cant open script in a unity plugin - unity3d

when im run the game it gives me this error
The referenced script on this Behaviour ("behaviour name) is missing!
im tried to open it then it gived me this error
Unable to open Assets/MonoScript/Assembly-CSharp.dll: Check external application preferences.
also the same thing happens in all script inside plugin
please help

Related

My unity project gives error when i try to open it?

I use Unity Hub 3.3.0 and 2022.1.23f1 editor version
How can I open a unity project for Mac?
I'm sorry, probably the part in the photo where the error is, I think the troubleshooting steps you wrote
unopened file
more
solutions that can be applied if it is a file that has been opened before, but I have not been able to open a file since I first uploaded it.

Machine not connecting to Github

I'm trying to follow along with a tutorial video and I am unable to get past the 1st step of creating the project using react next js. Within Visual Studio Code I enter the following then am giving the response -
after opening vscode and opening a terminal I type
-npx create-next-app -e with-tailwindcss ( then my projects name )
After I press enter, the files start to download, but then I receive an error as stated below
-Downloading files for example with-tailwindcss. This might take a moment.
? Could not download "with-tailwindcss" because of a connectivity issue between your machine and GitHub.
Do you want to use the default template instead? ยป (Y/n)
I am unable to start the project because I am receiving the error that there is a connectivity issue between my machine and github. I do not understand why because I have never seen this error before prior to using the command npx- create-next-app -e with-tailwindcss
If I type npx create (project name) I do not receive an error and there is no connectivity issue between my machine and github.
Does anyone know how to solve this? I have been browsing everywhere and cannot find the solution. Thank you !

why do I get an projects error when opening a project in unity 2020.3.12f1

when i open or create a progect in unity it says "cant find unity package manager local server application?
https://i.stack.imgur.com/cweSE.png , https://i.stack.imgur.com/33dbz.png
The error is pretty straight forward.
Can you reinstall it with maybe the av off (or add an exception to the av).
You could also try a different version 2020.3.something else and see if it works.
Also check if you have proper read/write folder attributes where the unity files installs.

doGet Error found

I created Google Script. Now when I run it in Google Script, it runs perfectly and does the file movement to folder. Also I can create Web App Deployment for publishing. Now when I try to run the Script in Browser by entering the link, it returns error : Script function not found: doGet. Please tell me what is wrong in my Script. My requirement is that I had a website at www.rohansarker.com where I want to insert HTML or JavaScript or PHP so that the Google Script runs from my Website on opening. Please help me how I can design the same.

failed to load RSL textLayout

I just installed gentoo linux amd64.
on that I installed eclipse 4.2M5 with FD5 for flex development.
after compiling my project, when I execute it i get the following in the log file:
Error #2046: The loaded file did not have a valid signature.
Failed to load RSL http://fpdownload.adobe.com/pub/swz/tlf/1.1.0.604/textLayout_1.1.0.604.swz
Failing over to RSL textLayout_1.1.0.604.swz
Error #2046: The loaded file did not have a valid signature.
i use FD5 with Flex 4.1A.
any ideas why it happens ?
update:
it seems that when I close and open my project I am able to execute my project once. the 2nd time that I execute the project on my browser I get the error and I need to close and reopen the browser to execute it again.
First of all thank you for all of your comments.
I finally was able to properly resolve the issue.
it seems that flash saves cache info at ~/.macromedia
(~ for home dir, for example if the user is ufk so it translates to /homeukf)
all I need to do is to delete that folder, since then I am able to refresh my app on the browser without any problems.