Drool decision table evaluating boolean function - drools

I have written a function in a Drools xlsx file, but it is behaving weirdly. My function check123() is returning a boolean value in the condition, but my action is called when function check123() returns false, and when it returns true the action is not executing. In normal condition it is working fine.
Can someone explain what's going on, and how to fix it?

Related

Is there way to use ternary expression with a continue statement inside a loop in Dart

I'm trying to use a ternary expression along with a continue or break construct inside a do-while loop in Dart but I get a compilation error.
do
{
expr ? print('Conditionally print something') : continue;
}while(expr == true);
The above code fails at compile-time but if I use a pair of if-else decision structure, the code works. So, the question to the community is why the ternary expression is not working along with continue or break construct?
The ternary operator takes 3 expressions in the form of (expr1) ? (expr2) : (expr3).
You can't execute statements in ternary operator, nor only in dart but in other languages also. Since break and continue are not expressions but statements they cant be used here
No, you can't do it.
continue is a Dart Statement (read below), and print is a function
First
In the Dart Language Specification section 17.23 explains how it works.
https://dart.dev/guides/language/specifications/DartLangSpec-v2.10.pdf
Search the original document, because the copy/paste doesn't seems to work well.
17.23 Conditional conditional
A conditional expression evaluates one of two expressions based on a boolean
condition.
{conditionalExpression} ::= {ifNullExpression}
(‘?’ {expressionWithoutCascade} ‘:’ {expressionWithoutCascade})?
Evaluation of a conditional expression c of the form e1?e2 : e3 proceeds as
follows:
First, e1 is evaluated to an object o1. It is a dynamic error if the runtime type of o1 is not bool. If r is true, then the value of c is the result of
evaluating the expression e2. Otherwise the value of c is the result of evaluating
the expression e3.
Second
As you can see the ternary operator requires expressions, but continue, in the same PDF of language specification is defined as an statement, a reserved word, as:
18 Statements statements
A statement is a fragment of Dart code that can be executed at run time.
Statements, unlike expressions, do not evaluate to an object, but are instead
executed for their effect on the program state and control flow
Third
in the case of print, it's taken as a function I guess, didn't find the specification. Perhaps it returns void.
We can still ask ourselves, why can't we put continue in a function, even in a lambda like () => { continue; } or similar. The short answer is that as said in the specification for the continue statement, if it's not inside a while, etc. is gonna give a compile error. And if it's inside a function, it will prevent that function to reach the return statement, and again, the ternary will expect a return value.
We can still research a little more, many things are inside the specification.
When something like this happens, you can also search without specifying the language, to get information on JAVA or C# that may help you.
Java: Ternary with no return. (For method calling)
It seems that Swift language would allow continue and break inside the ternary, as per this article - https://forums.swift.org/t/bringing-control-flow-keywords-to-the-ternary-operator/13878
Because a ternary operator is returning a value. With the following syntax:
condition ? expresion1 : expression2
which means:
If condition is true, it return expression1. If it is not it return expression2.
So, you can't use statement like this:
print('Conditionally print something')
or
continue
An expression evaluates to a value. A statement does something.

Swift execute code after return, unbelievable

I created a tableview and there is a toggle in a cell, I click the toggle there will be a function in the cell's protocol, and in the implement of the function I have a logic like this:
The print function after the return is executed! can't believe this anybody know why? Or this is a bug of apple?
The warning in your screenshot tells you exactly what's happening:
Expression following ‘return’ is treated as an argument of a ‘return’.
When return is being called it sometimes takes an expression, which in this case is a function.
If you don't want the print statement to be part of the return, you could add a ; to the end of return

What does colon do in a php function boolean parameter do?

It's a newbie question I suppose but please explain what this code states with the ":"
switchURL(changeUrl: boolean = false){
if (changeUrl){
location.goTo(..............)
}
}
This function is called without parameters - switchURL(). My misunderstanding is bigger having in mind that the if statement works as changeURL is true.
Thank you in advance!
Regardless of the programming language, your code seems to be defining a function.
switchURL(changeUrl: boolean = false) {…}
If this syntax is correct (I don't know), its expected meaning would be that switchURL accepts an argument called changeUrl of type boolean and its default value will be false.
So, if you call switchURL() without any arguments, the location.goTo(…) code won't be executed because the argument (and therefore the condition) will be false.

