NetBeans PHP code completion for own code - netbeans

Recently I started using NetBeans 6.7 beta for PHP development instead of Textmate and MacGDBp. I am rather amazed with it's feature set and most everything worked out of the box, or was easily configured to my liking.
I am having an issue with the code completion features though; they work for built-in functions, SPL and some of my code, but not all of my code, specifically, it never works for any methods in my classes, regardless of PHPDoc comments.
I can't seem to find any decent questions, let alone answers about this specific subject anywhere. It looks like everybody else who has problems with the code completion just hasn't enabled the auto-popup feature.
So the big question is:
Is there any way to influence the code completion cache, or something I have to add to my code to make it work? I'd really like to have code completion for the methods I write.
PS: I have tried several older versions of netbeans, they all exhibit the same problem.
edit: I've put a .zip up of my current test project. get it here. It's a very young project, think a day and a half.
edit2: Below is a screenshot of what i'm looking at. As you can see, it fails to complete pretty much anything, nor does it see the PHPDoc documentation.

I've tried opening your project, and the completion seems to be working just fine for me.
The only thing I can think of is to try to delete your entire NB cache, which should be located in $HOME/.netbeans/$VERSION/var/cache/. This is a wild guess
Create a backup first, I didn't try this!
If that fails, maybe you should try creating a new project, maybe that will kick NB in the butt.
Note that in NB 7.2 beta, the cache has moved to $HOME/.cache/netbeans/$VERSION.

What worked for me was deleting the old nbproject folder (that was created in windows) and recreating the PHP project from existing sources. This is on NB 7.0.1 Mac OS X. Clearing the cache did not work for me.

Be aware of #property something syntax. If object something does not exists in your code anymore, NetBeans might have problems with proper code completion. Consider example:
/** in main file: **/
use ABC as _ ;
/** in file ABC: **/
/**
* #property \Something $something
*/
If you do not use $something anymore, NetBeans will most likely generate an exception, thus failing to complete the code.

What worked for me was clearing the cache, then explicitly including some key subdirectories in the Global include path. Appears that for some reason NB 6.7 wasn't recursing the directories.
Including at project level also worked
Project->Properties->Include Path
Netbeans 7.01 + Windows 7

If, for instance, you open a php file with netbeans without being part of a project, code completion doesn't work at all. What you need to do is to create a project having that file in it.
Tested this on NetBeans 7.0.1

Related

VSCode Debugging with Mocha and ESM Breaking in ESM "compiled" File Instead of Original

I've been using the ESM module with VSCode and my Mocha unit tests for a long time now, a couple of years at least. Recently when I launch an individual test file in VSCode and set a breakpoint in the test file, it no longer breaks in the original file, but rather breaks in the "ESM compiled" file. I don't really know how ESM works enough to talk about it very well, but the file is compiled/transpiled/transformed in some way with all the imports converted to non-ESModule code. I'm able to step through, and it continues to step through other files as well, but each new file opened is this newly "ESM compiled" version instead of the original file, like it used to be. I only just noticed this recently. So I decided to install and older version of VSCode and see if it still happened, and it turns out it doesn't. With version 1.45.x it works as usual, but with anything newer, I get all these "ESM compiled" files opening up when I step through code.
Does anyone know why this is happening? Is there any new setting I can set in the newer VSCode versions that would cause this to not happen? It's really more of an annoyance than anything. I can still get my work done, but it's not as streamlined as it used to be. I will probably end up just downgrading permanently until I can find a way to make it not occur in the new version.
So, if anyone has experienced this, or knows of something new in VSCode that would cause this, I'd really appreciate some help. Thanks.

