I have confuse about in-house distribution and ad-hoc distribution.
Does in-house and ad-hoc distribution application need to get apple review team to review?
What is different between in-house distribution and ad-hoc distribution?
Any example/guide line for create in-house application certificate and process for distribution?
Did in-house distribution need to collect user UDID to configure?
If I started distribute "A" application using in-house / ad-hoc distribution, can I distribute the "A" application to App store later?
No they do not.
With the in-house distribute you are allowed to install the app on any iOS device that is used by employees of the company without the device's UDID. The Ad-Hoc is for testing app on selected number of devices(100 unique device per account per year).
Yes, see Apple iOS Developer Enterprise Program
No, in-houe distributed app do not have any UDID restrictions.
YES, but you will need to enter the AppStore developer program and not the Enterprise one used for the in-house distribution.
Ad Hoc Distribution Authorizes a Limited Set of Devices to Run Your App
iOS developers enrolled in the Standard Program can also distribute an app outside of the App Store on up to 100 different devices for testing purposes only. To use ad hoc distribution, create an archive of your app, or have a teammate send you an iOS App Store Package (.ipa) of the archived app.
You distribute your app by providing the .ipa file for users to install on their devices. Because you select a valid ad hoc provisioning profile to archive the app, users don’t need to install the profile on their device, only the .ipa file. Users can use iTunes to install the app on their devices. If users want to use Xcode to install the app on their device, share the archive as an .xcarchive file package.
In-House Distribution Allows Companies to Distribute Apps Internally
iOS developers enrolled in the Enterprise Program can distribute in-house without identifying individual devices or using the App Store. To distribute your app in-house, create an archive of your app, or have a teammate send you an archived app. Distribute your internal app using your company’s authorized software distribution mechanism. Because the app file can be installed on any iOS device, make sure you protect the distribution of this file. Members of your company can use iTunes, iPhone Configuration Utility, or Xcode to install the app on their devices.
Related
Can we generate ipa from Xcode without paid apple developer account? I want to share ipa so that it can be installed on any of the iPhone.
Thanks,
No, unless the iphones are jailbroken, you cannot run unsigned code on iOS devices. There's not way to generate a signed IPA for iOS without a developer account. A free developer account will allow you to build an app that will run for 7 days on a pre-defined set of devices (you would need to register any devices on which you want the code to run).
But if you could build and deploy an app without the signing process, developer could bypass the App Store, which is something Apple doesn't want for multiple reasons.
Just curious, if I compile an app configured for enterprise distribution can I simply drag and drop the IPA built into iTunes then install it on an iDevice?
Yes, you can also set it up for wireless distribution. This is assumping you know how to build and code sign it with the correct provisioning profile. See this question for info on how to distribute it wirelessly.
iOS 4: wireless app distribution for in-house applications
Definitely possible. That used to be the regular way, until OTA came along in iOS 4.0. The app can be mailed to the user, or can be downloaded by her from intranet portal, which is then copied to iTunes and synced like an app store app.
Is it possible that if I have registered my app to Appstore. But I dont want that my app to be downloaded from AppStore. I want that it should only be downloaded from my website/Hosting.
what are the comments on this??
Short answer No, you can use the ad-hoc method explained by Kashiv.
Long anser, yes with the enterprise license, but you are not allowed to distribute the to people outside of you company. If apple finds out about they could take legal actions.
iOS itself prohibits downloading or running apps except from Apple's App store, or from an enrolled Enterprise's App store (which is for employees of a D&B rated corporation only), or, for a limited time, for an enrolled iOS developer's allowed 100 max registered test devices, or as online source code for other enrolled iOS developers to build and run on their test devices.
This is built into the iOS security for any stock OS device.
So it does not matter what you want. You can't do it (except with the limited exceptions mentioned above).
You can do it, but...
There are 2 ways:
You can purchase Standard Developer Program and distribute your app via email or hosting, but you are limited up to 100 devices. It's called Ad Hoc Distribution. Taken from Apple's developer program overview:
With Ad Hoc distribution you can share your application with up to 100 other iPad, iPhone, or iPod touch users. Through email or by posting it to a website or server, users can download and install your app.
You can purchase Enterprise Developer Program ($299/year) and distribute your app with In-House Distribution. It will be available on App Store, but only "registered" users can download them.
Note: I have given up on compiling iPhone Apps without a developer certificate for the SDK 3.x... for now. But it wasn't for a lack of trying. Anyway...
I work for a client who will will be making iPhone Apps but will not deliver them through the AppStore for the time being. I will be testing and deploying iPhone apps to a device I own, and they will need to distribute to their iPhones/iPod Touches. If I buy a $99 developer certificate, will that be enough to distribute an app onto iPhones that are not connected to my computer?
If not, how can this be done for testing -- distributing to other iPhones -- with the least number of certificates? I have checked this out a bit, but I haven't been able to fully undertand it (I'm kind of busy trying to learn to program for the iPhone :)
You want to use an Ad Hoc distribution certificate (available as part of the $99 program). This will enable you to install on up to 100 devices. To install all the user needs is a device with the correct provisioning profile and iTunes (Mac or PC)
Purchasing the $99 iPhone Developer Program will give you the ability to create ad hoc builds which will be able to run on up to 100 provisioned devices.
I am building an iPhone app that will be submitted to the App Store. I am a bit confused about Development and Distribution certificates that you get from Apple.
Do I need to install both? Why are both needed?
Does this mean that when I am ready to distribute that I need to sign the app with the Distribution certificate and when i am debugging, it should be signed with a Development certificate?
You just need development certificate for development, distribution is needed:
a) when you are doing ad-hoc distribution to multiple iphones/ipod touches. (this requires you to be enrolled in $299 dev program, you can also submit to app-store with this.)
b) Or when you want to submit your application to app-store for distribution (this requires you to be in $99 program)
You can start with development first and install the deployment only when you distribute or submit to app-store.
You can still distribute your iphone app using ad-hoc distribution with the Standard ($99) memberships, for beta-testing.