UE4 Missing Plugin "OculusAvatar" - unreal-engine4

I'm trying to open a project for VR development, but when I try to open it, this popup appears
So I went to the Plugins to check if the plugin was disabled and the plugin doesn't even appear in my UE4.27.2

"Avatars will no longer be included with Unreal Engine starting with version 4.26."
https://developer.oculus.com/documentation/unreal/as-avatars-426-unreal/

Related

Cannot add Unity modules to 2020.3.27f1

I downloaded Unity seperate from Unity Hub and when I try to add module I can't find the option. I am using Hub 3.0.1. I already tried editing the editors.json file. When i switch manuel to false and go back to Hub, I got this error:
Unity 2020.3.27f1 is no longer available from the Hub. For a better
experience, we recommend the latest LTS (Long-Term Support) version.
You can find all Editor versions in the Installs Archive.
Is there anything I can do to add modules except installing Unity Editor from the Hub? Thank you!
Edit: I found a solution that worked like a charm. Download Unity [your-desired-unity-version-here] installer from Unity website. Open the setup. It will ask you what to install and where. Untick unity package and just tick the modules you want to install. Next choose the current unity installation folder and voila. You are good to go.

Android eclipse application with MapView

I am new to eclipse. I have a old application that is compatible for 2.2 android version. Basically this application display google map using Map View. I just want to make some text changes in this application for deployment. But i'm having issue while debug. It get crashed. Here is error window
Experiencing a similar situation from time to time I have to have the following for the old project:
Eclipse Luna (no other eclipse works)
Old version of Android SDK (update it to far and nothing works)
The quirks of my situation may be specific to my project but maybe they'll help. Android + Eclipse is not fun, convert to Android studio if you have the possibility:
https://developer.android.com/studio/intro/migrate.html
You first have to convert your project to Android studio and then fix your issues because some of the them will not work in Eclipse and might be some libraries are not supported in Eclipse.
See this how to Convert Eclipse project to Android Studio
See this link, it might be helpful for you.

No "Blank Wear Activity" template shown for Android Wear on Eclipse

I'm trying to set up Eclipse to develop for Android Wear by following this tutorial:
https://medium.com/#tangtungai/how-to-develop-and-package-android-wear-app-using-eclipse-ef1b34126a5d
I've made it to the step where one creates the new Android Wear Project and selects "Blank Wear Activity". On my setup, there is no "Blank Wear Activity" in the Create Activity dialog. It appears Eclipse is not finding the template to add to the list here.
I've tried this with Eclipse Luna downloaded from Eclipse.org, with ADT then installed via Eclipse's "Install New Software..." menu. I've also tried it on the pre-configured Eclipse Juno you can download from developer.android.com that has ADT pre-installed.
I can use the Android SDK manager to pull down the Android 4.4W platform stuff as well as Android Support Library and Google Support. I can find the wearable-1.0.0.aar and unpack it. I can import that project and all seems well. But I never wind up with the "Blank Wear Activity" template as an option. I've tried with and without installing the L Preview SDK.
All of this is on Ubuntu 14.04.
Since the latest ADT (23.0.2), there isn't any wizard to create wear activity.
So you can try to download this Black Activity For Android Wear and start from there.
https://github.com/tangtungai/Android-Wear-Black-Activity-Template
Hope this help.
The templates are provided by Android Studio, so you can't find it in SDK or your ADT.
You can find it in AndroidStudio/plugins/android/lib/templates/activities
Eclipse uses for its templates the folder <android-sdk-folder>/extras/templates/.
The language used is the same, but I don't know if they can works on Eclipse without changes.

Cant re-install Google Web Toolkit using Eclipse plugin

I installed and updated Google Plugin for Eclipse 3.7 a few weeks ago. It installed GWT as well as other things. I was able to compile a Google App. I did several things on Eclipse today and now GWT is gone. I look at Preference-->Google-->Web Toolkit; the list is empty. I ran plugin update, it keep saying GWT is already installed and refuse to update/re-install. I uninstall GWT explicitly and run plugin update; it update without complaint. But the Preference-->Google-->Web Toolkit; the list is still empty!
How do I force plugin to populate the SDK info in Preference-->Google-->Web Toolkit?
There is actually an "Add" button to configure SDK. But I dont know the installation directory of GWT. Where does Eclipse plugin save the GWT?
Seems Eclipse keep track of the installation of GWT SDK in two different place?
My GWT SDK database seems corrupted, and Eclipse plugin seems rely on its own private data base of the status of installation of GWT SDK?
Can anyone please help?
I think that what you are referring is not the plugin but the SDK.
Download the SDK unzip it then add it preferences->Google->Web Toolkit.
The link to to download the SDK is: http://code.google.com/p/google-web-toolkit/

Please configure a GWT SDK?

I have just installed the Google App Engine Plugin for eclipse and want to create a new project. But i only get:
Why cannot I create a new project?
greetings and thx in advance
Plugin is not same as the SDK. Plugin just makes it easy to work with GWT projects.
The actual GWT compiler and libraries are present in the SDK which needs to be downloaded separately.
Once you download and extract the SDK, You have to configure its location in Eclipse's Preferences. Go to Window > Preferences > Google > Web Toolkit and add the SDK there.
I had the same problem.
If you do not want to use GWT just uncheck the "Use Google Web Toolkit" checkbox on that same dialog. You do not need this turned on in order to create a New Web Application Project.
I personally think it was confusing that the checkbox for GWT is turned on by default, even if you don't have one installed.
The SDK that you installed with your eclipse plugin should be sufficient.