Unreal Engine 4.23 screen flicker - unreal-engine4

I have started to use Unreal Engine for hobby and learn c++. The problem is that the screen begins to flicker in UE while i'm works. If I run other programs or applications the screen don't flicker, only flickers in UE.
I updated the Intel drivers and Nvidia drivers (1050Ti) but the problem is still unsolved.
Thx.

Turning off anti-aliasing worked for me.
Setting AA off per Mesh
General Switch for project : Edit > Project Settings > Engine - Rendering :
Anti-aliasing mode

Have you tried to manage your graphic card in the NVIDIA Control Panel ?
I think that customize your settings for Unreal Engine can fix the problem, I had the same issue and it's working for me.
I don't even know why, but Unreal encounters some issues when he has to deal with different graphics cards in a same time.
So, you have to set manually the graphic card for use in order to avoid conflict and flickering.
Open your NVIDIA Control Panel
In the panel Manage 3D Setting, choose Program Setting.
In the part Select a program to customize : search for Unreal Engine editor(UE4Editor).
In the part Select the preferred graphic processor.....: choose High-Performance NVIDIA Processor
Click on apply, & that's all. Reopen Unreal Engine and see if it's working.
Here a screenshot of the settings that you should have.
Settings in Control Panel

Ok, so I have been having the same issue for the past month now and I have just recently fixed it. The way I did mine was I went under my Nvidia control panel and reset to defaults for the UE4Editor under program settings in 'Manage 3D Settings'. Hope this helps!

What solved this issue for me was unchecking Enable Window Animations under the Editor Preferences Window. Edit -> Editor Preferences -> User Interface

Yes thats right adding the program to run on nvidia high performance in the nvidia control panel solves this issue.

I have flicker on a Mac (Apple Silicon) in UE 4.27.2 on a second monitor, the main MacBook screen was fine. I had to turn off "Enable High DPI Support" in Preferences->General->Appearance->User Interface.
UE 5.1 doesn't have the same problem.

Related

How to fix the problem with white boxes instead of text in Unity Editor

I have come up with a problem in Unity Editor v. 2019.4.34f1 when I am not able to read the text in the editor windows. This problem occurred only in a few specific windows.
Screenshot
I was trying to restart Unity and MacOS, and also close/open window.
Change the Graphics driver target in Unity Preferences as shown in photo.
For me, the issue was across all unity versions. So, I figured out that either it was a font issue, or graphics issue. And I started playing around.
Changing Device to Use to internal driver fixed the issue for me.

my screen flickering to black fast whenever i edit something in gui using Eclipse

I am using eclipse and I have downloaded scene builder to use it to build a graphic interface for my software.
When I started adding labels and moving them, on each edit my screen flickers to black like it's refreshing which is annoying, I tried to google this issue and I found no answer.
I'm using macOS Monterey.
Thank you!

VS code Blurs out when mouse is not on it

I have a 1070ti and my VS code used to run perfectly I fresh installed Windows and now VS code blurs out and can't see if my mouse moves away.
I have already tried turning off "Fix Apps that are blurry"
I have already tried adding it to NVIDIA settings, and I have no problems playing heavy rendering games. Only when I am coding and it is driving me crazy.
i solved this problem , you should open nvidia and do restore

Unity 3d crashing on mac when I press "play" in the editor

I downloaded Unity 3d on my macbook air and created a new project with a single 3d object (a plane).
When I press the "play" button (Triangle icon), unity hangs and crashes.
It happens no matter if I create a new project again and add a different 3d object (a sphere).
The only way my project doesnt crash when I press play is if it's a completely blank project with no 3d objects.
Interestingly I can build a mac build of a project and it runs okay (I can see the 3d objects, the plane or the sphere).
Can anyone offer any advice?
Edit: OS / X version 10.9
My version of OS/X was a little outdated.
Upgrading from 10.9 to 10.12.X fixed the problem (after a 4 GB download and 60 minute install)
Ok, i think i solved it. My project settings had metal editor support disabled. Enabling this option solved the crashing problem. I reproduced this issue with a freshly created project and just disabled the Metal editor support. I tried on a macbook pro 2018 (with dedicated graphics card) and could not reproduce the issue. This could be an Intel graphics driver related problem.

