How to make a delegate object accessible throughout a ViewController - iphone

I'm trying to get an instance of my AppDelegate accessible to all methods in each ViewController that I have. If I try to declare it with other class variables I get Initializer Element is not a compile-time constant. If I declare it in a method within the ViewController however I am able to use it. I am trying to save integers and floats to properties I have set up in the AppDelegate (a big no-no I know, but this is a project for an introductory class and I'm not expected to get too advanced, especially since everything we've done so far is not compliant with the MVC paradigm). The app uses a toolbar to switch between views using the app's ViewController to load the other ViewControllers as subviews. I was going to put the AppDelegate declaration and update statements in the ViewDidUnload method of each view controller, but I'm not sure that the Views are unloaded whenever they are switched (they're switched by removing the current View from the SuperView and loading the new one as a Subview at index 0). What happens to the views that are not currently being viewed then? Is there a method that detects that that I could implement the AppDelegate declaration and updates into?
I guess ideally I'd like to be able to access the AppDelegate object in any method in my ViewControllers because I have a lot of quantities being updated throughout and would like to have those quantities updated in the AppDelegates values as soon as they happen, since I'm not sure what happens with a View is cleared from SuperView
Thanks in advance everyone

You can access your app delegate via [[UIApplication sharedApplication] delegate] from anywhere in your application.
You should never instantiate another copy of the object on your own. The system does this for you at startup.
As for detecting changes, you can override the viewDidDisappear method of UIViewController. (You're correct--in general, they will not be unloaded when switched, and viewDidUnload will not be called)

Related

awakeFromNib called more than once

This is driving me crazy.
I am under the impression that awakeFromNib Method is called only once(even when that view is visited again), correct me if i am wrong.
I have an app with 3 views.
The last one being the subclass of a UIview where i draw using drawRect.
I had a working code with the method awakeFromNib in the last view, with the method being called only once how many ever times i visit the view.
Now i deploy the app to my device and update my Xcode to version 4.
When i run the code again and debug, the method awakeFromNib is called everytime the view is visited.
I dont think update would do such a crazy thing, but i am thoroughly confused.
Is there some kind of a memory leak or am i missing something?
Thank you
I am under the impression that awakeFromNib Method is called only once(even when that view is visited again), correct me if i am wrong.
-awakeFromNib will be called on each instance of a class whenever an instance of that class is loaded from a nib file. You should be able to expect it to only be called once on a particular instance but should handle it being called many times on different instances of any given class.
UIViewControllers will unload their views when they receive a memory warning and their view is not visible. The view will be reloaded the next time the view controller's 'view' property is called. You should understand and support this behavior to minimize your app's memory use as it allows you to only keep the currently visible views in memory at any given time.
It sounds like you are not expecting that controller's view to be unloaded and reloaded from your nib.

UIViewController is popped from view stack and NSURLConnection crashes the application

I am pushing a UIViewController onto a UINavigationController. This view controller immediately starts a download of an xml feed and then parses it. However, if you hit the back button before it is done downloading, and crashes with EXC_BAD_ACCESS. The line that is crashing it is in parserDidEndDocument and is this line:
if (self.delegate && [self.delegate conformsToProtocol:#protocol(ModelDelegate)]) [self.delegate modelDidFinishParsing:self];
I assume it is crashing because it is trying to access self.delegate which is not assigned anymore. How do I get around this?
Also, I would release the model object in the modelDidFinishParsing method. How would I release this model if it never reaches this method.
I set up objects to handle my downloads (and other asynchronous or long running tasks) in the AppDelegate, then trigger them as required from various controllers. That way they are owned and have persistence through the life of the application.
The best way to do this is to pass them to the viewControllers that will need them (rather than the viewController "expecting" the appDelegate to have such and such an object ready and waiting) - dependency injection.
These objects update my model in some way when they finish and if I need to, I use NSNotifications to announce they are done. This isolates me from the mess I used to get into trying to cancel or swap delegates in viewWillDisappear etc to avoid the kind of issues you are running into.
The reason your app is crashing is probably because NSURLConnection retains its delegate (so it can call back to it reliably) but objects that this delegate has weak references to have been deallocated.
Ie, in your case what self.delegate points to has probably been deallocated when the view controller is popped but the delegate property has not been cleared (set to nil).
The solution to your problem is to clear (nil) self.delegate at the appropriate time when the UIViewController subclass is being popped off the navigation stack.
Note: retaining delegates is not usual behaviour for Cocoa classes. In situations where it happens contrary to standard practice it is documented (see the NSURLConnection docs).

