I downloaded Unity seperate from Unity Hub and when I try to add module I can't find the option. I am using Hub 3.0.1. I already tried editing the editors.json file. When i switch manuel to false and go back to Hub, I got this error:
Unity 2020.3.27f1 is no longer available from the Hub. For a better
experience, we recommend the latest LTS (Long-Term Support) version.
You can find all Editor versions in the Installs Archive.
Is there anything I can do to add modules except installing Unity Editor from the Hub? Thank you!
Edit: I found a solution that worked like a charm. Download Unity [your-desired-unity-version-here] installer from Unity website. Open the setup. It will ask you what to install and where. Untick unity package and just tick the modules you want to install. Next choose the current unity installation folder and voila. You are good to go.
Related
I just did a fresh install of Unity 4.6.1 and it comes preloaded with Monodevelop v4.0.1.
However, when I go to monodevelop on github and I check the branches, the oldest source version is 4.0.12.
Does anyone know where I can find v4.0.1 source code for monodevelop?
You can get the latest version here. http://www.monodevelop.com/download/
Then link it through the Unity3D Editor as your Default Compiler. Go to Edit then Preferences.
If it was me I would just stay with v4.0.1.
So I am trying to run a google web application through eclipse, but when I run it gives me an error to please check for newest SDK version, which is 1.9.1. And sure enough Im working with 1.9.0, but I cant find any updates for GAE and it says all components are installed under help->install new software.
Ive tried downloading .zip file of 1.9.1 and extracting it to my eclipse\dropins dir but that doesnt do anything either. What do I do after Ive extracted it in to my dropins dir? And why cant I find the new version using eclipse own installation tool? Should I really be getting this error?
Try Eclipse Help -> Check for Updates instead. Sometimes the SDK detects a new version before Eclipse does, and everything synchronizes within a day or so. The SDK message is informational, not an error, so you can safely ignore it in the meantime.
In addition to what Martin suggested, you can download the SDK separately and unzip that in any separate folder. Then from your Eclipse Preferences, go to Google, App Engine SDK and select that particular version folder.
FYI - I prefer keeping the SDK versions separate from Eclipse. That way, I have the entire list of SDKs available in another folder structure and can use it across Eclipse versions too.
I have a central GIT repository, so that i can work on the project from different computers.
However when i pull the project on the other computer i get the error "Unbound classpath container: 'GWT SDK [missing]' in project 'Test Project'" (I also get a similar error for GAE).
So my question is: How do i setup my project so the same version of GAE/GWT is used on all computers.
I suspect the problem could be caused by the different versions of GAE and GWT on the machines. For example: GWT (1) is not the same version on the machines as it depends on when you updated GWT.
I ran into this problem too, and solved it by installing the GAE and GWT sdks under specific names, manually. That is, instead of relying on eclipse's software update tools, I downloaded the specific SDK version I wanted from the googlecode sites, and then added them manually to eclipse. This way their names include the numbers, and your git repository can store information about which versions it's using.
I do have to install the sdks manually on each developer machine, which is a drag.
To install an sdk manually:
Download it
Right-click on the sdk container in eclipse (in project explorer, it probably says GWT SDK [missing])
Choose properties
Click configure SDKs
follow the path to install a new sdk
You don't have to set the new sdk as default or anything - your project will pick it up immediately after you install it.
Note to any GPE developers: it'd be nice if the sdks were installed automatically with a version-specific name for the benefit of source control!
You can Change the project's SDK target.
In eclipse go to Marker [it is a tab next on the extreme left of the tabs including Console and Development] --> Left Click problem indication --> Click Quick fixes and choose the option which re-configures the project. This should fix the problem. Note that if your code uses features that changed between SDK versions you will have to make changes.
Combined with Rilev Lark's answer This is a chance to Update your projects or your environments whenever the problem occurs.
I am predominately a .NET developer so forgive me if I am missing something obvious. I use Eclipse Ganymede (3.4.0) for Blackberry development.
I have Blackberry JDE Plugin 4.3.0.8 installed and would like to install 4.5.0. I try using Help -> Software Updates to get it but get the following error:
"Cannot launch the Update UI. This installation has not been configured properly for Software Updates".
