Procedure to submit iPhone application to App Store? [closed] - iphone

Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 10 years ago.
Improve this question
Is it necessary to pay $99 before I can watch the video to submit an iPhone application to the App Store, or it is available free of cost anywhere?

You can join the developer program and watch the video without paying. It's on Video → App Store and Distribution after you've logged in:
https://developer.apple.com/videos/app-store-and-distribution/
You may also read:
https://developer.apple.com/ios/submit/
What you can't do without putting down your $99 is get your application on an iPhone or iPod touch (and that includes your own).

I assume you are referring to the $99 fee to register as an iPhone developer?
Even if you can find a copy of the video, you would still have to pay the fee in order to get your application hosted on the App Store. Apple keeps a fairly tight handle on all of this stuff, so they require all developers to register if they want to sell software in the App Store. Apple will also have the final say on wether or not your software can be sold.
Bottom line: if you intend to sell software through the App Store, you will have to pay Apple the $99 fee.

$99 is for registration for the developer where you can debug your iphone application on your mobile when you are developing as we had done tone of iphone application though business account and that is more than $99 but it will help you more once you register with $99 - thanks

Related

Should Users Pay for Using iPhone Apps on Multiple Devices? [closed]

Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 9 years ago.
Improve this question
I have a senario that if the application if been purchased from my 1account for 1device(Lets say iphone 3) and if i installed same app to the other device with same itunes login details into the another device (iphone 4) should i have to pay again? or should i have to pay again for all my inapp purchase which is already been paid?
Thanks in advance
No, you don't want to pay morer than once if your Product type is Non-consumable.
Check out Registering Products with the App Store concept in In App Purchase Programming Guide.
Enjoy Programming!!
Apple's rules state the app belongs to the account, not the device. You're not allowed to restrict access to apps (or non-consumable IAP) to a single device.
If you install the app on another device you should be able to restore any previously purchased (non-consumable) IAP to that new device.

Does the 99$ iOS developer license allow me to publish one app, or multiple? [closed]

Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 10 years ago.
Improve this question
I'm currently looking at the iOS developer license which costs 99$ per year. I however found it unclear wether this is for ONE app of if I can publish multiple apps (cost-free, except for the 99$) to the AppStore?
Can I publish more then one app under the 99$ iOS developer license? If yes; is there an extra fee?
You can submit as many apps as you want, but only for 1 year. You have to pay this $99 subscription fee annually (or 299 if you proceed on behalf of an enterprise).
You need just one enrolled account. you can develop - publish app as much as you want.
1. Develop
Develop your application with the iOS SDK and a wealth of technical resources in the iOS Dev Center.
2. Test
Test and debug your code on iPad, iPhone and iPod touch to finalize your applications.
3. Distribute
Test and debug your code on iPad, iPhone and iPod touch to finalize your applications.
The iOS Developer Program provides you with the ability to distribute your apps on the App Store. Offer your free or commercial apps to millions of iPad, iPhone, and iPod touch customers around the world. Extend the ability to generate revenue from your apps on the App Store with In-App Purchases, iAd rich media ads, volume purchases and more.
https://developer.apple.com/programs/ios/
YES you can publish more then one app under the $99 IOS Developer License. There is no extra charge for uploading more apps. These links would help you https://developer.apple.com/programs/ios/ https://developer.apple.com/appstore/index.html.
You can publish several thousand apps on one developer account, no extra charge.
Yes there is no limit to the number of apps you can publish under the 99$ iOS developer license for a year.

install paid application in multiple device from itunes [closed]

Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 11 years ago.
Improve this question
I have a scenario in that I have paid application. If I download that app and install in my device using iTunes. I have few question regarding to that.
What if I install it in multiple devices?
Will iTunes takes care about this that the paid app can not be installed in multiple devices?
If no for second question should I have to manage this using some other way? In case plese tell me the preferable way.
Does iTunes deduct money from the account we have if we install it in multiple devices?
Will iTunes take care automatically that the app is getting installed in same device multiple time or in different devices?
I think there should be a way that we can not install a paid application in multiple devices by paying once.
Thanks
Apple allows appstore customers to install apps they purchased on up to 5 devices. I'm not 100% sure, but I think by preventing this in a technical manner you'll violate some of your own appstore foobar agreements.
I cannot think of any feasible technical way to prevent this anyway. You can't tie the UDID to the users account because you receive no receipt for a "classic" appstore purchase (as opposed to an in-app purchase). So even if you implemented some sort of license managing system (including some servers to keep track of user accounts), you couldn't prevent that the user simply creates a new account with your system on another device, because you cannot link them in any way.
You can install paid apps on 5 Device, if those device are all using the same iTunes account.
Per 5 device you will only have to pay once for the app.

Can In-App-Purchase allow users to purchase an audio file? [closed]

Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
This question does not appear to be about programming within the scope defined in the help center.
Closed 5 years ago.
Improve this question
I am trying to making a Music App Integrated with In-App Purchase where User can buy audio File?
Is In-App-Purchase Allow user to buy Audio File ????
It is allowed, yes. However, there's no specific API for the selling of audio files, just an API that can be used to sell whatever content you like (with usual apple caveats). You'll need to have an apple developer account set up to sell paid apps to be able to build and test apps with in-app purchase. Read through the docs at https://developer.apple.com/appstore/resources/inapppurchase/
.. it's something that'll take some time to get right, and much too complicated to explain in full here.

How to prepare for the iPhone development? [closed]

Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 5 years ago.
Improve this question
I am going to develop on iPhone platform. Can some one make an explanation about how to do this? Here is some of my question?
If I want to publish my iPhone software (totally free, and will be free forever), do I have to register apple developer with $99?
If I don't pay for apple, where else can I get detail development information (such as API documentation, library references, etc)?
What are the steps to develop and publish my software by the official way if I want to spend as little money as I can?
If you want to publish in the app store, you have to pay the $99.
There are tons of tutorials, and several good books available.
See #1. You've got to pay the $99 to publish the official way (through the app store.)
All that said, there is the concept of ad-hoc deployment which lets you share a limited number of apps with other people. The limit is 100 phones, and the users will have to go through a much more complicated process to get the app installed. The real purpose for ad-hoc distribution is getting your app to people who can test it before you send it to the app store.
In my opinion, after you've bought the iPhone and the Mac you have to have to run XCode, $99 is a pretty small price to pay. You're probably paying that much every month to keep the phone.