i have few questions regarding flash components in iphone
I would like to know if a safari browser in iphone can play a flash component(swf file).
Do i need to download a plugin for safari ? If so will the plugin update the existing safari browser or will it be another standalone application which plays the swf file in the safari browser? same doubt i have with mozilla browser in iphone.
I have a swf file .Will i be able to embed that to a native application in iphone.
I saw that iphone flash application can be developed and such applications are present in app store.If so which version of adobe flash has that capability ? (cs4 or cs5)
The Flash plugin is not available on iPhone, and will certainly never be...
You might take a look at Adobe Flash CS5, which will be able to create native iPhone apps from AS code.
http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/
You might be able to embed a Flash SWF into your app using Hirameki. Still not ready for market, but it plays Flash animations directly from a SWF file inside a native app.
http://flash-on-iphone.com/demo
Related
I had developed a mobile application for realestate company. They have a website and every thing are loading from the website. Now, they wants to add a virtual tour feature to their website. We are looking for a solution that be useful for both website and mobile platforms.
After many consults I thing making virtual tours with flash is a good item but there is a big concern. Do we can download swf files from internet and then user play them on the ios applications?
I heard that ios do not support swf files on their applications and even reject application with swf files. Is it true?
The scenario that I imagine is downloading swf virtual link from web and playing it under a tab at iphone and ipas. Is that possible and valid under ios ?
Thank you
Even Adobe themselves have given up on Flash on mobile devices.
http://blogs.adobe.com/flashplayer/2012/06/flash-player-and-android-update.html
We announced last November that we are focusing our work with Flash on PC browsing and mobile apps packaged with Adobe AIR, and will be discontinuing our development of the Flash Player for mobile browsers.
Android and iOS devices have no Flash playing capability, period. While you can author native apps using Adobe's tools, that's an entirely different and isn't going to be an option on a website.
I have some flash files and i need to integrate those files in iPad app. i searched lot but everyone's answer is
- iOS will not support flash.
- even if you integrate flash files app store will not accept.
But my app is not for app store this is an enterprise app. Instead of integrating flash files we can do all the animation in our objective-c itself. But client is demanding to integrate flash files in iPad app. Is there any alternate solution. Please guide me.
Sure you can run Flash apps on iOS, you just have to build them using AIR:
Adobe AIR is a cross-platform runtime that enables you to use your
existing Flash/ActionScript or HTML/JavaScript development skills and
tools to build and deploy applications, games, and videos outside the
browser and on mobile devices.
Here is the specific resources page on how to build Flash ActionScript 3 apps targeting any iOS device.
The beauty of AIR is that if the code of your app is well organized, you can reuse most of it for any build being it for Android, iOS, Blackberry, or even a desktop app (windows and macosx) or the web.
Hybrid way:
Flash to html5 conversion then open HTML document using webview
Google swiffy:
Swf to HTML 5
Note:
maximum of 1 mb only be converted at present
Link:
click here
Adobe wallaby:
Fla to HTML 5
Note:
At present cs5 only supported.the lower versions have to be resaved in cs5 to convert.
Link:
click here
Native way:
Adobe air:
One could run actioscript flash content directly in ios devices.
Note:
At present you could make stand alone ios apps only you can't integrate with existing app.
Link:
click here
It is a detour only, but you could install the Photon browser and call it from your app.
I am new to the iPhone development, I need to develop application in which I can load SWF files (shock wave file). I have done lots of research but I couldn't get it to work. How do I load it on the iPhone ? if it's not possible, what alternatives do I have ?
There is no Flash player on iOS and no other solution to play Flash in your app. However, you might want to look into Adobe AIR for iOS which is able to produce iOS apps.
The iPhone doesn't support flash.
iOS Doesn't support Flash so you won't be able to launch a swf. If you have the source for the SWF you could consider building an ios app through Flash CS5+. Also, you could try porting it to haxe, which is very similar to actionscript and should allow you to build for both Android and iOS at once.
As I know there is no such application (expect Frash, which is only available on jailbroken iPhones) which can load SWF Files on an iPhone.
The only way you can go is to convert that file in an iPhone readable format, which I can't recommend as the results are normally horrible.
Otherwise I suggest to recode the behaviour of that SWF File in Objective C or something similar to that.
There is no Flash player in iOS. Even more – it is forbidden by Apple iOS Developer Agreement to deploy them (and other technologies where you may use an app to execute another executable code of any kind (SWF, Java, AIR, etc.) on iOS devices.
You can also make your own flash player.
I know we can generate swf file by creating action script project in flex sdk and also using cs5 we can create swf file. I want to create swf files for running in mobile devices like android,iphone. What is the best approach to create a swf file that runs in both android and iphone. I am very new to swf technology. please guide me.
thanks.....
Flash is not supported in iOS so there is no way of showing it on iPhone or iPad.
Take a look at Google's Swiffy Project it allows SWF to HTML5 conversion, allowing the content to be displayed on iPhone.
I want to integrate flash in my iPhone application so is it possible to integrate?
You can write apps in Flash that will run on the iPhone by using the Packager for iPhone. It only works with Flash and not Flash Builder. Adobe just released a revision after Apple changed its SDK license again so that it can run. Note that to run on the iPhone your app has to be compiled by Flash to a native iPhone app. You can't run just any SWF.
Also yesterday Adobe announced AIR 2.5 which claims to let you program for one runtime (AIR) and target multiple platforms including iPhone and iPad. The release notes explain that they will be updating their Packager to work with AIR 2.5 for feature parity with AIR 2.5 for Android.
There is an application called Packager for iPhone from Adobe, which can be used to make iPhone app from Flash. I never used it though, but I think you should give it a try.
No.
Adobe Packager appears to only be able to create entire apps, not library code that will integrate inside a larger app. There also is no complete Flash interpreter in a form that you might be able to bundle with your app (although there appear to be a few open source projects that claim to run a limited subset of Flash). Thus there is no way to integrate Flash into a larger iPhone application that will run offline.
Online, you might be able to run a Flash application remotely on a server, and serve the graphic results to an iPhone app using something like the VNC protocol.
A new parser called hiramkei will soon be available for adding Flash animation SWF files into Xcode projects for iPhone. Here is the site http://www.flash-on-iphone.com/demo