Using Interface Builder efficiently

I am new to iPhone and objective c. I have spent hours and hours and hours reading documents and trying to understand how things work. I have RTFM or at least am in the process.
My main problem is that I want to understand how to specify where an event gets passed to and the only way I have been able to do it is by specifying delegates but I am certain there is an easier/quicker way in IB.
So, an example.
Lets say I have 20 different views and view controllers and one MyAppDelegate.
I want to be able to build all of these different Xib files in IB and add however many buttons and text fields and whatever and then specify that they all produce some event in the MyAppDelegate object. To do this I added a MyAppDelegate object in each view controller in IB's list view. Then I created an IBAction method in MyAppDelegate in XCode and went back to IB and linked all of the events to the MyAppDelegate object in each Xib file.
However when I tried running it it just crashed with a bad read exception.
My guess is that each Xib file is putting a MyAppDelegate object pointer that has nothing to do with the eventual MyAppDelegate adress that will actually be created at runtime.
So my question is...how can I do this?!!!
If you create an instance of MyAppDelegate in each nib file then, yes, you do end up with a lot of different instances of the class when all the nibs load. The app delegate is not identified by class or even protocol but rather by being the object pointed to by the application instance's delegate property. To find the true app delegate, you have have to ask the application object itself for its delegate
You should have all your view controllers descend from a parent view controller class that has an appDelegate property. Implement something like this:
#import "MyAppDelegateClass.h"
#interface ViewControllerBaseClass :UIViewController {
MyAppDelegateClass *appDelegate;
}
#property(nonatomic, retain) *appDelegate;
#end
#implementation ViewControllerBaseClass
#synthesize appDelegate;
-(MyAppDelegateClass *) appDelegate{
self.appDelegate=(MyAppDelegateClass *)[[UIApplication sharedInstance] delegate];
return appDelegate;
}
#end
When the view controller needs the app delegate it just calls self.appDelegate. If you want to access an attribute of the app delegate use self.appDelegate.attributeName.
The important thing is that you ask the application for its specific delegate instance at runtime. You can't do that from a nib file.
I'm not entirely clear what exactly you're trying to do, but it's probably a bad idea. There should only be one app delegate per application, and it should deal with behavior for the whole application. Typically, the app delegate initializes the root view controller(s) and displays them, but not much else (other than handling things like opening and saving data sources).
The view controllers (subclasses of UIViewController) should interact with the XIBs. Having the view-specific behavior in the view controllers makes the app much easier to manage and maintain. Typically, there should be 0 or 1 XIBs per view controller (more than that is complicated). You set up the interaction with the views using the Target/Action pattern with IBOutlets and IBActions (see here for a complete guide). It's generally a bad idea to make view controllers or XIBs dependent on the app delegate (since reducing dependencies again makes the code easier to manage).
In general you should be making a view controller for each of the views you are building, and link events to those view controllers - not the app delegate. In fact usually no event ever is wired to the app delegate from any nib file, even in the sample projects you'll note that view controllers are created and held onto by the app delegate, but it does not receive events.

How do I access the managedObjectContext from a controller deep in the UI?

