I'm getting an error when I try to submit my iTunes Connect app record form for review - app-store

I have built a hybrid app with javascript, html and css and am using phonegap build cloud service to package it up.
I am currently trying to submit my app to the app store and not sure If I have done it correctly.
I was filling out the itunes connect "app record" form for submission of my app to the app store and came across where you need to submit your build. Since I'm developing on windows PC I wasn't able to upload the .ipa file there. I saved the form as It was.
I availed of macincloud service in order to use Application Loader to upload the ipa file.
The ipa file successfully uploaded in Application Loader and I was told that I will receive an email when my application has been approved.
I opened up iTunes connect again and pressed "Submit for Review" on the app record form. However I get the error that I need to upload my build.
When I press the Activity tab (if the same app form) it shows my build there and the time I uploaded it.
What should I do at this stage? Have I uploaded my build the wrong way (as I did it separate to the form)?
Thanks for the help.

iTunes Connect is notorious for wildly varying processing times. Sometimes it will process in a few minutes, other times it can take hours.
You probably did everything right, best just sit tight for awhile until it finally processes. In extreme cases, you might have to upload another build.

Related

Is is ok to upload new app bundles while waiting for the review?

I'm working on a group project and we are trying to upload our flutter app to the Google Play Console. The other day, I finished all the processes for submitting the app and now we are waiting for the app approved. However, the app we submitted as the app bundle before doesn't have much functionality. But, one of our MVP was uploading to Google Play, so we just submitted the app having a simple frontend with no functionality to the "internal test", because I thought our app doesn't have enough functionality to release as a closed or open test.
My first question is if it says "pending publication", does it mean they are in the reviewing process and I should just wait for a few days? Another question is is it ok to update our app bundle while they are reviewing our app (since the current app bundle doesn't have much functionality)? And when is the better time to update app bundle next and and how to update? Is it just hit remove in the picture below and drop a new file??
"Pending publication" indeed means that your app is under review. These days, it can take as much as a week to have it reviewed.
You can indeed choose to create another release even while the first one is under review and upload a new App Bundle. In this case, the first release will be aborted in favour of the new one (assuming the two releases are in the same track). As someone pointed out, it is possible that it resets the waiting time for the review.
Regarding your screenshot, the fact that you can see a "Remove" button means that you probably already have created a new release (since existing published release are immutable). Maybe you created a new release in a different track?
Clicking "Remove" and uploading another version of the App Bundle should do it.

When submitting an app on app store for cocos2d

When you submit your app, do you have to have the pictures inside your project folder or can you have the pictures on desktop and just use the build phase to save them. I submit my app without the pictures in my project folder and was wondering if it will get denied now.
If you mean the images used in your app, then they're all gonna be inside the .ipa file that you submit to the app store. So on that left sidebar where all the class files for your views are, you have your picture files as well. When you choose the "Build" option to submit to the app store, all those files are included in the final version, which is the single .ipa file you submit. The only things you need to submit separately are the picture used on your app store page, so basically the screenshots of your app. Those get added through iTunes Connect.
In short, run it on the simulator. All the pictures there? Good. You're good to go :)

problem uploading app binary to app store

I have used itunes connect to add the app summary one night. The release date was given as that day. But when i had to upload the binary the first page i encountered was one that asked me about whether i use encryption . I use only authentication encryption so i selected that option but couldn't proceed as the page kept loading and then the session timed out. I kept retrying but the same thing kept happening. So i tried to do it the next day but the option to upload has been removed from the app summary. This could be because the release date was given as yesterday. Now how do i upload the app binary ? :( There seems to be no option to edit the release date.
I don't want to delete the app summary and add it again as then i wont be able to use the same app name. Plz help! Many thanks in advance!
The upload date doesn't make a difference here. Try logging into https://itunesconnect.apple.com and select Manage your applications. Then fill out the details of the app and click ready to upload binary.
From Xcode 4 organiser upload your binary signed with the correct dev certificate and if all goes well your app status on itunesconnect will be changed to "Waiting for review"
I had already filled the details and clicked the ready to upload binary button.
I later found Application Loader , a Mac Application , which guided me through the uploading build process. The Application Loader app is available on the iPhone SDK 3.2 or later development system. Hence the problem is solved.

Application Loader: No eligible applications were found

I am trying to upload my application to the apple app store, but! I've set my application ID, certificate etc... then build signed application step by step according to apple howtos. In iTunes Connect I've registered my application record and yes! I've pressed the blue button: "Ready to upload binary" and my application status is: "Waiting for upload". I've even received an email, that I can now upload my binary. But! Even if I try to run setup wizard and enter correct info in Application loader I still get the message:
No eligible applications were found.
WHY!? I'm getting desperate about this. I've spent more than 5 days with trying to repeat, making everything step by step again, even trying to validate my application via XCode 4.0.2 fails, but with the message: No suitable application records were found.
please anybody help! I've written about this problem to apple tech support 4 days ago, but they haven't replied till now! I'm starting regret the money for this "Apple developer gibberish".
Make sure your status isn't "Prepare for Upload" and is actually "Waiting for Upload."
On the app's page in iTC, you have to click "Ready to Upload binary" and it'll ask you about encryption. After that you should be good to go.
I was having the same problem and I went back, and I noticed the "load binary" button at the bottom of the page rather than the top. I guess I thought I had already clicked that but hadn't. There's a chance you might have over looked that like I did.
Make sure the version number in your plist file matches that of the Application on iTunes Connect. Also, confirm matching Bundle Indentifiers.
Make sure you are logging in with the same account. I know, that sounds silly, but I manage multiple accounts for different clients and have done that before.
From Apple's website:
Troubleshooting: If Xcode doesn’t find an iTunes Connect application record for your application, the “No suitable application records were found” dialog appears. This dialog also appears when the application record state is not at least Waiting for Upload.
Ensure an application record exists for your application in iTunes Connect.
Ensure the application record status is at least Waiting to Upload.
You can find the link here: http://developer.apple.com/library/ios/#recipes/xcode_help-archives_organizer/articles/validating_apps.html
This kind of thing occur when you upload a binary files via Application Loader.
After Submitted Itunes said "Invalid binary". and you again Upload an application at that time , then Application Loader said Application Loader: No eligible applications were found
for solve this Issue:
1) Log in https://itunesconnect.apple.com
2) go to -> manage your application
3) you see that red button with "Invalid Binary" click on It.
4) scroll down and you will see "Upload Binary" option. click it.
5) Itunes ask that did you change any encryption in previous binary give the answer appropriate.
6) then click "done".
7) now Again you try with Application Loader It will work normally.
I try to upload my application 4-5 times i had go through this steps. i hope that will help you.

No application found in archive

I am trying to submit an app to app store through application loader. However, I am getting a message that "no application found in archive", from the loader. I have mode sure that my application is ready for upload and bundle-id matches given in the app summary. What can I do?
Have you tried uploading directly through XCode? If you're having problems with the application loader it's worth trying the alternative route. Once you've built and archived your project, go to the XCode Organiser, select your chosen app archive, and hit the 'submit' button. That way you can be guaranteed you'll have the right binary.
I stopped using the application loader a while ago once XCode got the ability to submit straight to the app store.