My office system already has some Android SDK versions 1.5, 1.6, 2.1, 2.2, 2.3, 3.1, 3.2 installed into Eclipse. These versions are working fine. Now I wish to install version 4.0 but I don't know? How can I install Android 4.0 Ice Cream Sandwich into my Eclipse? I am using Ubuntu 10.04.
Also if you know how to install Android 4.0 under windows then please tell me.
You will be having an Icon in you Eclipse Bar.. That is SDK Manager.. Click on SDK Manager you will get below image :
Select on API level you want to download. Also ensure that any update is available for ANDROID SDK TOOLS and ANDROID SDK PLATFORM TOOLS , if so update it also..
In Windows, Luanch SDK Manager. It will show you Installed/Not Installed/ Updates available. Select whichever API level you want and hit Install Packages...
If you are using Eclipse, what you need to do is to run android SDK manager. A new windows pop ups. It shows all the packages available. All you need to do is to update them.
You could do the samething by browsing to where your android-sdk. Go to tools folder and run android (./android). Again SDK manager pops up with all the available packages.
You Can Download latest Version of Android SDK below link:
http://developer.android.com/sdk/index.html
It's contains android 4.0 ics sdk..!
(OR)
Open Android SDK Manager in eclipse it's shows android 4.0 sdk (or)API Level 14 shows not installed to you can download Package's for android 4.0 working..!
Thanks..!
If you are behind the proxy, go to Tools -> Options in Android SDK Manager and set the proxy setting.
Related
I'm building over a non from scratch project, that a previous developer created in my office.
In a previous version of Unity - Visual Studio for Mac I generated some build for iOS, but now, with the newest version, I get this configuration:
Also, the configuration for Android is disabled.
How I can add Android as target for my project to generate an apk file?
UPDATE 1
VS Configuration.
UPDATE 2 / BUILD CONFING
Please refer to the following link to setup unity to make Android APK:
https://docs.unity3d.com/Manual/android-sdksetup.html
You will need to download: the latest version of java, and the android sdk.
You will need to set the unity path to the sdk
You will need to download and set up the android ndk.
Sounds like a lot of work but its really a lot of waiting. the Android SDK can take some time depending on which versions you wish to support and how far back you go.
Once you have followed the guide above you will be able to change your project to android in the project settings menu.
Good luck!
For mac users with unity looking to set up android:
Instructions for Mac
you should be able to select android here and then click switch platform...
I am developing ionic app + Mobile first application .
First,I have worked with Mobile first platform 8.0 beta.It was successfully connected with mobile first server.
Now, I am trying with Mobile first 7.1 version(stable). I have installed mobile first 7.1 cli and I am able to see my installed version in my console.
By installing MFP Plugin "cordova plugin add cordova-plugin-mfp" .
After in my config.xml file mfp details added as following which is pointing to Mobile first 8.0,
plugin version: 8.0.00-20160328
url:http://10.0.0.1:9080
How can I install the cordova mfp plugin for 7.1?
Any help will be appreciated!!!
MobileFirst CLI contains an instance of Cordova CLI v5.0.0, Android platform version 3.6.4, and iOS platform version 3.7.0. It is not possible to upgrade or replace these embedded versions. Therefore, it is not a requirement for you to install Cordova on your developer workstation.
Only Android and iOS are supported for creating Cordova apps by using the MobileFirst CLI.
https://mobilefirstplatform.ibmcloud.com/tutorials/en/foundation/7.1/hello-world/integrating-mfpf-sdk-in-cordova-applications/
I need to emulate Android device (Samsung Tab 2) with version 4.0.3, but after choosing it in Android Virtual Device Manager and running it I get info in settings that it is a 4.0.4 version.
I need to run my web app written in html5 to reproduce some bugs.
Any idea about it?
The problem is that the emulator Android versions only correspond with specific versions from each API level. 4.0.3 and 4.0.4 are both in API level 15, so the emulator is only made available for Android 4.0.4. There is no Android 4.0.3 emulator; you'd have to find the system image for that or build it yourself.
i have a huge problem since yesterday!!
i have installed titanium studio,it runs with android and iphone.
I know it does not support blackberry yet, but is there a workaround that let me build app using the blackberry plugin?
If so, can anyone guide me to a tutorial on installing the BB plugin in titanium?
I tried to follow this and this with no success:
thank you.
You might notice that in the second link, near the top of the page it states "Currently, BlackBerry development is enabled on Windows OS only." This is because we (Appcelerator) dont support beta software, and the only non-beta version of the BlackBerry emulator (provided by BlackBerry) is windows only. This emulator is required to do any kind of BlackBerry development.
It appears that the blackberry OSX plugin requires "rosetta" to install on OSX so the installer will not work on later versions of the operating system
i just needed to be registered as minimum with indie account !!
I started developing with Titanium and now I really stuck on one part.
I downloaded the Adroid SDK and added the path to Titanium:
/Users/michael/Downloads/android-sdk-mac_86/
I can open e.g. Kitchen Sink in the iPhone Simulator without problems, but when I want to open it in Android then my screen looks like this: Screenshot
Why is down there all the time, even after 2 hours of waiting, the label "loading..." ?
some great advice given here - helped me out.
Switching to TRACE will probably show that Android SDK Platform 1.6 and API 4 is missing.
More info here
1) You can install Android SDK 1.6 (run tools/android from your Android SDK folder and download the older SDK 1.6 from the Google Repository),
and Titanium will detect Android SDK
2) As for Android SDK 2.2, adb moved to platform-tools folder, so you will have to create a link in [your-android-sdk-folder]/tools e.g. :
ln -s ../platform-tools/adb
(full instructions for non-linux here : http://guides.appcelerator.com/en/getting_started.html)
Finally, in the Titanium Test&Package/Run emulator window, you will have the choice between Android SDK 1.6 and 2.2
Try to open your Android_SDK_Dir/tools, run file android to create a new Android Virtual Device. After that, open your Titanium again. Maybe this will solve your issue.
Take a look at your image. Value of SDK listbox is "...loading...". This means you Titanium cannot determine which Android Virtual Device is. So, as I said, try to create new Android Virtual Device first.
having the same issue - have you found a workaround?
found out that after downloading the android sdk - there are other components to be downloaded, which is different from previous versions. Also found some implication that loading the android emulator prior to launching the app from titanium may yield better results.
check the android docs for updating the sdk via the avd manager
load the emulator first video:
http://vimeo.com/10866226
Try setting the Filter from "Info" to "Trace" that may illuminate things.
Most commonly, you may not have the right platforms installed. Just install all of them if that's the case.
add a blank folder android-7 in android/platforms ..n restart titanium ..it worked for me on ubuntu