I am attempting to adjust the margin on a UITextField, and i have done a bit of research and found that i need to use editingRectForBounds: While that should be helpful to most people I find that I need a bit more guidance to make the nessesary code changes. Could someone please point me in the direction of a tutorial or maybe write out just a quick couple steps how i might use editingRectForBounds: to adjust the UITextField text?
Ive seen this, but am not sure how to make it work.
Thanks for the help!
Related
How can i draw lines on UITextView and set text accordingly. I got this idea from this link. But not clear how to implement this thing. I don't have much experience in this.
Please guide for above.
Thanks in advance.
It uses NSLayoutManagerDelegate, that is used in ios7. For iOS 7, the styleString approach no longer works. You have to use NSLayoutManagerDelegate, it is easy to use. check this link.
I would like to draw, in a ViewController, a countdown like in the following image:
Unfortunately, I don't have any idea on how to realize this. I will be please if someone could give me a clue on this.
Cheers.
Cyril
LOL, I am considering to write one like this these days.
You would definitely like this. :]
Check it out here: Circle-Counter-Down
A quick thought, I would not like to draw it by using any iOS frameworks :), Just use small UIWebView and run javascript(Only works if user enables javascript, but hey I have seen no one yet who doesn't use javascript).
Javascript polar time can be found on internet, open source like,
http://oneorangesoftware.com/polartimer/
change and edit a bit and off you go! Awesome time!
Cheers!
If you don't like above approach than you may look into this code,
http://www.herbert-siojo.com/2011/04/19/drawing-a-countdown-timer-ios/
nicely crafted however to achieve same look as yours you may have to tweak a bit!
Beware of this line in code,
[self performSelector:#selector(cancelPie:) withObject:timer afterDelay:sliderIntervalDelay.value];
just change to,
[self performSelector:#selector(cancelPie:) withObject:timer afterDelay:60.0];
Credit : Goes to a developer who posted their code on http://www.herbert-siojo.com/2011/04/19/drawing-a-countdown-timer-ios/.
You guys get what I mean. I have no idea how to do this. There are no tutorials anywhere and so far I've spent about 4 hours on this to no avail. Can anyone point me to anything useful or give me a quick run down on how I would achieve this? Cheers.
In short: create a UIView or UIControl subclass. Draw thumbnail images of the pages. Respond to touch events and send selection changes to a delegate that can then update the real page. Something like that :-)
I getting mad doing the research for the solution of this method. I want to control or disable the clicking sound whenever the picker is scrolled. now i want to use the documented one. Can you help me solve this at the range of 1 day? please I really need to do this as fast as i could. But I guess you can give me some hint to solve this problem.
[thePickerView setSoundsEnabled:NO];
There's no documented way to do this.
Hope you all are fine and also in best of your moods.
I have a little problem kindly help me to get its solution.
my Problem is:
I am using vertical search in my application, using method sectionIndexTitlesForTableView() of tableview i get all Character listed from top to bottom at rightside.
But this letters have fixed color. i need to change this color. Since i newbie i don't know how to deal with it.
Please help to get solution.
Thanks, and sorry if you found me with wrong english.
There is no supported way to do this. Even if you had access to the index view (which you don't easily), it would not be possible because there is no NSAttributedString on iPhone, so you couldn't return color information.
The best way to achieve this is to turn off the tableview's index and generate your own from scratch, floating it over top of the tableview. But I would not recommend this approach for a new iPhone developer. It is best to spend some serious time learning to build UIs the way Apple intends you to. Once you understand Apple's UI and how it's implemented, then you can make informed decisions about whether you should break the UI rules.