I have used itunes connect to add the app summary one night. The release date was given as that day. But when i had to upload the binary the first page i encountered was one that asked me about whether i use encryption . I use only authentication encryption so i selected that option but couldn't proceed as the page kept loading and then the session timed out. I kept retrying but the same thing kept happening. So i tried to do it the next day but the option to upload has been removed from the app summary. This could be because the release date was given as yesterday. Now how do i upload the app binary ? :( There seems to be no option to edit the release date.
I don't want to delete the app summary and add it again as then i wont be able to use the same app name. Plz help! Many thanks in advance!
The upload date doesn't make a difference here. Try logging into https://itunesconnect.apple.com and select Manage your applications. Then fill out the details of the app and click ready to upload binary.
From Xcode 4 organiser upload your binary signed with the correct dev certificate and if all goes well your app status on itunesconnect will be changed to "Waiting for review"
I had already filled the details and clicked the ready to upload binary button.
I later found Application Loader , a Mac Application , which guided me through the uploading build process. The Application Loader app is available on the iPhone SDK 3.2 or later development system. Hence the problem is solved.
Related
I am creating a newsstand application. the application is ready, now i am trying to upload the app in apple store using Application Loader. While uploading the zip file its showing the error message as
Unable to process application info.plist validation at this time due to a general error (1095)
I googled this in the net, but did not find the solution still.
This is clearly an Apple server issue, not an Xcode/iOS/OSX issue. Just wait patiently and Apple's servers will catch up to the traffic, or solve whatever issues they're having at their end.
If you're anxious, feel free to just sit there and restart Xcode until it works - but it's not restarting Xcode, only the time you waste that's solving the issue.
While you're waiting, run your apps in Instruments and solve some performance issues ;)
I just had this error. I waited an hour and tried again with the exact same build and it was all good. Vote for it being Apple's temporary glitch.
I had the same problem. I closed Xcode, restart my computer and it worked.
One possible problem to this is corrupted png files. The png files should not be interlaced
I found a solution to the problem.
If you're using Xcode 4+, you don't have to use Application Loader anymore. Instead you should archive your project in Xcode (Product->Archive). It will then open the organizer, where 3 buttons are displayed. Hit the submit button.
If you've created an entry for your app with Itunes Connect, you should be able to choose that from the list, and then select your distribution profile. Then hit the next button, and you should get a message, that tells you, that your app has been submitted.
At least that worked for me.
Use Application Loader.
I'm getting this a lot today.
Application Loader worked.
XCode > Project > Archive
XCode > Organizer > Distribute > Enterprise/add Hoc > Save As
Saves as YOURAPP.ipa.
Make sure Save for Enterprise Deploy remains UNCHECKED.
Download latest Application Loader.
tap 'Deliver Your App'
make sure new version in itunes connect in WAITING FOR UPLOAD state
Click on Activity... button
TIP: open Console.app to see XCode Validation errors
Click on ALL MESSAGE on list of logs on right.
Then in search enter 'XCode' or 'Application Loader'
to monitor any errors with your upload.
Note:
I did all this and still got email about missing 120x120 icons.
Forgot to update them in Build Target > General Tab
List of new icon requirements for iOS7
http://www.icenium.com/resources/forums/icenium-general-discussion/missing-recommended-icon-file
Another reason why this can happen is the duplicate product name. Despite your app names, executable names, display names or bundle IDs are different, if the product name exists in your current apps this error is gonna occur.
"The server returned an invalid response. This may indicate that a network proxy is interfering with communication, or that Apple servers are having issues. Please try your request again later.""
Reset The internet connection.
Reopen the xcode.
Set the profile again.
Clean build.
And Archive the build.
Works perfect for me (With in 5 minutes no need to wait).
Thanks
It's just the time, because you can't control Apple's Server's traffic problem, We all merely become the victim of that..So cut the long story short...
By restarting XCODE may work but everyone as in my case, i tried by restarting XCODE, SYSTEM, ROUTER and anything and everything possible, only error name had changed from "The network connection was lost" to "The request timed out" and vice Versa..!
Just think at what time less people would be accessing the sever...
