how to deploy an app to another ipad without usb connection? - iphone

Is it possible to deploy an app on a friend's ipad for testing without the app being on the app store yet. My friend is far away so cannot connect to my mac via usb.

If the UDID of your friends iPad is added to your developer account and you compiled the app with an Ad-Hoc distribution profile, you can just use the Product -> Export Menu Item in Xcode and email him the .ipa File. He can use iTunes to drop the file onto his iPad.
Another good solution to distribute beta versions of your software to testers and get feedback is Testflight App

Here's a link to a similar question: how do you beta test an iPhone app.
Their question references iPhone, but the process should be the same for iPad.
Hope this helps!

Related

Could I submit app to appstore without ios device?

Today I want submit my app to app store, I created apple ID and prepared app for upload. I created Distribution Provisioning Profile and I prepared everything in xcode but when I change
iPhone Simulator 6.1 -> iOS Device (button archive is unavaible)
Check dependencies
Code Sign error: A valid provisioning profile matching the
application's Identifier 'com.etomek.Ukladanka' could not be found
I thought that I need Developer Provisioning Profile? But I don't have any iPhone/iPad
So Could I submit app to appstore without ios device ?
You do not need a device, and can archive when it's set to iOS Device. The best bet is to test on as many devices as you can, and archive when it's plugged in. Although when it says iOS Device, you can archive. The reason it's grayed out is probably an error in your provisioning profile or certificate. You may want to look under Organizer under profiles or under your build settings.
You need a development certificate for testing locally and distribution certificate for submission to the app store. You need to create a request in keychain then submit it using iTunes Connect, and then download the proper provisioning profiles and certs, and install it in XCode Organizer.
Best bet is to purchase a cheap device like an iPod Touch or iPhone, that can test most of your capabilities (iPod doesn't have most capabilities). You can compile for iPad with iPod or iPhone. So you just need an iOS device that can support your version 4.3+ or 5,6,7.
My previous answer was not correct, but this one is. Trausti was actually correct.
From Official Apple Documentation
To create an archive
For iOS, tvOS, and watchOS apps, choose a generic device or your device name from the Scheme toolbar menu in the project editor.
You can’t create an archive of a simulator build. If a device is connected to your Mac, the device name appears in the Scheme toolbar menu. When you disconnect the device, the menu item changes to the generic device.
Choose Product > Archive.
The Archives organizer appears and displays the new archive.
So you don't need an iOS Device to create an archive and distribute it on the App Store or for beta/ad-hoc testing.
Yes, you can submit your app to app store without having a device.
The error you have is most likely because of incorrect name of your application.
No you can not. Also if you are wanting to do a clean distribution you will need to get a distribution license so you can do the distribution directly from xcode. Here is a good tutorial.
http://docs.xamarin.com/guides/ios/deployment,_testing,_and_metrics/app_distribution_overview/publishing_to_the_app_store
You will need to have a device in order to submit:
You cannot archive the app if xcode is set to simulator
You do not have to run the app on the device, but you must connect
it in order to archive it. That is why the menu is not
avalaible(grayed out)
PS: Also , you do not want to submit an app wihtout testing it on a real
device, that's just my opinion though.

How to run an iOS Application on a real device

I had developed an iOS Application using PhoneGap Framework. It's working good and well in simulator. Now I would like to test it in real device i.e iPhone 5 with iOS 6.0. I Googled thoroughly. I have two ways: jailbreak the device (not acceptable to me) or bidding the account in Apple portal.
Is there any other way to test my device my application in real device? Is there anybody here to solve my issue?
The official way is to enter the iOS Developer Program (99$), so that you will get the possibility to create certificates and provisioning profiles required. You will also get the chance to distribute your apps through the App Store.
If you are not willing to do it, the other way is jailbreaking your device, which is basically a way to circumvent the need to use certificates for your apps. Your app would then be distributed through an alternative app store like Cydia (i.e, no Apple App Store).
A third option could be getting in touch with an iOS developer friend of yours, and ask him/her to build the app for your device, so you can install it through iTunes.
There are no other options.
You have to register for a developer certificate in Apple.Developer.Then create provisioning profiles and install it. Otherwise you cant install your app in a real device.
You can refer this link for more info

Enterprise distribution apps on iOS, possible to drag and drop the ipa into iTunes?

Just curious, if I compile an app configured for enterprise distribution can I simply drag and drop the IPA built into iTunes then install it on an iDevice?
Yes, you can also set it up for wireless distribution. This is assumping you know how to build and code sign it with the correct provisioning profile. See this question for info on how to distribute it wirelessly.
iOS 4: wireless app distribution for in-house applications
Definitely possible. That used to be the regular way, until OTA came along in iOS 4.0. The app can be mailed to the user, or can be downloaded by her from intranet portal, which is then copied to iTunes and synced like an app store app.

iPhone/iPad - how to get custom .IPA file onto device that is synchronized with other iTunes?

I develop iPhone/iPad apps using the Adobe ADT tool. it compiles a .IPA file which needs to be loaded onto the device using iTunes.
Now - myself I own only a 3G iPhone. My friends sometimes lend me theyr devices for testing purposes.
For Apps developed with XCode, this is no problem. You just connect the device, add the provisioning profile to the device and load the app through XCode onto it.
But how to do it if I only have an .IPA file (plus provisioning profile of course). ITunes allows me only to load it to the device by synchronizing, but this will delete all the stuff my friends loaded onto theyr devices.
How can I test my IPA files and return the devices without any changes?
Thanks!
You should look into this: http://testflightapp.com/
You can upload IPA builds for ad-hoc distribution and beta testing. You only have to click an "Install" link on the phone and it takes care of the rest.
Read up on over-the-air (OTA) setup. No sync necessary, just delete the app and the profile afterwards. iOS 4 and higher required.
You can use the Iphone Configuration Utility from Apple to install and uninstall ipa files. It's available for Windows and MacOS.
windows link: http://support.apple.com/kb/dl926
mac: http://support.apple.com/kb/dl851

How can I get a debug version of my iPhone app onto my iPhone?

I'm trying to get just ONE copy of my application on my real iPhone to test it. How can I do this without going through the appstore?
First, go to the program portal. From here, you should read through the program portal user guide and you can also launch the assistant to help you through the steps of configuring your project and workstation.
Assuming you have all your certs in order all you have to do is add the said phone to your list of development iPhones on the developer portal. Once you do that you will need to generate the provision file and assign it to the iPhone in the xcode organizer. For more information just reference the iPhone development documentation Apple provides on deploying your games onto development iPhones.