I'm still a little fuzzy on understanding iPhone/Cocoa in general so this is probably a simple question.
I have a CoreData Window-Based App for the iPhone. The rootController is a UITabBarController. The first tab view has a UINavigationController attached to it with a table in it's main view.
When the App starts the objectContext is set up, which makes sense to have the App do that once. But now I have the managedObjectContext in the main Controller but I want to get that passed down to the Controller of the View inside the navcontroller, inside the first item in the TabBarController's tab list. How do I do this?
Would naming the one of the fields in the UI Inspector Tool allow me to do something like:
tabcontroller.navcontroller.manageObjectContext = self.managedObjectContext;
Would this only work if the controller was instantiated and 'live'. (Do the controllers not get instantiated until they are needed?) What if this was in a view that was for the most part hidden?
Anyway this is probably a simple thing I'm just not understanding things properly yet.
What is the general right way to share the manageObjectContext that is created and setup in the rootController to the many sub-controllers in the app?
I'm guessing this is the preferred method assuming the core-data initialization is done in the AppDelegate:
[[[UIApplication sharedApplication] delegate] managedObjectContext]
I usually give controllers a - (id)initWithManagedObjectContext:(NSManagedObjectContext *)context init method and a corresponding variable.
If a controller creates another controller in turn, it will, if needed, pass the NSManagedObjectContext to that controller in the same manner.
If you don't want to create an extra init method, just give the controllers a property for the NSManagedObjectContext and set that property directly after creating them.
I usually try to limit the number of controllers that directly deal with and "know about" Core Data though.
The answers to this question provide several means of accessing the Core Data stack deep within your application. As I indicate in one of the comments, I prefer to use a singleton DatabaseController that can be accessed from wherever, similar to how the NSUserDefaults' standardUserDefaults works.

More than 1 appDelegate object?

While fixing third-party code I've discovered a really brilliant idea) Guy was using 2 appDelegate objects in project xibs. I assume he thought that this would be some kind of singletone or such. But after some rethinking of that piece of code, I found that there is no technical restrictions on it.
Here is my example: simple project with navController and 2 views. Each with it's viewController. When app launched, first view is on screen. When user taps button, second view is pushed to navController. For now there is appDelegate object in MainWindow.xib. Now, if you'll add just the same appDelegate object to second view's xib. Now right when second view is pushed, you can see that one more instance of appDelegate is created and destroyed (if you'll override init and dealloc methods and insert log there).
Here I'm very surprised. Does it mean that only one appDelegte instance can be created? If yes, then why? appDelegate is just a NSObject subclass implementing UIApplicationDelegate protocol.
The appDelegate object created by xCode on every iphone project is the entry and exit point of an application. It does not make sence to have more than one instance of this class, if you do (besides perhaps some application settings being lost) which class does the applicaiton delegate to? Why can you only make one? Most probably this is because the class is implementing a Singleton patterns under covers so ensure only one instance of the app delegate is made, i bet that even when you try to alloc another one of these, the original app delegate is the only one kept. You can probably dig around the docs and find more info on apples site at http://developer.apple.com/iphone
UIApplicationDelegate is a protocol and doesn't have state in itself, thus there's nothing that prevents you to have several of them. Contrast this with UIApplication that has state and
provides sharedApplication singleton accessor
It should be totally possible to replace UIApplication's delegate property on the fly. I don't see much of the benefit, though.
I think what's happening here is that there is an instance of the AppDelegate class in the second Nib, but no other objects are retaining it. Therefore it gets created and immediately released. If you added a retained property to the view controller that connected to the AppDelegate, then it wouldn't get released immediately.
You can have multiple objects that implement the UIApplicationDelegate protocol, but it's not usually done because 90% of the behavior would be identical in all cases.
I think you could do something along these lines:
Note the old UIApplication.delegate.
Create your instance of UIApplicationDelegate with the old delegate as parameter.
Make sure to call the old delegate in each method you implement.
Make it return the old delegate in the - (id)forwardingTargetForSelector:(SEL)aSelector method.
Replace the [UIApplication sharedApplication].delegate with yours.
It replaces the original app delegate with your, making sure that the old delegate will still be called, especially if you did not override each and every method the UIApplicationDelegate protocol defines.