PS: Only perseverance can help you in this way..keep redialing..And WAIT and WATCH:P
I solved ... :)
Please remove all your icons and splash image also remove icon Files and icons File( IOS 5 ) from info.plist and then add all your icons to app bundle ...
After this update info.plist iconFiles field add desired name of icons....
And last but not least remove Provisioning profile from developer portal and recreate it ...
Clean your build and Archive it and using Application Loader submit it to AppStore ...
it work for me and i think it may help you...
Not every time not it is Apple server issue,sometime we did some bad linking according to me :)
I am creating a newsstand application. the application is ready, now i am trying to upload the app in apple store using Application Loader. While uploading the zip file its showing the error message as
Unable to process application info.plist validation at this time due to a general error (1095)
I googled this in the net, but did not find the solution still.
This is clearly an Apple server issue, not an Xcode/iOS/OSX issue. Just wait patiently and Apple's servers will catch up to the traffic, or solve whatever issues they're having at their end.
If you're anxious, feel free to just sit there and restart Xcode until it works - but it's not restarting Xcode, only the time you waste that's solving the issue.
While you're waiting, run your apps in Instruments and solve some performance issues ;)
I just had this error. I waited an hour and tried again with the exact same build and it was all good. Vote for it being Apple's temporary glitch.
I had the same problem. I closed Xcode, restart my computer and it worked.
One possible problem to this is corrupted png files. The png files should not be interlaced
I found a solution to the problem.
If you're using Xcode 4+, you don't have to use Application Loader anymore. Instead you should archive your project in Xcode (Product->Archive). It will then open the organizer, where 3 buttons are displayed. Hit the submit button.
If you've created an entry for your app with Itunes Connect, you should be able to choose that from the list, and then select your distribution profile. Then hit the next button, and you should get a message, that tells you, that your app has been submitted.
At least that worked for me.
Use Application Loader.
I'm getting this a lot today.
Application Loader worked.
XCode > Project > Archive
XCode > Organizer > Distribute > Enterprise/add Hoc > Save As
Saves as YOURAPP.ipa.
Make sure Save for Enterprise Deploy remains UNCHECKED.
Download latest Application Loader.
tap 'Deliver Your App'
make sure new version in itunes connect in WAITING FOR UPLOAD state
Click on Activity... button
TIP: open Console.app to see XCode Validation errors
Click on ALL MESSAGE on list of logs on right.
Then in search enter 'XCode' or 'Application Loader'
to monitor any errors with your upload.
Note:
I did all this and still got email about missing 120x120 icons.
Forgot to update them in Build Target > General Tab
List of new icon requirements for iOS7
http://www.icenium.com/resources/forums/icenium-general-discussion/missing-recommended-icon-file
Another reason why this can happen is the duplicate product name. Despite your app names, executable names, display names or bundle IDs are different, if the product name exists in your current apps this error is gonna occur.
"The server returned an invalid response. This may indicate that a network proxy is interfering with communication, or that Apple servers are having issues. Please try your request again later.""
Reset The internet connection.
Reopen the xcode.
Set the profile again.
Clean build.
And Archive the build.
Works perfect for me (With in 5 minutes no need to wait).
Thanks
It's just the time, because you can't control Apple's Server's traffic problem, We all merely become the victim of that..So cut the long story short...
By restarting XCODE may work but everyone as in my case, i tried by restarting XCODE, SYSTEM, ROUTER and anything and everything possible, only error name had changed from "The network connection was lost" to "The request timed out" and vice Versa..!
Just think at what time less people would be accessing the sever...
PS: Only perseverance can help you in this way..keep redialing..And WAIT and WATCH:P
I solved ... :)
Please remove all your icons and splash image also remove icon Files and icons File( IOS 5 ) from info.plist and then add all your icons to app bundle ...
After this update info.plist iconFiles field add desired name of icons....
And last but not least remove Provisioning profile from developer portal and recreate it ...
Clean your build and Archive it and using Application Loader submit it to AppStore ...
it work for me and i think it may help you...
Not every time not it is Apple server issue,sometime we did some bad linking according to me :)
I am creating a newsstand application. the application is ready, now i am trying to upload the app in apple store using Application Loader. While uploading the zip file its showing the error message as
Unable to process application info.plist validation at this time due to a general error (1095)
I googled this in the net, but did not find the solution still.