Any ideas on how to fix this? Failing that any ideas how to install 4.5.0 without using the Update facility in eclipse? I have installed the 4.5.0 component back but it has not put it into eclipse, just installed files in c:\Program Files\Research In Motion.
I'd rather not do a fresh installation of eclipse!
Download them manually here: http://na.blackberry.com/eng/developers/javaappdev/javaeclipseplug.jsp
The first idea that comes to mind is that Eclipse doesn't know where to look for updates.
Go to Help->Install New Software (not update)
Click on Available Software Sites
There you can Add, Enable/Disable software sites(repositories)
Just like Jamie said, download Component pack from Blackberry site, and install them with Help->Software Updates->Available Software->Add Site->Archive
UPDATE And talking about the error, see
Getting the message “Cannot start the update ui…” when trying to run the update UI in Eclipse
Thanks for the links guys but I ended up downloading a fresh copy from the website, the archive that I had must have been corrupt somehow because I tried using it again and had the same issue.
I am looking for help in configuring the Blackberry development environment. In fact, it is quite a frustrating process. The blackberry site is pretty useless. Between links that have been moved, details that are assumed and documents that are out of date it is proving very difficult to get anywhere with blackberry development.
Pheww, now that my rant is done. Here is my problem:
I have finally got the JDE for Eclipse working (that is a story in itself). However, my blackberry workspace is only giving me the option of targeting the 4.5 JDE components. How do I update it to use the 4.7 components?
It would be preferable to have step-by-step instructions but I would appreciate any help that can be provided.
Here are the details:
I have Java jdk1.6.0_14
Eclipse version 3.4.1
I have installed the Blackberry JDE 4.7
I have installed the Blackberry JDE Component Package 4.7
I have installed the Blackberry Smartphone simulators 4.7
Totally agreed - it's not at all obvious what to do. I've never had luck using their update site, so I just download and install the component packs manually:
Download the "Eclipse Software Update for the BlackBerry JDE v4.7 Component Pack" from the BlackBerry developer zone (it's a zip file)
From Eclipse open the Help menu and choose Software Updates
Click on the Available Software tab
Click Add Site
Choose Archive and select your zip file
Make sure everything under the JDE 4.7 tree is checked
Click Install and continue through the wizard
You are a life saver!!!!!!!!!!! This worked perfectly. I understand the frustration. If this. If this doesn't work I would recommend deleteing the entire directory and reinstalling eclipse.
You should already have JDK installed:
This is what I downloaded for 64bit windows:jdk-6u16-windows-x64.exe get one that matches your OS. Should be jdk version 6.
I installed this version: Should work for windows x86 and 64bit:
eclipse-java-ganymede-SR2-win32.zip
Other versions shouldn't work. has to be 3.4 but not 3.5 (gallileo) and it has to be for java.
Then I installed the plugin. Then I followed the instructions above and it worked.
eclipse-java-ganymede-SR2-win32.zip does not work with the 64-bit JDK.
You have to use eclipse-SDK-3.4.1-win32-x86_64 with the 64-bit JDK. Once you use these two things together and install the Eclipse Plugin, the installation works fine, but I always get "Cannot find RIMIDEWin32Util.dll. This is a required component of the IDE." and then "Cannot find RIMUsbJni.dll. Without this dll the IDE cannot connect to USB enabled handhelds. Add RIMUsbJni to java.library.path". Both of the supposedly missing files are located in my workspace path under .metadata.plugins\net.rim.eide.bootstrapper\installDlls. I have placed those two files pretty much everywhere I could think of, even c:\windows\system32, and it still claims to not be able to find these files.
Now for the fix....
You can use eclipse-java-ganymede-SR2-win32.zip with the 32-bit JDK. Make sure you add the JDK\bin to your %PATH% environment variable. You can then install the Blackberry JDK Plugin and Component Pack and everything will work!
Note: In order to "Configure Blackberry Workspace" from the Blackberry menu, you must first create a Blackberry project. Found this out the hard way.