Breaking when a method returns null in the Eclipse debugger

I'm working on an expression evaluator. There is an evaluate() function which is called many times depending on the complexity of the expression processed.
I need to break and investigate when this method returns null. There are many paths and return statements.
It is possible to break on exit method event but I can't find how to put a condition about the value returned.
I got stuck in that frustration too. One can inspect (and write conditions) on named variables, but not on something unnamed like a return value. Here are some ideas (for whoever might be interested):
One could include something like evaluate() == null in the breakpoint's condition. Tests performed (Eclipse 4.4) show that in such a case, the function will be performed again for the breakpoint purposes, but this time with the breakpoint disabled. So you will avoid a stack overflow situation, at least. Whether this would be useful, depends on the nature of the function under consideration - will it return the same value at breakpoint time as at run time? (Some s[a|i]mple code to test:)
class TestBreakpoint {
int counter = 0;
boolean eval() { /* <== breakpoint here, [x]on exit, [x]condition: eval()==false */
System.out.println("Iteration " + ++counter);
return true;
}
public static void main(String[] args) {
TestBreakpoint app = new TestBreakpoint();
System.out.println("STARTED");
app.eval();
System.out.println("STOPPED");
}
}
// RESULTS:
// Normal run: shows 1 iteration of eval()
// Debug run: shows 2 iterations of eval(), no stack overflow, no stop on breakpoint
Another way to make it easier (to potentially do debugging in future) would be to have coding conventions (or personal coding style) that require one to declare a local variable that is set inside the function, and returned only once at the end. E.g.:
public MyType evaluate() {
MyType result = null;
if (conditionA) result = new MyType('A');
else if (conditionB) result = new MyType ('B');
return result;
}
Then you can at least do an exit breakpoint with a condition like result == null. However, I agree that this is unnecessarily verbose for simple functions, is a bit contrary to flow that the language allows, and can only be enforced manually. (Personally, I do use this convention sometimes for more complex functions (the name result 'reserved' just for this use), where it may make things clearer, but not for simple functions. But it's difficult to draw the line; just this morning had to step through a simple function to see which of 3 possible cases was the one fired. For today's complex systems, one wants to avoid stepping.)
Barring the above, you would need to modify your code on a case by case basis as in the previous point for the single function to assign your return value to some variable, which you can test. If some work policy disallows you to make such non-functional changes, one is quite stuck... It is of course also possible that such a rewrite could result in a bug inadvertently being resolved, if the original code was a bit convoluted, so beware of reverting to the original after debugging, only to find that the bug is now back.
You didn't say what language you were working in. If it's Java or C++ you can set a condition on a Method (or Function) breakpoint using the breakpoint properties. Here are images showing both cases.
In the Java example you would unclik Entry and put a check in Exit.
Java Method Breakpoint Properties Dialog
!
C++ Function Breakpoint Properties Dialog
This is not yet supported by the Eclipse debugger and added as an enhancement request. I'd appreciate if you vote for it.
https://bugs.eclipse.org/bugs/show_bug.cgi?id=425744

Using units/components in Modelica based on a Boolean condition

Let's say I maybe want to import a component based on some condition, let's say a boolean variable. I've tried this, but it gives me an error message. For instance, consider the following code:
model myNewModel
parameter Boolean use_Something;
myLibrary.myComponent component[if use_Something then 1 else 0];
// In other words (pseudo):
// if use_Something then 'Import The Component' else 'Do Nothing At All';
end myNewModel;
This is, intuitively, a safe statement, and as long as the boolean variable is true, it'll work as intended. For some units, for instance the fluidports of the Modelica Standard Library, it also works with the [0] size. But as soon as I turn the variable to false, I encounter errors regarding the fact that many components are not compatible with "zero size". I've had this problem, for instance, with the MassFlowSources in the Modelica Standard Library. Is there a smooth/elegant way to work around this? Thanks in advance!
You can use conditional components in Modelica.
model myNewModel
parameter Boolean use_Something;
myLibrary.myComponent component if use_Something;
end myNewModel;
This component may then only be used in connect-statements. If the condition is false, these connections are ignored by the tool.