Problems with IronPython Studio and PictureBox - ironpython-studio

Right, so I'm having a go at Iron Python Studio as I'm quite familiar with VS2005 and want to try Python with an integrated GUI designer. But as soon as I add a PictureBox I'm in trouble. When running the project I get complaints about BeginInit and soon enough the form designer stops working.
Is this because I'm running .NET 3.5 or some other compatibility issue? Couldn't find anything at the Iron Python Studio site

I'm having the same problem. What you can do is manually remove the BeginInit() and EndInit() calls, it should work fine then.

Have you checked out IronPython Blog on MSDN? You could probably drill down from there and find a definitive answer. If you do, be sure you update your question here!

Related

Can you run a version of vscode inside the browser without a server?

Is there any way to run a version of VS Code inside a browser without a server? (inside a React or Angular app). Something like an enhanced version of the monaco editor.
Of course that means it will have some missing functionalities.
If not, are there any other options?
Try this https://securingsincity.github.io/react-ace/
its something of the same king what you want
As far as I could find, it is possible to run VSCode in the browser (since we have vscode.dev), but there doesn't seem to be anyway to deploy it yourself yet?
This Github issue is probably what you want, but there isn't any information there (or on the repo) yet.
It does strongly suggest that https://github.com/microsoft/vscode is the version used for vscode.dev, so there might be things to be found there, until official instructions/embedding is possible.
I think it depends on how you treat vscode.
if it is just a editor software, there'll be a lot of .
For you customerization purpose, it sounds something like 'https://github.com/cdr/code-server'
Not sure if it helps, but you can try looking up gitpod.io. It opens up a visual studio code instance on your browser with options of installing extensions as well.
Use the link like gitpod.io/#https://github.com/username/repo-name
You can possibly use Gitpod self-host, https://github.com/gitpod-io/gitpod or https://github.com/gitpod-io/openvscode-server they both have documentation on how to create your own version of VSCode for the web, however, as I've never tried to create one myself, I don't know if it accomplishes your specific use case.

VS Code, No code completion for c# code inside cshtml razor

Im having a problem with using Visual Studio Code for editing CSHTML files. im using windows. This is ordinary web matrix page not MVC..
#{
MyClass my = new MyClass();
MyClass.
}
No intellisense at all... Am I missing an extension or something..
It's something others have noticed as well. Apparently it's an upcoming feature with no ETA.
david-driscoll:
We'll be adding support to OmniSharp eventually to support Razor, sadly I don't have a specific timeline. This is mainly because it's not a very easy problem to solve, but it is something we want to get working.
https://github.com/OmniSharp/omnisharp-vscode/issues/168
Update: This has been released, and is under active development see: https://github.com/aspnet/AspNetCore.

Is it possible to navigate to assemblies definitions inside Visual Studio Code

I'm using VS Code several days as MonoDevelop replacement in Unity3D on Mac OS. I installed mono via homebrew as suggested to let VS Code to parse system assemblies. Everything works almost great, but I can't navigate definitions that are not part of my code. For example I can't go to definition of System.String or UnityEngine.Vector3 to see methods signatures. MonoDevelop has Assembly browser but I miss it in VS Code. Does anybody know if VS Code has such feature? Maybe I need to setup something for that?
PS: I've posted feature request. If you're interested in this feature vote for it, please.
https://visualstudio.uservoice.com/forums/293070-visual-studio-code/suggestions/14698887-implement-net-assembly-browser
It seems VS Code now can do that with the new extension ms-vscode for C# support. Previously it was recommended to use Legacy C# Support for Unity3D. I don't know exactly if this recommendation is still valid, but I tried to uninstall legacy and to install normal one. After some background work OmniSharp parsed my files and now it can open classes from assemblies! Look at this picture, it has open AnimationCurve class as [metadata]!
I'm trying it with Unity3D 5.5.0b2 beta now, so I'm not sure if this will work with production release of Unity3D. By the way I also removed VSCode plugin from dotBunny out of project as Unity3D 5.5 supports Visual Studio Code self.

Cool Commands plugin for Visual Studio 2005

A recent hard-drive crash wiped my development environment at work, and until then, I never realised how much I had grown to depend on a couple of the functions in the Cool Commands plugin.
Despite my many and varied protestations, we are still languishing on VS2005, and it appears that all links to the Cool Commands plugin (for Visual Studio 2005) have disappeared from the internet.
Does anyone know if it is still available (from a reputable and virus free source of course)?
Found it here, linked from the developer's weblog here
It went away for a while, but it appears to be back

Is eclipse visual editor dead?

The Eclipse Visual Editor project seems to be dead, no commits, no updates. Any one know what is happening?
Update 2: The project has been archived (i.e. dead) since June 2011 again.
Update: The project has been revived and is now under active development again.
Its pretty much dead due to a lack of developer support. Here are some recent posts from their mailing list talking about a lack of movement on the project.
What's happening? It's called NetBeans, and it's already happened.
I'm going to get voted down for this but they know it's true. I love eclipse and have used it religiously since I started Java. I'm not saying I like Netbeans, it's just all I hear whenever the concept of a Java visual editor is brought up.
The Jigloo plug-in for Eclipse is a pretty great alternative to the Visual Editor. Though still not quite as nice as the Netbeans GUI editor it is fairly robust and fully featured, especially compared to what was available in the Visual Editor plug-in. Definitely should give it a shot.
Actually NetBeans has gotten MUCH MUCH better. I've used Eclipse, Netbeans and IntelliJ for a few years each, and NetBeans is at least as good (performance, usability & features) as the others now.
It's also improving more quickly than the others are.
They have people working full time on alternate language support, so you'll find they have the best Ruby support in the industry, and I believe Python is about to become that good as well.
Of course, Eclipse still has that crazy-cool todo list that remembers which files you worked on for each bug and can take you back to the set of files/edits for any bug you've worked on, that's really amazing to use and I don't think it's available on either of the other platforms.
--- Revision from years in the future ---
I have used Netbeans more and really have to give the award to Eclipse. The difference has been in vertical programming environments--most will target Eclipse and ignore netbeans. You rarely need these, but when you need them there is often no way around them. If Netbeans does have an equivalent, it's often buggy to the point of not being usable, generally the biggest issue is emulator support.
You won't run into these unless you are working in a specific industry--Android development is one, the primary drive was to support Eclipse, NB seems to trail. Another I've worked on is in the TV/Cable industry.
For raw java development, however, I'd still give Netbeans a little edge because it's the environment that was targeted and supported by sun.
Visual Editor is doing a new release, 1.4, on September 16. Installation instructions for the RC are here:
http://wiki.eclipse.org/VE/Update
FWIW, the project did stall for a while. But there is a new, and relatively diverse group of folks working on it again. Most of the recent work is concerned with making the new release compatible with Eclipse Galileo.
It's officially dead as of May 2011. It's archived here, but slow to download and tricky to install. Instead, there's a new editor, WindowBuilder Pro.
Currentlty Google have Open Sourced the Windows Builder Pro. It seems nice
yeap,
http://www.eclipsezone.com/eclipse/forums/t91368.html
Yes, sadly, it is dead. Looking at the aforementioned email threads regarding it's revival I get the feeling that even if it does get picked up it will quickly collapse under the weight of some new requirements ("make it universal, edit everything from SWT to HTML").
WindowBuilder can be a good alternative. I had several problems with VE and I end up with WindowBuilder who worked for me perfectly.
http://www.eclipse.org/windowbuilder/