The future of Microsoft Enterprise Library - enterprise-library

Does anyone know something about the future of Microsoft Enterprise Library? The last version was released in October 2008; will it be in use anymore? or should I watch for another equivalent library?

Check out A Preview of Enterprise Library 5.0 Developer Notes. I don't know if they are still taking input on features for 5.0 anymore.

If you look at http://entlib.codeplex.com/, you'll see they've released version 5.0.

We've announced exploration and planning of the next version of Enterprise Library (6.0). Please read our vision and submit your input on the direction and the scope of the release.

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Is there a MAUI Map control

Is there a maui map control. If so is there a tutorial somewhere. I do not wish to use a 3rd party control, and I want to use opensteetmap. I realy do not want to use google maps.
The official Maps functionality was unfortunately cut for the current GA version. It is on the roadmap for .NET 7 which is scheduled for November.
However, that functionality will use the map which is supported on each platform, so: Apple Maps for iOS/macOS, Google Maps for Android and Bing Maps for Windows. And you specified you wanted to do OpenStreetMap.
For this there is a third-party control: MapsUI. They are working on .NET MAUI support and I think they already have a test version that has .NET MAUI support.
Update November 2022: See the new Microsoft.Maui.Controls.Maps package, released for .NET 7.
I am now using dymaptic.GeoBlazor successfully and I can recommend it.
https://github.com/dymaptic/GeoBlazor

Facebook upgrade to v2.0 before Dec. 25, 2014, is this needed if FB Unity SDK is used?

I saw this message from Facebook:
All Facebook-enabled apps will be automaticaly upgraded to API version 2.0 on April 30th, 2015. If you want to get most of the people
using your app upgraded to the latest version, you will need apps in
app stores before December 25th.
However, they haven't mentioned any need to upgrade FB Unity SDK. There's no new SDK out for Unity. Does this mean apps that uses FB Unity are not affected by this a-must upgrade? Anyone else using FB Unity SDK?
If I missed anything, please point me to the right direction. Thanks!
They just released a beta version with Graph v2.0 support today, I almost missed it because it is below the regular releases!
https://developers.facebook.com/docs/unity/downloads
There's lots of information about migration here as well:
https://developers.facebook.com/docs/games/migrate

Where in the world is Version Cue in CS5?

Just upgraded to Adobe version Cue CS5 from CS4 and now I can't see any options for turning on Version Cue server. Is this an optional install? Don't see anything in CS5 installer.
Dude Adobe CS5 discontinued Version Cue last year. See this post (http://versioncue.info/?p=40) for the history of version Cue. You won't be able to upgrade, you need to find alternatives to version Cue.
Look at this thread post : Where is Version Cue CS5?
While the Version Cue Server is no longer being offered in CS5, Adobe Drive is, and it has the ability to integrate with 3rd party DAMS, thus the checkin-checkout options in some Adobe CS5 applications will work with Adobe Drive connected to a 3rd party system. For more information, please see:
http://www.adobe.com/products/versioncue/
Adobe's plan for Version Cue : Details on Adobe's CS5 Plans for Version Cue

iPhone - iOS4 - is there a Step-by-step guide on how to upgrade OLD Apps to new SDK?

Is there a Step-by-step guide on how to upgrade OLD Apps to new SDK ?
Especially, which features from old version will not work in new one?
Creating this guide will help companies create toolkit for people who are struggling
There's no official step-by-step guide, there are however documents on developer.apple.com showing the API Differences between specific versions of the SDK.
Example: iOS 4.0 to iOS 4.1 API Differences
Besides reading & examining the changelogs yourself, you can always open your project with the new SDK. If I'm not mistaken will the compiler show warnings for deprecated API calls. After you have fixed these warnings and the project compiles without errors/warnings you should be all set and your app should run on the newer SDK version.
Remember that this could potentially break your app on older SDK versions.

iPhone app using .NET development environment?

How could I create iPhone applications using the .NET development environment?
The Mono team are working on 'static compilation' which allows mono apps to be run on a non-jailbroken iPhone. In short this works by running a cross-compiling JIT step as part of the build process to generate a native exe.
There was a demo of this at the PDC ... see Miguel de Icaza's blog.
The answer is MonoTouch From Novell - http://www.mono-project.com/MonoTouch. Beta version will be released on August 2009 and commercial released will be on September 2009.
If you just want to leverage some knowledge of c#, you can use Unity. Games developed with Unity (http://unity3d.com) use Mono with an AOT (ahead-of-time compiler) to compile mono bytecodes to ARM. (The apps created by Unity have a shell that is, in fact, a fairly conventional cocoa touch app created in Objective-C++ and XCode.) It's not a dot net app, but you can use your existing knowledge of c#.
You don't. You need Xcode on Mac OS X to write iPhone applications.
Update: 9-20-2009
This was once true. See comments below for more info.
As far as I know, Apple does not support the Microsoft .Net development environment.
At most you could hope for is installing mono on a jailbroken iphone. Not that I condone this and you do so at your own risk.
IPhone applications are developed using Objective C or Ruby.
The only supported way to develop native iPhone applications is the iPhone SDK. It runs on Mac OS X only, and supports development using the Cocoa Touch frameworks and the Objective-C 2.0 language.
There are ways to get other languages to work, they will - however - almost certainly not be accepted to the AppStore and will break with future updates. Generally it is better to use a screw driver to screw something into a hole than to thwap it repeated with a hammer attached to a 250hp motor...
You can use Third party Tool called Component Studio - iPhone . More info please see this