This is clearly an Apple server issue, not an Xcode/iOS/OSX issue. Just wait patiently and Apple's servers will catch up to the traffic, or solve whatever issues they're having at their end.
If you're anxious, feel free to just sit there and restart Xcode until it works - but it's not restarting Xcode, only the time you waste that's solving the issue.
While you're waiting, run your apps in Instruments and solve some performance issues ;)
I just had this error. I waited an hour and tried again with the exact same build and it was all good. Vote for it being Apple's temporary glitch.
I had the same problem. I closed Xcode, restart my computer and it worked.
One possible problem to this is corrupted png files. The png files should not be interlaced
I found a solution to the problem.
If you're using Xcode 4+, you don't have to use Application Loader anymore. Instead you should archive your project in Xcode (Product->Archive). It will then open the organizer, where 3 buttons are displayed. Hit the submit button.
If you've created an entry for your app with Itunes Connect, you should be able to choose that from the list, and then select your distribution profile. Then hit the next button, and you should get a message, that tells you, that your app has been submitted.
At least that worked for me.
Use Application Loader.
I'm getting this a lot today.
Application Loader worked.
XCode > Project > Archive
XCode > Organizer > Distribute > Enterprise/add Hoc > Save As
Saves as YOURAPP.ipa.
Make sure Save for Enterprise Deploy remains UNCHECKED.
Download latest Application Loader.
tap 'Deliver Your App'
make sure new version in itunes connect in WAITING FOR UPLOAD state
Click on Activity... button
TIP: open Console.app to see XCode Validation errors
Click on ALL MESSAGE on list of logs on right.
Then in search enter 'XCode' or 'Application Loader'
to monitor any errors with your upload.
Note:
I did all this and still got email about missing 120x120 icons.
Forgot to update them in Build Target > General Tab
List of new icon requirements for iOS7
http://www.icenium.com/resources/forums/icenium-general-discussion/missing-recommended-icon-file
Another reason why this can happen is the duplicate product name. Despite your app names, executable names, display names or bundle IDs are different, if the product name exists in your current apps this error is gonna occur.
"The server returned an invalid response. This may indicate that a network proxy is interfering with communication, or that Apple servers are having issues. Please try your request again later.""
Reset The internet connection.
Reopen the xcode.
Set the profile again.
Clean build.
And Archive the build.
Works perfect for me (With in 5 minutes no need to wait).
Thanks
It's just the time, because you can't control Apple's Server's traffic problem, We all merely become the victim of that..So cut the long story short...
By restarting XCODE may work but everyone as in my case, i tried by restarting XCODE, SYSTEM, ROUTER and anything and everything possible, only error name had changed from "The network connection was lost" to "The request timed out" and vice Versa..!
Just think at what time less people would be accessing the sever...
PS: Only perseverance can help you in this way..keep redialing..And WAIT and WATCH:P
I solved ... :)
Please remove all your icons and splash image also remove icon Files and icons File( IOS 5 ) from info.plist and then add all your icons to app bundle ...
After this update info.plist iconFiles field add desired name of icons....
And last but not least remove Provisioning profile from developer portal and recreate it ...
Clean your build and Archive it and using Application Loader submit it to AppStore ...
it work for me and i think it may help you...
Not every time not it is Apple server issue,sometime we did some bad linking according to me :)
I submitted my app in the App Store. First I validated it, and turns out successful. Then I submitted it and succesfully uploaded to iTunes Connect. After a minute, it says that the file is Invalid binary. I am uploading an update of an existing app which is already published in the App Store. (previous version uploaded by other developer). I tried every solution that I found in google search but no luck.
Just for information.
Today I faced the same problem of Invalid Binary while uploading new version of existing application.
I got following email from apple
iPhone 5 Optimization Requirement - Your binary is not optimized for
iPhone 5. As of May 1, all new iPhone apps and app updates
submitted must support the 4-inch display on iPhone 5. All apps must
include a launch image with the -568h size modifier immediately
following the portion of the launch image's filename.
