Dose anyone have any good tutorials or suggestions on how to create an offline map app of a specific area, using the openstreetmaps or something similar? This topic is so hard to find anything out about t I was hoping someone here might have an idea or has tried it before.
any help would be greatly appreciated.
Not sure if this is exactly what you are looking for, but check out MapBox, which has offline map support.
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I am a little lost on how to do this, I've looked up a bunch of different packages but none of them seemed right. Any help would be appreciated
Never mind, in case anyone wants to know, you can just use the confidantes of gps in hasura postgis, it's the same thing.
so lately I've been trying to find the best solution to do that, basically what I'm trying to achieve is this:
video: https://www.youtube.com/watch?v=kCGHXlLR3l8&feature=youtu.be&t=1057
or this: https://www.youtube.com/watch?v=lgMuGRCnqXw
(they looks great but doesn't seem to work on web)
So I would like to achieve such a result but on the Web.
I tried to search the web for a whole week, the best thing I could find was these 2 links and this one: https://www.youtube.com/watch?v=X5acomKAux4 which I'm not sure that works as good as the 2 others.
I also tried to contact Jim Hugunin which is responsible for the insane result in the picture but unfortunately, the guy seems to be absent since January 2018 :\
Have anyone ever experienced doing such a simulation? Do you believe WebGL is capable of rendering such a thing?
Would be very thankful for anyone who could shine some light :)
Have anyone ever experienced doing such a simulation?
Yes, there are quite a few on the Unity asset store, but non support webgl yet. If you kindly send them info on webgl / multithreading information, they might consider.
Do you believe WebGL is capable of rendering such a thing? Would be
very thankful for anyone who could shine some light :)
It's possible, but only on a few browsers: https://caniuse.com/#feat=sharedarraybuffer, someone could probably implement it. It needs WASM multithreading, which is currently available in 2019.1+ experimentally - see this: https://forum.unity.com/threads/2019-1.597238/
I've been trying to get Thrift to work with WP7, but has put it on hold preliminary.
I'm now looking for other solutions to this and would like to get some feedback on which solution to choose, if any.
Any suggestions is much appreciated, so don't hesitate :)
You might need to hive us a little more detail. Like a link to Thrift would be helpful. Not sure what you are trying to do.
I bing "Thrift" and get a bunch of things (one of which appears to be a commercial service/web site). I bing "thrift api" and get references to an Apache project.
Help us to help you.
I would like to user route-me in a mapping application because I need to support disconnected use 90% of the time.
I have looked at their tutorials, but I am looking for how to download tiles and store them on my device so the application works with no network connectivity at all.
If I missed a similar question in stackoverflow, I apologize in advance.
You'll want to use RMMBTilesTileSource
Check out this example from the folks over at mapbox (also they have a great tool for creating mbtile [sqlite] db's too)
https://github.com/mapbox/mbtiles-ios-example
Ciao!
I am trying to use CloudMade's route-me service in my application. All I need from the service is driving distance between two locations, I don't want to display it in a map.
There doesn't seem to be any tutorial in CloudMade's website that handles this. I mailed to the support address they have provided. Nothing back from them so far. Any help from people who done this before would be highly appreciated.
I lost hope with this one, and asked for an alternate option, and found a good solution with CloudMade after all.
Calculating driving distance in iPhone