Xcode 7.3 autocomplete is so frustrating

There is a new autocomplete in Xcode. Probably might be useful because it checks not only beginning of names etc. But I found that very often it doesn't find a class name or a const name at all etc. I need to type in entire name by myself. Over all I found it makes my life harder and coding more time consuming. Is there a way to switch to the old way it used to work?
Xcode 7.3.1
In Xcode > Preferences > Text Editing
uncheck Enable type-over completions
restart Xcode
It seems that clearing the checkbox "Enable type-over completions" in XCode -> Preferences -> Text Editing does the trick. At least in my case autocompletion fell back to a sort of old way, so it could autocomplete the class name that I had to type in manually before that.
This is by no means an adequate solution, BUT it has allowed me to (barely) maintain my sanity the past few days:
After every build, you need to trash your Derived Data folder. You can find this folder in Xcode > Preferences > Locations > Derived Data. Just trash the whole thing and it'll kick off a re-indexing step that should restore proper autocomplete functionality.
Unfortunately, I've found that once I build, the autocomplete behavior reverts to its broken state.
just open Xcode derived data folder and delete the folder
/Users/yourUserName/Library/Developer/Xcode/DerivedData
then restart Xcode, now autocompletion works like a charm
I have the impression that some 'parts' of autocompletion simply fail after a while. I use to restart the Mac to get it back working. But sometimes it fails quite soon again.
Maybe the answer of #Alex Bykov combined with a restart will do the trick.
Anyway: auto-completion of Xcode always was crap. AppCode used to get it much better. Unfortunately not yet with swift.
Closed Xcode, opened Xcode, let it index, it worked.
it doesn't find a class name
As a work-around, you can try to press
Command + Shift + K and Command + B
Several times,it works temporarily.
Xcode 7.3.1
I will share another posible reason, that after couple of days we found out. We have multiple schemes, and in one of them, the bridging header was importing a file that didn't exist anymore. So, it didn't break while compiling and running (the header belongs to another scheme) but it caused the autocompletion to break (couldn't find any objective-c class).
Hope it would help someone!
After having tried different methods:
Delete Derived Data
Switching Module Enabled off in Build Settings
Full Clean
Relaunch
Only this worked:
Find any commented out (/* abc */) code after #end in your files and delete.
Credit to Max_B:
https://forums.developer.apple.com/thread/7439
In my case, other projects were auto-completing correctly. If all your projects fail to correctly predict code, then it might be a different issue, and the other answers might work.
I ran into this issue while trying to make an OS X app and I was able to fix this issue by making sure that the Xcode 7.3 documentation and the OS X 10.11.4 documentation was actually downloaded. Doing this fully restored my autocomplete functionality. My full instructions are below as well as in my answer to a similar question: https://stackoverflow.com/a/39420664/3444925
I had this problem myself and after looking through all the other similar questions & answers about this, I couldn't find a solution. However, I finally found what worked for me.
Go to Xcode -> Preferences -> Components. There you will probably find a screen that looks like the following:
This shows that the documentation has not has not been downloaded and therefore, any attempts to re-index or re-build the application without downloading the documentation would prevent you from being able to use the autocompletion functionality.
Once I downloaded the Xcode 7.3 Documentation and the OSX 10.11.4 Documentation, this was enough for me to get the autocomplete functionality back (I was trying to build an OS X app, so feel free to download as much documentation as is relevant for you).
I didn't run into this until I created a couple of new class files. Other classes worked fine, but autocomplete would NOT work for anything in the new files...
FIX (for me) - I had to add those files to ALL of my targets, including the unit test targets even though I wasn't using them yet.

