Facebook upgrade to v2.0 before Dec. 25, 2014, is this needed if FB Unity SDK is used? - facebook

I saw this message from Facebook:
All Facebook-enabled apps will be automaticaly upgraded to API version 2.0 on April 30th, 2015. If you want to get most of the people
using your app upgraded to the latest version, you will need apps in
app stores before December 25th.
However, they haven't mentioned any need to upgrade FB Unity SDK. There's no new SDK out for Unity. Does this mean apps that uses FB Unity are not affected by this a-must upgrade? Anyone else using FB Unity SDK?
If I missed anything, please point me to the right direction. Thanks!

They just released a beta version with Graph v2.0 support today, I almost missed it because it is below the regular releases!
https://developers.facebook.com/docs/unity/downloads
There's lots of information about migration here as well:
https://developers.facebook.com/docs/games/migrate

Related

Extract Facebook SDK v7.9.4 from Unity

I'm trying to integrate Trial Period in my game(https://developers.facebook.com/docs/games/gameroom/premium), but the FB.Arcade API is only available in SDK version 7.9.4. The only way to get this version is to download Unity with integrated Facebook, but my current version of unity (5.5.0f3) is bugged and it makes my game crash.
Upgrading to latest versions(5.6) only making things worse.
So can someone tell me how to extract Facebook SDK v7.9.4 Gameroom from Unity, or how to get 5.5.0p3 version with FB Gameroom Build target.

how to upload video using Facebook sdk 7.3 in unity?

I've tried building apps with Xcode and it has been a struggle, i then discovered unity and an entire world opened up to me. and then i released 3 games this year on the iOS apple store made in unity.
now I'm trying to build a game and this games main feature is to upload and view videos. let me call it what it is making an app with unity. why? because i know how to use unity, this is my tool.
so i headed to Facebook and download the latest SDK for unity and boy did it take me time to figure how it works. after weeks of struggle i found out that the Facebook SDK can not upload video, well at least not yet (i hope i can ask them if they could make it that the Facebook unity SDK can do everything that all the other sdk's can do, like their iOS sdk and android sdk).
the way i found out was when i submitted a bug report and asked a Facebook team member and they told me that it is not supported. i then went to check the references of the Facebook iOS sdk and compared it to the reference of the Facebook unity SDK and to my wonder the calls are not there.
so my question is how can i use Facebook sdk in unity the way that i want it to?
is there a method of using the Facebook iOS SDK in unity and not the Facebook unity SDK?
At the end of the day i would really like to push the app out on android as well hence why i added the android tag. so I'm sure if i can achieve it with either platform i can just do it for the other one as well.
please if anyone can share assistance it would be appreciated, I'm extremely serious to get this project completed i can't wait to share my idea with the world.
seems like I've confused myself. apparently one can do exactly what i want to do. The Facebook team member responded to my question I've included his exact reply for your convenience.

Which FB SDK version should I use with iOS 5?

My project uses iOS 5.1 + Xcode 4.5 in this version. All I really want to do right now is to read a wall w posts from Facebook (see below link). And I will not be using iOS 6 for now.
Before beginning with Facebook SDK I need to know a couple of things;
Which version of FB SDK should I use together with iOS 5.1?
Does the latest FB SDK "downgrade gracefully" when used with iOS
5.1?
Any good examples of the basics to get started to read FB content? (Exept the FB Dev examples)
See also: Just want to read a Facebook wall, do I need to install FB SDK?
use facebook sdk 3.1 or > 3.1. Because FBconnect is not working in latest build (ios5 or above)
try this FB here

My FBMP app can't load suddenly

7 or 8 hours ago, my facebook FBML application can't load, it doesn't show any error, it can be a facebook problem? I didn't modify any file for the application crash.
Thanks!
Mikel.
It can be a related issue https://developers.facebook.com/bugs/182705755149358?browse=search_4ec3beea8af119f67451579.
By the way you should have a look on their roadmap https://developers.facebook.com/roadmap they'll deprecate FBML on January 1, 2012.
Regards,
Guess require_login() is a part of old PHP SDK which uses legacy auth
From yesterday FB has dropped fb_sig_xxxx params, which are used for legacy auth.
We are also facing the same issue with Java client.
It is the time to upgrade to oAuth.
Migrating to PHP SDK 3.0 should help.

iPhone Facebook Graph API library

Is there an library for the iPhone using the new Facebook Graph API yet?
This library is great: http://www.capturetheconversation.com/technology/iphone-facebook-oauth-2-0-and-the-graph-api-a-tutorial-part-2
I am using it with great success in a current iPad project.
Update: Author just posted code to github: http://github.com/reallylongaddress/iPhone-Facebook-Graph-API
Update: Please check https://github.com/reallylongaddress/iPhone-Facebook-Graph-API/issues/4 if you find post to FB crashing while using code
Not that I have seen and trying to write something myself has been without success. I am VERY disappointed with Facebook and there lack of support in this area especially since they want developers to move over to the API, however iPhone developers are SOL at the moment which is a shame since using their current SDK is a pain in the ass with all of their callbacks and delegates. It is not very clean at all.
FB Graph API SDK for iPhone is rumored to be released during WWDC. Android SDK is already officially announced (but not released, yet).