I am trying to submit an app to app store through application loader. However, I am getting a message that "no application found in archive", from the loader. I have mode sure that my application is ready for upload and bundle-id matches given in the app summary. What can I do?
Have you tried uploading directly through XCode? If you're having problems with the application loader it's worth trying the alternative route. Once you've built and archived your project, go to the XCode Organiser, select your chosen app archive, and hit the 'submit' button. That way you can be guaranteed you'll have the right binary.
I stopped using the application loader a while ago once XCode got the ability to submit straight to the app store.
Related
I have built a hybrid app with javascript, html and css and am using phonegap build cloud service to package it up.
I am currently trying to submit my app to the app store and not sure If I have done it correctly.
I was filling out the itunes connect "app record" form for submission of my app to the app store and came across where you need to submit your build. Since I'm developing on windows PC I wasn't able to upload the .ipa file there. I saved the form as It was.
I availed of macincloud service in order to use Application Loader to upload the ipa file.
The ipa file successfully uploaded in Application Loader and I was told that I will receive an email when my application has been approved.
I opened up iTunes connect again and pressed "Submit for Review" on the app record form. However I get the error that I need to upload my build.
When I press the Activity tab (if the same app form) it shows my build there and the time I uploaded it.
What should I do at this stage? Have I uploaded my build the wrong way (as I did it separate to the form)?
Thanks for the help.
iTunes Connect is notorious for wildly varying processing times. Sometimes it will process in a few minutes, other times it can take hours.
You probably did everything right, best just sit tight for awhile until it finally processes. In extreme cases, you might have to upload another build.
I'm attempting to install an archive build of my app using iPhone Configuration Utility but am unable to.
The app appears in the Applications section, however when I click on the Devices section, then choose the Applications tab it isn't listed there.
I think this might be because I changed the app name and the app with the old name is still listed in iPhone Configuration Utility and as they have the same app id it may be getting confused.
However there seems to be no way to delete the old app from within iPhone Configuration Utility to see if this clears the problem.
In iPhone Configuration Utility, under Library->Applications, select the application and click Edit->Delete.
I submitted my app in the App Store. First I validated it, and turns out successful. Then I submitted it and succesfully uploaded to iTunes Connect. After a minute, it says that the file is Invalid binary. I am uploading an update of an existing app which is already published in the App Store. (previous version uploaded by other developer). I tried every solution that I found in google search but no luck.
Just for information.
Today I faced the same problem of Invalid Binary while uploading new version of existing application.
I got following email from apple
iPhone 5 Optimization Requirement - Your binary is not optimized for
iPhone 5. As of May 1, all new iPhone apps and app updates
submitted must support the 4-inch display on iPhone 5. All apps must
include a launch image with the -568h size modifier immediately
following the portion of the launch image's filename.
Launch images must be PNG files and located at the top-level of your
bundle, or provided within each .lproj folder if you localize your
launch images. Learn more about iPhone 5 support and app launch images
by reviewing the iOS Human Interface Guidelines and iOS App
Programming Guide.
Once these issues have been corrected, go to the Version Details page
and click "Ready to Upload Binary." Continue through the submission
process until the app status is "Waiting for Upload." You can then
deliver the corrected binary.
Solution:
Added 4inch app screen shots in iTunesconnect meta data
Added Default-568h#2x.png image in my application for iPhone 5
After these changes application successfully submitted.
Need to add arm64
I faced the same problem of Invalid Binary while uploading new version of existing application.
The reason are from February 2015 itself we need to Add arm64 to our app. i added this then my app successfully upload to app store.
Try to check the provisioning you made for the itunes store are correct with your application.
Remove the old binary which has been rejected then add the new one.
If you can do try to make fresh provisioning and also check in the xcode as well.
And do check the mode,is that debug or distribution as you need to make the build for distribution.
Hope it man help you.
Cheers
Sanjay
You cannot submit an app that uses the same bundle ID or the same app name of any app (even the "same" one) submitted by another developer account.
Make sure you have choosen "App Store" as distribution method in distribution provisioning profile, not "Ad Hoc".
I have faced this issue many times.My app got passed validation and submitted
successfully to iTunes Connect.But It shows invalid binary in prerelease
options.I saw one awesome post in Apple discussions and finally solved my
issue.App bundle id was changed in config file of my web app.I have changed
old bundle id in config.xml and app uploaded for review.
Try using the Application Loader under /Developer/Applications/Utilities. Make sure you have created a New App in iTunesConnect...under Manage Applications, select the application you are going to create an update for... when that loads on the right you will see Add a New Update.
I have used itunes connect to add the app summary one night. The release date was given as that day. But when i had to upload the binary the first page i encountered was one that asked me about whether i use encryption . I use only authentication encryption so i selected that option but couldn't proceed as the page kept loading and then the session timed out. I kept retrying but the same thing kept happening. So i tried to do it the next day but the option to upload has been removed from the app summary. This could be because the release date was given as yesterday. Now how do i upload the app binary ? :( There seems to be no option to edit the release date.
I don't want to delete the app summary and add it again as then i wont be able to use the same app name. Plz help! Many thanks in advance!
The upload date doesn't make a difference here. Try logging into https://itunesconnect.apple.com and select Manage your applications. Then fill out the details of the app and click ready to upload binary.
From Xcode 4 organiser upload your binary signed with the correct dev certificate and if all goes well your app status on itunesconnect will be changed to "Waiting for review"
I had already filled the details and clicked the ready to upload binary button.
I later found Application Loader , a Mac Application , which guided me through the uploading build process. The Application Loader app is available on the iPhone SDK 3.2 or later development system. Hence the problem is solved.
XCode 3.2.5 is giving me grief. Nothing is wrong either in the app in App Store or in the App. "Validate..." succeeds, "Submit..." has no complaints. But after 10 seconds or so I get "an error occurred uploading to the itunes store".
I've uploaded two apps previously, this is the first one since XCode 3.2.5.
I've downloaded the .dmg of Application Loader 1.3 from the similar thread, but without a link to Apple saying this is the solution, I won't downgrade.
The alternative, I guess, is to somehow just get the file up there. Is it allowed / possible and how do I do it if so?
Edit: At first I thought App Loader was a component of XCode, but apparently it's a standalone application. So it should be downgradable if you have problems with getting the answer to work, but 1.4 worked fine for me.
Right click the archive and "Reveal in Finder". You will find a .app bundle inside it. Compress it and upload the Zip using Application Loader.
Oflate, the XCode's built in app submission is showing some strange errors.