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I find it hard to believe that every developer creates their icons manually in various different ways but if that is the case, that is fine. I was wonder what the standard was for creating iOS icons (home screen icons, etc.)
Apple do have some guidelines for creating icon of app. Via:
http://developer.apple.com/library/ios/#DOCUMENTATION/UserExperience/Conceptual/MobileHIG/IconsImages/IconsImages.html
Doing some search, you'll find a lot of article talking about icon making experience. Such as:
http://eddit.com/notebook/archive/iphone_app_icon_template/
http://pixelresort.com/blog/iphone-app-icon-design-best-practises/
And here's a tutorial on making icon:
http://mobile.tutsplus.com/tutorials/mobile-design-tutorials/iphone-icon-design-creating-a-logo-for-bankapp/
I hope those links help.
This could help you.. http://blog.cocoia.com/2010/iphone-ipad-icon-psd-template/
First hit for "iphone icon template" via Google. ;)
What do you mean by official way?
Application icons have standard sizes and format...
Format is png 24 bit.
Sizes vary depending on the use of the icon...
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Currently I am working on Social Game for iPhone. I want to integrate ScoreLoop inside this games. If anybody know use of scoreloop. Please tell me How to use this ?
Thanks.
Check inside your Scoreloop SDK Folder (the one you downloaded), there will be a Documentation folder, where you can navigate to the ScoreloopCSE documentation PDF file, where all the steps are listed to get Scoreloop integrated into your application.
Refer to this link. I got on how to implement it from answer in this link:
781 can not integrate scoreloop in cocos2d iphone
Hope this helps you.
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I maintain an app for my business and am pretty much self-taught on code. I understand all of the structural code, and everything is perfectly usable. My problems is with the overall boringness of the looks. Everything is stock iOS from buttons to backgrounds to pinstripes on the list view. Does anyone have any guides or tutorials they used to take a stock iOS app's look to something like the Piictu app? (I'm not looking for something that impressive but in between that and stock iOS; and I'm open to a full app re-start.)
Almost all of controls can be customized with the view properties. and also there are lots of fully customized controls published with its source code.
With iOS5 there is a lot more scope now for customisation of UIKit elements. However, where this is not custom enough for your design then you would need to write your own controls rather than only using Apple'. There are a few good ADC videos on this.
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I've been reading through Apples submission guidelines and was wondering if anyone has had experience including screenshots inside their app.
I want to include some screenshots of the Home Screen and maybe some other parts of iOS in my app.
Is this going to lead to instant rejection?
Why should you include parts of iOS in your App screenshots? I'm not thinking of anything (except notifications or showing App workflow) that could be included. I think that if you have a great reason for including those screenshots (like describing the workflow of your App), you have a chance to be accepted.
A common sense is to look screenshots of other apps - if they have it, you could too.
No as of now there is no rejection if you use images from your app into your application.There is no reason in rejecting that.Hope this helps You can go throuch this guidelines on http://developer.apple.com/appstore/guidelines.html , http://mobileorchard.com/avoiding-iphone-app-rejection-from-apple and http://iphoneincubator.com/blog/app-store/rejections .Hope this helps.
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Is there a handy tool to draw transparent icons for an iPhone app?
I know PhotoShop can do this, but I prefer a simple one.
Pixelmator is simple, quite cheap and popular on the Mac.
I find it too simple and prefer Gimp, which is nowhere near as simple to use, but is very powerful and free.
If you are looking for free image editors, I recommand you to follow this link.
Link to free image editors question ( Super User )
It was an question asked by me & there were many good answers for mac image editors.
you might choose any of them.
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I've looked hard and have been unable to find good websites that have aggregated custom controls that have been submitted by users to be shared with everyone. Does such a repository exist?
I would hope something like this existed considering that iPhone developers seem to be using similar custom controls. In particular, I'm trying to do folder-like tabs on the iPhone (similar to how it is done on websites).
Here's a fairly new site for custom iOS and Mac OS X controls, Cocoa Controls.
http://cocoacontrols.com/
joe answered good.
Here are the sites from were you can find reusable components
1) http://cocoacontrols.com/
2) http://open.iphonedev.com/
3) http://cocoaobjects.com/
Here is the twitter account where you can find popular reusable components on github about iPhone or iPad
4) https://twitter.com/#!/github_objc
Are you looking for the graphic design elements like buttons and views? If so, check out the Teehan+Lax iPhone PSD file: http://www.teehanlax.com/blog/2009/06/18/iphone-gui-psd-30/
One source I just found is by Joe Hewitt who made the Facebook iPhone app. He has a bunch of custom stuff he's opened sourced.
http://joehewitt.com/post/the-three20-project/