iPhone app: recover view after didReceiveMemoryWarning - iphone

The app in question has a MainView->ModalView pair. The ModalView is shown via UIModalTransitionStyleFlipHorizontal. In case of didReceiveMemoryWarning, MainView is dumped (since it is not visible) and the app stays "alive" but when you flip back there is a (very) short period of time when the screen is blank (since the modal dialog is returning to a now-deallocated view). When the animation transition is over, MainView is regenerated and all is ok.
I just would like to somehow regenerate MainView before returning from ModalView (in case of a memory warning).
Is this a good idea? Am I doing something wrong as far as the warning is concerned?
Thanks

You might want to try to reload your MainView, before you start the flip, so that there is no blank screen to wait for. That does mean that your flip will be delayed, but maybe that is better?
If you want to reload your MainView before you head to it, try to access MainView like this
if (MainView)
....
if the MainView is a view or like this
if (MainView.view)
.....
if the MainView is a view controller. What the access of the view does is to force a reload of that view from the NIB, or loadView.

You can also choose to ignore the memory warning by commenting out the section in DidReceiveMemoryWarning - do at your own risk though :)

Related

why only viewWillAppear called on navigation back

I have doubt need to be clear.. I have stack and a navigation controller.now when the stack loads the viewDidLoad viewWillAppear viewDidAppear will be called. when i click some button then this button push me to the new stack , now new stack gives me the option of the back..now when i click on the back of the navigation controller..why only viewWillAppear will be called ..why not viewDidLoad and not viewDidAppear
Stack is Last In First Out (LIFO), so when you push new view controllers to the stack, previous viewcontroller will not get destroyed( and they remain in memory). When you pop back, there is no need to recreate the Viewcontroller since it is already in memory. So only viewWillAppear gets called.
As to why viewDidAppear doesn't get called in this case, I cant remember where I have read this, but viewDidAppear gets called after your UIViewController's view was added to the application's UIWindow heirarchy. And this process is done before the UIViewController is shown for the first time.
viewDidLoad only called when viewControllers views are loaded into the memory. It will be done when
the first time the view is needed to be shown
sometimes when viewController needed to be reloaded again, because
it is purged from memory for some low memory reason.
In your case, when you pop back, the viewController is already loaded, so no need to call viewDidLoad again.
Full life cycle of ios ui explain here.
http://www.verydemo.com/demo_c134_i4568.html
Note By Abizern from comment: this is true for iOS5 and earlier. iOS6 does not unload views anymore.
First of all, nice question #user2102546. Checkout here the perfect reason for your query.
viewDidLoad only gets called if view controller's views were unloaded, and need to be reloaded.
Normally, if you use a navigation controller, and go back to a previous view with one of the pop methods, viewDidLoad does not get called again, because the view are not unloaded yet.
However, the system can unload the views of any view controller when it is not frontmost in order to free up memory, so viewDidLoad can get called any time a view controller is about to be presented. You need to write your code to respond correctly to the different events.
Enjoy Programming!!
I don't have a complete answer for you but I hope this helps.
viewDidLoad is a callback for modifying a view after the load event has happened. In your case, the view has already loaded. The fact that it is not in view doesn't mean it has been unloaded from memory.
viewDidAppear: While I don't know why this event isn't firing and would be happy if someone else would fill in the gap.

How to release entire UINavigationController

I have an iPhone application, and I have included a virtual "timeout" for being in the background. When it enters the background, I make a timestamp. When it re-enters, i compare the current time to the timestamp. This all works great.
What I want is for the application to basically reset like it was just launched. Everything in my application lives inside of a UINavigationController, so I thought I could just release it and everything inside, then reallocate it and start over. Is there a right way to do this? I have a feeling that if i just "release" the UINavigationController, all of the ViewControllers inside will just leak into memory.
You can just release your UINavigationController, and if your ViewControllers are only retained by your UINavigationController, which should be the case, then they will also get deallocated.
You may reset your model data manually and then return to start screen of your app by
[self.navigationController popToRootViewControllerAnimated:NO];
To do this in a sensible way you need to reset your controllers and data model to the state you want (e.g. as if your app was just launched). I'd also do this in a way that looks natural for your users. Something like the following:
Load a splash screen view (or something temporary) in the main app window.
Release your navigation controller (more generally, release the top level controller owning the view previously added to the window). this will release all associated controllers and views assuming you haven't retained them anywhere else.
You may also need to handle any modal views that were displayed when your app went into the background. You can either dismiss them automatically when the app goes into the background or keep state around to dismiss them when the app resumes and you are resetting it).
Reset your data model to the state you want
Recreate your navigation controller and add it back to the window and release the temporary splash screen.

