How can I get a debug version of my iPhone app onto my iPhone? - iphone

I'm trying to get just ONE copy of my application on my real iPhone to test it. How can I do this without going through the appstore?

First, go to the program portal. From here, you should read through the program portal user guide and you can also launch the assistant to help you through the steps of configuring your project and workstation.

Assuming you have all your certs in order all you have to do is add the said phone to your list of development iPhones on the developer portal. Once you do that you will need to generate the provision file and assign it to the iPhone in the xcode organizer. For more information just reference the iPhone development documentation Apple provides on deploying your games onto development iPhones.

Related

How to connect Iphone with xamarin studio?

I need to connect Iphone with xamarin studio,I connect my phone but it will not display in debugging devices.
Before you can deploy your application to a device, you need to have an active subscription with the Apple Developer Program. Visit the Apple Developer Portal to get registered.
Apple has outlined a set of special guidelines that developers must follow in order to do everything from deploying to a device to shipping to the App Store. These steps ensure that everything you create or use during the development process, including your applications and devices, can be traced back to your Apple Developer account.
...Continued at http://developer.xamarin.com/guides/ios/getting_started/installation/device_provisioning/
Just because you're a Xamarin developer, doesn't mean you're not going to need to occasionally do things in Xcode.
This post should point you in the right direction:
https://apple.stackexchange.com/questions/135382/developer-option-is-not-available-under-settings-menu-why
Sounds like the option has been moved to somewhere other than the XCode Organizer in versions newer than XCode 6. It's apparently now under Window -> Devices in XCode.

Flash CS5.5 Iphone App OTA distribution and or sync without removing apps

I've been having some fun with Flash developing IOS apps. I currently have two devices provisioned but each device is synced with a different iTunes account. My work iPad and personal iPhone.
I'm currently using my work iPad as the testing device. Adding the .ipa to iTunes and syncing. It works great.
I would like to be able to add the .ipa file to my iPhone too, but iTunes will erase all my apps in order to sync and I don't want that.
Is there anyway to get around this?
Can I go about this using the over the air wireless distribution method? Flash has publish settings for adhoc deployment does this deal with OTA? Also don't you need a .plist file and to get OTA to work?
Any ideas or suggestions would be appreciated.
Thanks,
Tegan
It is possible to distribute flash created IPAs using adhoc OTA distribution. Apple has information on creating the necessary manifest plist here. You do not need an enterprise developer account for this to work but you will need access to a web server to host the files and talk to the apple servers (this can be hosted locally). Once everything is set up you can visit the web server from your iPhone and download the app. We distribute internal testing builds using this system and it functions very nicely.

How can I test Xcode Project on iPhone?

I have developed a view based project in Xcode. It is successfully running in iPhone Simulator. But I want to test this project on real iPhone device to check the behavior of application.
Is there any way I can test my application on iPhone device without buying Apple Developer's License?
Thanks in advance.
No, there is not. You pay the $99, and you get the ability to load software onto (a few, I believe) real iPhone/iPods. See http://developer.apple.com/programs/iphone/develop.html#compare for details.
No, Dear you can't install any app onto the iphone without their(Apple) permission. YOu have to buy the Apple's Developer License. That's the bad news for you..
I would say you can borrow devices to test your app project developed using Xcode, it is also easy and simple you can also link as many devices to test your app. I did this for one of my game app.
check the link below for reliable discussion
Install iPhone application in my device
http://www.gamedev.net/topic/648853-do-i-have-to-have-an-iphone-in-order-to-create-and-test-an-application/

Is it possible to load a separate application into the iphone?

I am having a iphone and i have created an application using Xcode. Now i want to move this application into my iphone for my use. How can it be done?
I tried to copy my application to the iphone Applications folder using the phone view software, but i'm not able to open my application in the iphone. It shows the error
"Your Myapp.app cannot be open"
Is there any other way to install my application into the iphone? Please guide me regarding this.
Thanks
You'll need to register as an iPhone developer to get the correct keys for signing and loading an application onto an iPhone. If you are writing an application that you plan to sell via the AppStore then this is $99 to register, if it's for internal use only then $199.
First did you use the real SDK or the simulator?
The simulator SDK only hides some OS X calls that don't exist on iPhone, but is otherwise the normal OS X SDK. So first make sure you link against the (ARM) iPhone SDK.
Then comes the licensing bit. Afaik in a non jailbroken iPhone you can only load signed apps (via the AppStore, or using a license obtained from Apple to sign your own)
Xcode will automatically install and run an application on your iphone if you use the correct project setting.
Project -> Set Active SDK -> iPhone Device 3.0
Note that you will need a provisioning key before this becomes possible.
visit http://developer.apple.com/iphone to view some easy-to-understand tutorials on how to get one of these.
I assume you have signed up as an iPhone developer on that website (costs $99).

How to sign the application for running it on the iPhone device

I am new to the iPhone application development.
I have apple developer connection. Please any one here can help i finding the way to get my code sign and run it on the iPhone device?
Thanks,
Pankaj
Hotcocoa has made a really nice video tutorial showing how to deploy you app on the iphone
Have you enrolled in an iPhone Developer Program? If you have, there's the Developer Program Portal on http://developer.apple.com/iphone. In the portal you will find instructions on certificates and provisioning profiles. I had a little trouble at first myself, but when I read (and followed) their instructions properly it was easy.
If you have not enrolled in an iPhone Developer Program, you're out of luck.