Groovy debugger out of sync

I am having a difficulty while attempting to debug some code in grails. It is difficult to put into text, so I have posted a screencast showing exactly what the problem is here. In short, while I am debugging the debugger starts jumping from place to place and not following the program logic I have in place. The only other similar question I have found is a year old, had no solution, and can be found here.
The best guess I have so far is that the debugger is displaying the text I have typed in, but is actually executing an older version of the class file which it has cached somewhere. Therefore, I tried:
cleaning the project
manually deleting all of the class files from the target folder and from the target-eclipse folder
Searching my entire hdd for additional files with similar names
removing my project from the workspace and re-adding it
closing and reopening the IDE
grails refresh-dependencies
Importing the project into a new IDE (I was using GGTS, I switched to IntelliJ)
None of those solutions had any effect. I realized that the issue was in a .groovy file, and I was writing almost pure Java, so I deleted the .groovy file, and re-created the class in a .java file. That solved my problem. Unfortunately I am having the problem again, and this time it is in a controller that heavily relies on the grails framework, so that solution is not an option. Other than also being in a .groovy file, another similarity is that the code breaks on an if statement.
My next steps:
Verify that the application is not executing the code I see by using print functions to monitor actual execution flow.
comment out the entire function and re-add functionality one line at a time to see if I can see what breaks it.
Delete the .groovy file, and re-create it as another .groovy file.
Any help is appreciated, and since I can't find any answers online I will continue to update this question as I learn more.
See my comment on the jira issue that you raised. You have found a problem with the groovy compiler and how it calculates line numbers. This is not a problem with executing the wrong class files or using a broken debugger. The debugger is doing exactly what it is expected to do. It is the compiler that is providing erroneous line number information.
The next step, as described in the issue, is to provide a simple project that recreates the bug. I tried to do so myself, but could not. So, please supply something that we can work with. Then we can notify the groovy compiler team.

Xcode 4 autocomplete buggy

do you face also the problems with Xcode 4 autocomplete feature that used to work great on version 3.x.x?
I've imported in the Prefix some classes and Xcode doesn't want to help me with the code entry. I have to manually add above #implementation
import "myclass.h"
To make Xcode help me entering the class name, properties, methods, macros defined in the myclass.h. On 3.x.x I could import those important classes once in the prefix and the autocomplete feature worked without any problems anywhere in the project.
Sometimes Xcode goes even more stupid, it doesn't want me to help typing the classes like UIButton, UIView and the common method like
addTarget:action:forControlEvents: for my buttons.
Do you also has the problems I mentioned in the Xcode 4, any solutions?
I was able to correct this issue by setting Precompile Prefix Header to No in the build settings.
EDIT 3: Note that this indexing issues has mostly disappeared in recent versions of Xcode (4.1 for sure, latest pre-Lion 4.0.x I think), and that I do not use this workaround anymore, using pch... And in fact not using Xcode anymore... AppCode ftw! :)
An easy, but quite dirty workaround imho is not using precompiled header .pch file to do global includes, but instead go a global header .h, that you include... everywhere. That way indexing will work flawlessly...
I Know that's dirty, don't downvote me please :) I'll delete this answer as soon as someone propose something better! Which I would love.
Off-topic, but related, read somewhere llvm2 is not supposed to get a gain speed with .pch files. which kind of deprecate them.
EDIT: Just checked to be sure of my answer, latest version of Xcode (4.0.1 when writing this) looks like fixing that bug for me. Did you upgrade to latest version?
EDIT 2: Removed my global import header .h, all its references, and moved my global imports into .pch file... That doesn't work as well I expected, latest Xcode 4.0.1 improved on this part but still have some cases where it fails. (I'm working on a project with hundreds of files). Looks like cleaning index/restarting Xcode fix it. I might consider reverting to my dirty workaround...
I have found that changing compilers, building, and then changing back, and building again works relatively consistently. Wrote a post about it on my blog:
http://rhappsody.wordpress.com/2011/08/03/xcode-4-code-colouring-and-auto-completion/
I found that sometimes the autocompletion gets broken when dealing with stuff defined in the prefix header. One way to get Xcode to index those again correctly is to use the touch command in the Terminal, e.g.:
touch /Users/someguy/Document/Foo-App/Foo-Prefix.pch
Or add a new line to the prefix for the same effect. Xcode then gets busy reindexing and things work again.
I've faced the same issued as soon as I moved to XCode4. What I realised was that I needed to install iOS's documentation to have the code completion fully working.
Go to Xcode -> Preferences -> Documentation and click GET on the iOS 4.3 Documentation. In the iTunes-style status window, the download progress will be shown.