Subviews disappearing from UIViewController

I have application with multiple UIViewControllers using navigation controller. UIViewController contains tableView, searchbar (that I can show/hide) and toolbar. All of this is added as subviews to its view. All this subviews are created after UIViewController is initialized and their content depend on UIVievController's content.
It works fine expect one problem. When I play with my app a little, move back and forth, open some modal views etc sometimes after navigating back to my root VC all it's subviews dissapear and all I get is white screen.
I double checked all my code and I can't find source of problem (I certainly don't remove them myself). I wasn't able to find exact patern how to reproduce this, it seems random. Any idea why iphone would remove my subviews from VC? I would post some code, but I don't want to put it all here and I am not sure which part is important, so if you wish to see some, let me know
Add your views in loadView or viewDidLoad: when viewDidUnload is called, the view is released, so they need to be created again when the view is shown again.

IPhone - Which View Controller methods to use

I'm trying to figure out what logic should go into the different UIViewController methods like viewDidLoad, viewDidAppear, viewWillAppear, ...
The structure of my app is that I have a root view controller that doesn't really have a view of its own, rather it has a tab view controller and loads other view controllers into it. But in the future, it may have to load other view controllers instead of the tab bar controller depending on app logic.
My main question is, what do people usually put into the viewDidLoad, .... methods.
Currently I:
viewDidLoad - setup the tab bar controller and set its view to the view controller's own view
viewDidAppear - check if user has stored login info
if not - present with login
if so, login and get app data for first tab
I'm trying to figure out now if my logic for setting up my tab bar controller should go into loadView rather than viewDidLoad.
Any help would be great. Small examples found on the web are great, but they don't go into detail on how larger apps should be structured.
You should not implement both -viewDidLoad and -loadView; they are for different purposes. If you load a NIB, you should implement -viewDidLoad to perform any functions that need to be done after loading the NIB. Wiring up the tabbar is appropriate there if you haven't already done it in the NIB.
-loadView should be implemented if you do not use a NIB, and should construct the view.
-viewWillAppear is called immediately before you come onscreen. This is a good place to set up notification observations, update your data based on model classes that have changed since you were last on screen, and otherwise get your act together before the user sees you. You should not perform any animations here. You're not on the screen; you can't animate. I see a lot of animation glitches due to this mistake. It kind of works, but it looks weird.
-viewDidAppear is called after you come onscreen. This is where you do any entry animations (sliding up a modal, for instance; not that you should do that very often, but I was just looking at some code that did).
-viewWillDisappear is called right before you go offscreen. This is where you can do any leaving animations (including unselecting tableview cells and the like).
-viewDidDisappar is called after you're offscreen (and the animations have finished). Tear down any observations here, free up memory if possible, go to sleep as best you can.
I touch on setting up and tearing down observations here. I go into that in more depth in View controllers and notifications.
viewDidLoad will be called once per lifetime of each UIViewController's view. You put stuff in there that needs to be set up and working before the user starts interacting with the view.
viewDidAppear is called whenever the view has appeared to the user. It could potentially be called more than once. An example would be the root screen of an app using a UINavigationController to push and pop a hierarchy of views. Put stuff in there that you'd want done every time. For example, you might want to hide the UINavigationBar of the root screen, but show it for all subscreens, so you'd do the hiding of the bar here.
Therefore, you'd put your logic for setting up your UITabBarController in viewDidLoad, since it only should be done once.
Regarding your app, is there a reason why you don't just make the UITabViewController be the controller loaded by your app delegate? It seems that you have a level of indirection in your app that you may or may not need. It's probably better to simplify it now, and refactor later if you need something more complex.

iPhone viewDidAppear stops firing after loading/dismissing a modal view

I'm starting to go a little crazy with this one.
I have an iphone application with a somewhat complex view structure it is a tabbed application with either a view controller or a navigation controller on each tab.
The main controller for one tab uses the viewDidAppear callback to reload any data that has been modified since the last time it was displayed and this behaves fine in most cases. The issue I have run into is that when I navigate in subviews(within the same tab) using the standard navigation controller push/pop mechanism the viewWillAppear and viewDidAppear on the main view always fire when I navigate back to it.
However if I load a modal view controller and then dismiss it, the viewWillAppear continues to fire but the viewDidAppear stops firing.
I am almost certain that this is tied to the need to manually call these callbacks on the modal controller but I cannot find the reference info on how to do this correctly. (I only see this viewDidAppear bug on the hardware, in the simulator it works as I'd expect)
If you need further clarification let me know and thanks for any input.
Yes, this is how it works. You are better off switching to using viewWillAppear.
This has the added advantage of updating the data before the screen is redrawn.
viewDidLoad should be used for one-time setup operations:
Setting titles
Instantiating subviews, content arrays
Anything else related to the infrastructure of the view in question
After that, use viewWillAppear: to do anything related to refreshing data. You shouldn't have to call any of the viewDid/viewWill methods manually – that's handled by the innards of UIView. viewDidLoad won't fire after you dismiss a modal view controller because, more than likely, the view never unloaded. viewDidLoad fires fine when you're navigating the a view controller stack since the new views need memory, requiring other views to unload, then be reloaded when they reappear.