. I created manual keyboard using scrollview and buttons.
Should be easy, as long as you know which glyphe is which smiley:
Have a look at Custom Fonts in iOS 4 at beefyapps.com.
EDIT
The Emoji Icons are a stored in the private use area of unicode. They won't look any good on a different device than an iPhone/iPad, this is Apple specific.
The app is just to enable the keyboard. You can do it yourself: Making An Emoji Enabeling App.
Have a look at The truth about iPhone Emoji, which sheds some light on the whole topic.

things to consider for qt application development on winXP on atom processor

I am going to develop voip,iptv based application using QT on OS-WinXP and Platform-Atom processor for handheld device
As a application programmer point of view if I will not think about the drivers what are the other things I need to consider for this project? Like what should be the software layers in the handheld device?
I want to develop the touch screen GUI like Apple iPhone. All the widgets in QT now is window based. Can anybody suggest is there any QT widget gallery for touchscreen GUI like iPhone ?
Regarding the GUI elements in your second point, any or all of the Qt examples shown can have how they are drawn change through the use of QStyle subclasses. In addition to that, you can easily make a full-screen window, where no borders or window frames are shown. If you combine those two options (a full-screen window as background, with styled widgets on it), you can make a GUI that can appear just as nice as the iPhone GUI. The actual behavior in some widgets may be slightly different, but I'm assuming you know the basics of changing behavior via settings and subclassing.