I recently set up my googleTV emulator on Ubuntu 12 Desktop edition. Added Android SDK and the ADT plugin for Eclipse. When I start the emulator, I see the google Icon and some buttons as expected with 4 other icons on the TV screen.
When I do select the TV option,I am propmted to enter the ZIPCode for LiveTV. Thats when I realised that I cant enter text using my keyboard!
My direction keys are working with the simulator for navigation but I just cant enter the ZIP code / Search Text .
Has anyone experienced the same issue ?
Please file an issue at http://code.google.com/p/googletv-issues/ and I will have someone look into it. AFAIK this was working correctly - can you provide some more detail on your system setup? SDK versions, any recent library updates etc.
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Hi I made a simple web with Flutter and I made it responsive, so I checked with chrome dev tools if all works properly and it does.
Like this picture, that is from Chrome dev tools
The thing is that when I deployed with firebase hosting, I tested it on an Iphone 8 plus with safari and the menu is not showing well, and I don't have any idea of why
As you can see the menu is cutted. Also if you know how to remove the annoying bottom white bar that is created only on mobile web I will appreciate it.
I'm working on flutter desktop app and i need to print invoice to USB printer.
https://pub.flutter-io.cn/packages/printing
Currently i m using this plugin but not working, it only shows pdf view with loading indicator only. not loading the invoice view i created.
https://pub.dev/packages/flutter_usb_write. This is another plugin i've tried so far but when running the app is shows exception stated unable to find method implementation for detecting usb connected devices.
Please help me solving this issues or suggest me some another solution or plugin.
Thanx.
Flutter desktop has been launched as stable earlier this year. Perhaps you may want to try running a desktop build again using the latest Flutter version. Simply run flutter upgrade to update the Flutter version that you're running on. Currently, the printing plugin is one of the stable printer plugins on Flutter.
If the issue persists, please include the logs from the app. This should give indicators if the app is able to communicate with the printer or if there's any issues with the document that you're trying to print.
Im new in augmented reality.I get sample codes and change them to learn codes. but i dont know how to run these codes in eclipse emulator and see the result. I run the code in eclipse and copy the apk file in my phone ,then see the result in my phone. Is there any way to see the result of change in eclipse emulator? please help me.
There are many threads on the Vuforia developer forum, such as this, that mention the SDK does not support the Android emulator. This is has been my experience with every AR SDK I have worked with... you have to test on a real device.
I just followed the following link:
https://developer.palm.com/content/resources/develop/developing_with_the_eclipse_ide.html
to install webOS SDK, virtual box, Eclipse plugin etc.. and everything seems working fine.
However, I do find some problems annoying and I dont know how to fix them:
the emulator always starts with the window size as 1024x768, which is too big and I can not find where to resize the window
I just clicked the "hello world App" in Eclipse and then run the app in emulator, the app seems working fine except the app had been rotated 90 degrees clockwise. I haven't done anything yet, but don't know how to fix the problem.
So far, not so pleasant user experiences with webOS development.
Good questions. One problem is that you're following examples for creating Mojo apps whereas the emulator you've installed is setup for Tablet development, which uses Enyo. Try some of the examples in the Enyo framework directory or try following the Enyo tutorial from here: https://developer.palm.com/content/api/dev-guide/enyo/tutorial.html
Also, if what you did want to do is do phone development then you'll want to take a look at the bottom of the SDK download page: https://developer.palm.com/content/resources/develop/sdk_pdk_download.html
Just download whichever image(s) you want and install it following the instructions found there. When the emulator starts it will start in the size appropriate to the device being emulated.
For more information on the emulator itself, check this page: https://developer.palm.com/content/api/dev-guide/tools/emulator.html
And to answer the comment on your question, there are a lot of TouchPad tablets out there which HP has said it will continue to support. Developers are reporting very good sales of apps.
My Nexus One has it:
Settings includes a "Voice
recognizer settings" in the list of
"Voice input & output settings".
Google Search has a microphone
button next to it, so when I touch
it, a dialog prompts me to say what
I want to search.
On the emulator (API level 8, Android 2.2) however, any of the above is nowhere to be found.
Isn't voice search part of Android 2.2? If so, why is it found on my Nexus One (Froyo) but not on the emulator?
What do I need to do to make at least the "Voice input & output settings" available?
Update 1: I followed the instructions for creating the recognizer-enabled AVD as suggested below, but I still receive the "Recognizer no present" message:
What else do I need to do?
Is it possible that despite installing Google APIs by Google Inc., Android API 8, revision 2 and creating a special AVD with it, I still need to install the Voice Search app from the Android Market?
Update 2: I followed Michael's correction to install Google's Voice Search app. This solved the "Recognizer no present" problem but now I am presented with a new problem:
The app's suggestion "Speak again" is bogus: Speaking again presents the same error message over and over again.
In your emulator image, can you install Google Voice Search as in Converting speech to text. The app is in the marketplace at https://market.android.com/details?id=com.google.android.voicesearch&feature=search_result. I think this is the only way to add the Recognizer Intent. Recognizer is not part of the base Android, it is considered an additional component that ships with Google Voice Search and is included in some phones.
I thought that including the Google APIs in your emulator target image would work, but it appears that I was mistaken. I thought you needed to build the target to include "Google APIs" since this capability is not core android, but an additional Google feature.