Setting breakpoint w/Eclipse PDT

I am SOOOOO discouraged. This seems so simple, but being a complete novice in Drupal and Eclipse PDT I have absolutely no idea where to look. My DAYS of searching seems to indicate that I am the only person on the planet with this problem.
Eclipse IDE for PHP Developers (1.2.1.20090918-0703)
WampServer Version 2.0
Apache 2.2.11
PHP 5.2.9-2
MySQL 5.1.33
Drupal 6.15
xDebug php_xdebug-2.0.5-5.2.dll
I setup my project in Eclipse to point to my Drupal directory (C:\wamp\www\drupal-6.15). I start the debugger (xdebug) and I stop at the first line of code. I can step through the code line by line -- so I think I am in the debugger, and when I terminate the app, I see the xdebug termination message in the tab heading.
But I cannot set a breakpoint in any of the PHP code files -- specifically a new .module file.
When I right click in the breakpoint column on the left in index.php (main) I see "toggle breakpoint" and the little blue circle next to the line of code...so I think I know how to set a breakpoint. But when I try to set a breakpoint in my .module, I see a menu that asks me to "add a bookmark" and no option to set a breakpoint.
Why can I not set a breakpoint in this file? Is my project path not set up correctly? Do I need to amend my include path? I can't get Eclipse to recognize even core modules not just site/all modules. I've seen posts about "importing" files into the project, and making sure the correct php.ini file is used for configuring xdebug. I'm lost.
There are so many posts about using Eclipst PDT and xDebug and they all end with "have fun debugging" or "just set some breakpoints and off you go" -- but what if you CAN'T set a breakpoint? Any ideas about where Eclipse is lost? Where in Eclipse can you get a list of files it has included in its build?
I think I just need to know understand why Eclipse cannot find these modules within the project (i.e. drupal application) path to allow me to set breakpoints. Then I think I can carry on. So discouraging...
Thanks to anyone listening.
Thanks for the tip. I think I had seen your similar response in another post somewhere.
Actually, the solution for me was to make sure to include all of the standard Drupal file extensions in the Eclipse file associations preferences: Preferences->General->Content Types->Text->PHP Content Type. The defaults are various *.php, *.phpX, *.phtml extensions, but not the extensions used in Drupal modules -- *.info, *.inc, *.module, *.install, etc.
Simple and obvious once you figure it out. I'm surprised with all the Eclipse-xDebug-Drupal setup instructions out there that this had not shown up. Lots of details about matching project paths with server paths, but nothing about this.
I hope my struggle helps someone. I did learn a lot about Eclipse PDT along the way :-). Good luck.
Breakpoints are tricky in PDT projects:
for php files, you need to be careful
One thing that gets me a lot is that there a lot of "invalid" places where you set breakpoints. You can put the dot there in the IDE, but the debugger won't stop at it:
blank/non-code lines
on switch statements
in some types of callbacks (for example, preg_replace)
But for breakpoints in .module files, this should be related to a setup issue.
I made the following changes to my setup:
Upgraded from php 5.2.1 to php 5.2.3
Installed the Zend debugger client in Eclipse/PDT (theoretically not necessary from what I understand, but I decided to give it a try)
Made sure that the Drupal files were fully imported into my project, not just referenced as include libraries.
I did that last step after I created a tiny test case and discovered that I could get the debugger to stop on a breakpoint in an externally included file only if that file was imported into the project, not if it was referenced as part of an include library directory.
To my mind this seems like a bug - the debugger could certainly see that the files in the include library directories were source files and it let me set breakpoints in them, so it seems that it should stop on them.
(For comparison from a separate (java) IDE, IntelliJ will let you define breakpoints in jar files as long as you tell it where the source is. Once you've defined it, it will stop on it.)
I think it was principally that last step that did the trick, so I'd suggest that anyone else with a similar problem make sure that isn't an issue in their setup first, and then try the other steps.
check whether you opened your java file in java editor mode.
ie ctrl+shift+R, in this popup check the button beside OPEN option and select java editor.
The problem of not being able to set a breakpoint can occur if you have recently created a file. You must close and re-open the file for it to be recognised as a source file that can be debugged, and to enable the code highlighting.