How to mirror Photoshop window to iPhone/iPad screen for mockup/development?

Is it possible to live preview a photoshop document on an iPhone or iPad? I tried it with VNC, but it only transfers a limited range of colors which is suboptimal. Is this possible with Apple's Developer Tools?
Easier, free way that works both on windows and mac : https://itunes.apple.com/lv/app/ps-play-for-photoshop/id651937919?mt=8
PS Play - works with Photoshop's Remote Connections (Edit->Remote Connections). Just add your computer's IP address and the password configured in Photoshop and you're done.
I came to this page with the same question. looked at the answer --> the app --> reviews and decided I'd use what I had to get it done. The results are awesome!
Requirements:
Iphone /Ipad App: Air Display ($9.99)
Photoshop CS4+
1.) Download Air Display.
Air display is by far the best app out there for mirroring or creating an extra screen with your iOS device. I looked at all flavors of VNC/DNS. VNC is for screen sharing and the results don't exactly make you cheerful. Air Display uses your iOS device as an extra screen like your desktop setup. $9.99 is premium pricing but well worth it. There are many uses for the app after you buy it. Check out their site here:
http://avatron.com/apps/air-display
2.) Setup Air Display
These instructions are covered in the app. You'll end up with this sort of setup:
Take into account your hot corners.
3.) Create a mirrored window for your document
Create a new window for your document.
Menu Bar --> Window --> Arrange --> New Window For [Your Document]
4.) Setup your window
A new document tab will pop up with the same name as the original. Drag this tab to your extra screen and there you go. Mirrored photoshop on your iOS device!
Now this new window will mirror the document on your main screen. The great part is this new photoshop window can be set up with its own View attributes (guides, rulers, etc). Here's some more tips:
You'll know your working with the right window when your in Photoshop and the main windows actions are greyed out. Now the menu bar will affect the mirrored window
Use These Settings:
Full screen
Fit on screen
Actual Pixels
Turn Off Guides (CMD ;)
Turn Off Rulers (CMD R)
There you go. An awesome mock up interface for Photoshop --> iPad
For anyone coming across this question now, check out Skala Preview (link below). If you have CS5 or higher, it even allows for live previews. Only problem for me is it requires iOS 5 and OSX 10.7, and I'm quite happy on 10.6.
http://itunes.apple.com/us/app/skala-preview/id498875079?mt=12
The only way that this would work built in (that I am aware of) is if a UIWebView managed to open it. Otherwise I think you're out of luck.
You could try manipulating a photo that is synced to the device then syncing the device with iTunes.
I'm more inclined to think that you would be better off writing an app specific to this task and just have it open the file over wifi or something like that.
I came up with using a Photoshop action which saves a PNG to a web server. Atomic Web Browser supports a full screen mode which then shows this PNG embedded in a HTML file which reloads once per second. It works good enough.
You've tried the rest, now try the best!
Xscope is an app for mac & iphone. Install it, and not only will it give you a bunch of useful tools, but one of those tools is called 'mirror'.
You simply:
Jump into Photoshop and go to Edit / Remote Connections... to set a password
Open Xscope on mac and put that same password in your preferences
Then in Xscope, click the 'Mirror' button, then the 'Photoshop' button (see http://d.pr/i/ziaC)
Open the Xscope Mirror iPhone app and press the button to connect to your mac
And that's it. You should then be able to see your canvas. The app also lets you scale the image larger or smaller based on ratios, and even take snapshots for later reference.
It's a pretty cool app. Promise to God I don't work for them!
http://xscopeapp.com/