How do I build my JavaFX Gluon app for iOS now that RoboVM is not available? - javafx-8

As of April 17th, RoboVM licenses are no longer available. Is there an official production-ready replacement for RoboVM? I have not seen any changes in the documentation on Gluon's web site for handling iOS. If there's no replacement from Gluon, is there a clear solution to this issue?

Gluon Mobile and the underlying JavaFXPorts project never relied on a commercial license of RoboVM. On the contrary, both relied on the latest open source release: 1.8.0, which you can find here.
Obviously, it is not maintained anymore, and new changes in the iOS SDK are not taken care of.
Based on this release, there are several forks, some of which are trying to include the latest iOS changes and keep it up to the date.
Actually, JavaFXPorts depends on one of those forks: Mobidevelop, source code, and now uses its 2.3.0 version.
So you shouldn't have any issues of building an iOS solution with Gluon Mobile.

Related

holotoolkit failed to build

I'm trying to build an app for hololens, impotring the holo toolkit, and make the build. this is the result:
any idea?
There are install instructions for MRTK here https://github.com/Microsoft/MixedRealityToolkit-Unity/blob/master/GettingStarted.md. That is the best place to get started, make sure you use the version of unity specified (although it will officially support 2018.1.9f1 with the next major release, and most 2018 versions do currently work, the current supported version is still 2017)

Issue list for old version of barcode scanner

Due to some reason I am still using old barcode scanner version 4 3.2. in my project currently. In current official site (GitHub) I only can find the version 4.5.1 and it says "This is the latest release before the project migrated to Github." Does any one know how to get the issue list for the version 4.3.2 so that I can assess the issues to determine whether it is worth to upgrade to the new version of barcode scanner.
I think the issue list that I am interested should be available in the old official Zxing site but I am not able to the reach it.

Updating Ionic Apps in real time

I'm a web developer, new to Ionic.But I can't find out how can I update my app on the server,like a website,and without having user redownload the app.Is there any solutions?
Thanks!
There's an available plugin you can use Cordova-hot-code-push
This plugin provides functionality to perform automatic updates of the web based content in your application.Basically, everything that is stored in www folder of your Cordova project can be updated using this plugin.
supported platforms: Android 4.0.0 or above.
iOS 7.0 or above. Xcode 7 is required.
It has a great wiki too.
Yes, as of recently there is a solution for this. Ionic calls it Ionic Deploy, and you can see the official documentation about it here.
However, one must note that this is still in Alpha version and they don't recommend it for production, but since they're very apt in shipping new features, I'm sure this will be even production ready very soon.

Using phonegap to develop iphone app on visual studio

I am completely new to mobile app development and basically c#,.net developer.Recently i got a requirement to develop a iPhone application.Some experts suggested me to use icenium extension for visual studio and Phonegap. I want to know how to use/install phonegap for this and how does phonegap helps me to develop this application?what are the basic difference between icenium and phonegap as i know both helps to develop cross platform apps.
Telerik AppBuilder (formerly known as Icenium) is a set of IDEs and cloud-based build tools that allow you to use PhoneGap/Cordova to build cross-platform apps. You should read up on it and use their free trial here: http://www.telerik.com/appbuilder
Check out the Multi-Device Hybrid Apps (Preview) from Microsoft.
Don't you just love their naming conventions...
I haven't had a chance to try it myself as it requires VS2013 and Windows 8.1, but it looks promising.
Use Nomad. (Visual studio extension which integrates Adobe Phonegap Build)
Update:
From http://vsnomad.com/
Retiring Nomad
When we made Nomad free, we hoped the support load would be
manageable. However, we’ve found our users still expect a lot of
support for free tools. We don’t want to give our users false
expectations, so we think it’s better that they find another solution
with full support. For this reason, we will retire Nomad on September
1st this year.
Alternatives to Nomad
Nomad uses the open-source Cordova framework. This means you can move
Nomad projects to other vendors that use Cordova, including:
PhoneGap Build (Adobe)
Instead of using PhoneGap Build via Nomad, you can interact with it directly using the PhoneGap Build command line.
Multi-Device Hybrid Apps (Microsoft)
A Visual Studio extension that adds PhoneGap support.
AppBuilder (Telerik)
A Visual Studio extension similar to Nomad.

ADT Plugin Directory Location for SDK - (MotoDev)

Right now I am setting up Motodev.
Its a Android Development Suite built on Eclipse, created by Motorola.
What is needed is the Android SDK. Check, got that, newest version, everything is set with that.
Now it says I need the ADT Eclipse plugin. Version 20.0.1, currently mine is v18.
I know where to get it, I can easily get it, but I am curious, where should it be installed? Currently I dont have eclipse I am just using MotoDev. But since Motodev asks where the SDK location is, and says my ADT plugin is out of date, I am assuming I have to install the ADT in the SDK directory. But is there somewhere more specific to put it? In a specific folder? or just in the top level of the SDK directory?
Thanks for your time.
Unfortunately, you can't use ADT20 with MOTODEV Studio 4.0. The plugins had some API changes between 18 and 20 that made them incompatible with each other. You will need to roll your SDK back to 19 until we can release a newer version. I wrote about this about a week ago on the MOTODEV Studio blog.
We're done with the engineering work on the new version. It's just a matter of getting the push to the web server scheduled. I expect it to be ready by late next week or early the following week.
Until then, if you need to use ADT20 for Jellybean development, use Eclipse for Mobile Developers plus the MOTODEV Core Plugins (using Help>Eclipse Marketplace). Most of the functionality of the installed product is there, but without the dependency on ADT. See the blog for details on how to set that up.