Launch images must be PNG files and located at the top-level of your
bundle, or provided within each .lproj folder if you localize your
launch images. Learn more about iPhone 5 support and app launch images
by reviewing the iOS Human Interface Guidelines and iOS App
Programming Guide.
Once these issues have been corrected, go to the Version Details page
and click "Ready to Upload Binary." Continue through the submission
process until the app status is "Waiting for Upload." You can then
deliver the corrected binary.
Solution:
Added 4inch app screen shots in iTunesconnect meta data
Added Default-568h#2x.png image in my application for iPhone 5
After these changes application successfully submitted.
Need to add arm64
I faced the same problem of Invalid Binary while uploading new version of existing application.
The reason are from February 2015 itself we need to Add arm64 to our app. i added this then my app successfully upload to app store.
Try to check the provisioning you made for the itunes store are correct with your application.
Remove the old binary which has been rejected then add the new one.
If you can do try to make fresh provisioning and also check in the xcode as well.
And do check the mode,is that debug or distribution as you need to make the build for distribution.
Hope it man help you.
Cheers
Sanjay
You cannot submit an app that uses the same bundle ID or the same app name of any app (even the "same" one) submitted by another developer account.
Make sure you have choosen "App Store" as distribution method in distribution provisioning profile, not "Ad Hoc".
I have faced this issue many times.My app got passed validation and submitted
successfully to iTunes Connect.But It shows invalid binary in prerelease
options.I saw one awesome post in Apple discussions and finally solved my
issue.App bundle id was changed in config file of my web app.I have changed
old bundle id in config.xml and app uploaded for review.
Try using the Application Loader under /Developer/Applications/Utilities. Make sure you have created a New App in iTunesConnect...under Manage Applications, select the application you are going to create an update for... when that loads on the right you will see Add a New Update.
I am trying to upload my application to the apple app store, but! I've set my application ID, certificate etc... then build signed application step by step according to apple howtos. In iTunes Connect I've registered my application record and yes! I've pressed the blue button: "Ready to upload binary" and my application status is: "Waiting for upload". I've even received an email, that I can now upload my binary. But! Even if I try to run setup wizard and enter correct info in Application loader I still get the message:
No eligible applications were found.
WHY!? I'm getting desperate about this. I've spent more than 5 days with trying to repeat, making everything step by step again, even trying to validate my application via XCode 4.0.2 fails, but with the message: No suitable application records were found.
please anybody help! I've written about this problem to apple tech support 4 days ago, but they haven't replied till now! I'm starting regret the money for this "Apple developer gibberish".
Make sure your status isn't "Prepare for Upload" and is actually "Waiting for Upload."
On the app's page in iTC, you have to click "Ready to Upload binary" and it'll ask you about encryption. After that you should be good to go.
I was having the same problem and I went back, and I noticed the "load binary" button at the bottom of the page rather than the top. I guess I thought I had already clicked that but hadn't. There's a chance you might have over looked that like I did.
Make sure the version number in your plist file matches that of the Application on iTunes Connect. Also, confirm matching Bundle Indentifiers.
Make sure you are logging in with the same account. I know, that sounds silly, but I manage multiple accounts for different clients and have done that before.
From Apple's website:
Troubleshooting: If Xcode doesn’t find an iTunes Connect application record for your application, the “No suitable application records were found” dialog appears. This dialog also appears when the application record state is not at least Waiting for Upload.
Ensure an application record exists for your application in iTunes Connect.
Ensure the application record status is at least Waiting to Upload.
You can find the link here: http://developer.apple.com/library/ios/#recipes/xcode_help-archives_organizer/articles/validating_apps.html
This kind of thing occur when you upload a binary files via Application Loader.
After Submitted Itunes said "Invalid binary". and you again Upload an application at that time , then Application Loader said Application Loader: No eligible applications were found
for solve this Issue:
1) Log in https://itunesconnect.apple.com
2) go to -> manage your application
3) you see that red button with "Invalid Binary" click on It.
4) scroll down and you will see "Upload Binary" option. click it.
5) Itunes ask that did you change any encryption in previous binary give the answer appropriate.
6) then click "done".
7) now Again you try with Application Loader It will work normally.
I try to upload my application 4-5 times i had go through this steps. i hope that will help you.