I'm just getting started with Ada and GtkAda development using GNAT GPS (Gnat Programming Studio), and there is something that is frustrating me: autocompletion (ie: intellisense, or whatever you want to call it) only works for my code, but not for the GtkAda library.
This makes things quite slow and boring, since I have to check every API call on the GtkAda documentation every time.
So my question is simple: is there a way to enable auto completion for GtkAda on GPS?
Ok, seems that the problem was with GNAT 2012, I updated to GNAT 2013 and autocomplete works perfectly. Thanks Simon Wright for the hint.
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I have maybe simple question but can't find answer.
I need to make connection between Optitrack program and unity (using Unity Plugin 1.4.0) as I wrote in the title.
After I find menu to "connect" in both I can't find any guide that show how to do it with available today versions of both programs (almost always it's out of date and they use previous versions of Unity or Optritrack or both with slightly different interface, some options disappear or new appear today).
Or maybe the answer is simple and I can't understand how to do it.
It's my first post here so I hope you understand me properly about my problem.
Thank you in advance for help.
Search through random websites and try to follow the described steps. Every or most of them were out of date and use previous versions of both programs. My every try fail.
I want to use Eclipse to develop code I will be uploading to my Atmega 2560 microcontroller. I could easily use the Arduino IDE to do this, but in my opinion, developing on Eclipse is a whole lot easier.
So, I followed this guide.
I get to the step where I have to add a programmer, but when I click on the Add button, nothing happens.
Does anyone have an idea as to what might be the problem?
The issue here is that 6.0.x series of avrdude uses a different configuration file which the avr-eclipse plugin is not able to parse. There is a ticket filed for this in the bug tracker in SourceForge.
A temporary solution would be to downgrade to avrdude 5.11.x.
Cheers.
I tried to use Eclipse for Arduino development and I followed this tutorial too but it didn't work for me. Also I couldn't find normal description of how I have to use it. From the other side so called Arduino IDE in my opinion isn't IDE it's very primitive buggy editor(looks like amateur product).
To upload my program to Atmega controller I decided to use avrdude direct from the console, where I specify programmer type and hex file that I want to upload. In this case I write program in c and use avrgcc toolchain for compiling and linking. However the question about IDE is still opened for me(the main problem for me that I don't know how to debug my code without IDE).
Also exist Atmel IDE AVrStudio. I didn'y try to use it, my I will mention it like a variant that you can try if you want.
Getting AVRDude (used by the AVR-ecplipse plugin) running on Windows with USB connected AVR programmers can be a real pain, often involving very specific driver uninstall/install sequences, such as those described at the bottom of this forum topic. I used to use Eclipse for my AVR programming, but have since moved to the new iteration of Atmel Studio. Version 6 is now available, and its relatively straight forward to get everything working well. There are a few things odd about it, but it has improved a lot since AS4.
I've got Eclipse 3.6 + eclim set up and working for PHP and JavaScript.
As I'm slowly moving away from the Flash IDE for my actionscript projects I've sucessfully installed the — limited but working — axdt plugin for Eclipse but eclim doesn't seem to work for actionscript files.
Neither FDT nor Flash Builder nor asdt/axdt being listed anywhere on eclim's site I think as3 is not supported by eclim. Am I Right?
As of now, vrapper is helping me a lot, but is there a workaround — other than buying Flash Builder/FDT/IntelliJ IDEA Ultimate — to this situation ?
Thanks.
Sounds like you are a Linux user, otherwise you would surely know about FlashDevelop (it's experimental now, but you should be able, to an extent, to run it through Wine, too...).
Other than that, I used this for some time and it was OK for what I needed. It has some problems on top of some problems the original has, some features entirely removed, but it's still better then AXDT.
Here are some other suggestions about AS3 editor on Linux: http://flashdevelop.org/community/viewtopic.php?f=9&t=3973 . Unfortunately, they are not as good as commercial solutions for Win / Mac.
To be more precise, when I used eclipse for java, every time I typed it would check for errors. For example, if I typed a line and forgot a semi-colon, eclipse underlined the area in red and gave me an error, same with misspellings, variable names that have not been defined, etc, etc, etc.
I'm now using Visual Studio 2008 (as the teacher requires it for C++) and I was wondering if there is a way to have it do the same as eclipse does? This feature is really handy and cuts my coding time in nearly a third as I don't have to backtrack near as much.
Thanks in advance for the heads up!
PS: Sorry if it's not called "auto-compile", was the only descriptive term I could think of that made a remote amount of sense!
No, there is not support for full background compilation, but it will try to check your syntax for you, although it's not great at it. Visual Studio 2010 does a better job at catching errors before compile time, but it's not exactly something to rely on. C++ is a much, much more complex language than Java...
Visual Assist X has such a feature. Unfortunately it's not cheap, and doesn't work with Express editions...
You can use the ReSharper plug-in to do it (and ReSharper offers a -lot- of other functionality also). It would be great functionality to have out-of-the-box though.
http://www.jetbrains.com/resharper/index.html
Right, so I'm having a go at Iron Python Studio as I'm quite familiar with VS2005 and want to try Python with an integrated GUI designer. But as soon as I add a PictureBox I'm in trouble. When running the project I get complaints about BeginInit and soon enough the form designer stops working.
Is this because I'm running .NET 3.5 or some other compatibility issue? Couldn't find anything at the Iron Python Studio site
I'm having the same problem. What you can do is manually remove the BeginInit() and EndInit() calls, it should work fine then.
Have you checked out IronPython Blog on MSDN? You could probably drill down from there and find a definitive answer. If you do, be sure you update your question here!