Installing app on Devices(iPhone/iPod) - iphone

I have developed an application for iPhone and iPod touch. Now i want to install that app on the device. I have created a provisioning profile for the particular device.
My query is that, now to install the app on a device I have to add the provisioning profile of that device to xcode and after selecting the developer in build option in project info pane i build the project and send the build and provisioning profile to the user.
Is there any to install the app without doing the above task of building the project with the provisioning profile.
Means i have a build of an app and a newly downloaded provisioning profile. I will send the user both build and profile in a zip file. will the user be able to install the app on his/her device?

Thats a bit of a confusing description, but I think the answer is yes. I normally ZIP the app before sending. The user must install the profile then the app by draggin into applications in iTunes (windows) or just ot iTunes on the Dock (Mac)

Related

iPhone App failed to install

Through the safari browser , I have added one of my org device UDID in the Developer account. Now I am trying to install one of custom application using iTunes to that device. But App failed to install.
I am able to see in the Developer account that , under the profiles , it is showing 0.
Why I am unable to install the app in the device.
The same scenario I tried with iPad , But It got installed. Can anyone tell me what could be the reason ??
What you need to do is sign the Application with an Adhoc_Distribution Profile and include your iPhone as well as any other devices you want to deploy your application on.
To create the profile, go to provisioning portal, select Provisioning from left, then choose distribution tab. From there select Adhoc_Distribution, select proper AppID and add the devices you want to deploy application upon.
Download the profile and follow these steps..
http://diaryofacodemonkey.ruprect.com/2011/03/18/ad-hoc-app-distribution-with-xcode-4/
Then use the iTunes to install the Application on required devices.

IPhone Ad-hoc distribution sync error

I am working on an iPhone application for a customer. After the development will be finished the application will be on the Apple Store, but meanwhile during its development, on a regular basis the customer wants to see and install the application on his own phone to check the current status of the development.
-I went to the provisioning portal registered my customer's device udid and added to my application's provisioning profile.
-I downloaded the provisioning profile and installed it.
-I then built the ipa and sent it to my customer.
SHouldn't this be enough?
The customer is experimenting a sync error. He can import the ipa inside itunes but at the end of the sync he receive this error alert on his iphone.I tested this ipa file on two other iphones and is working (both registered and one is ios 5.1 and the other 5.0.1)..Where should I check for misconfigurations?
I'm running the latest xcode version 4.3.1
Make sure you build with the distribution provision. I use a new Xcode build configuration for this (called Ad Hoc) and I make sure my archive build uses this new build configuration. The customer will need a copy of this distribution provision (which he double clicks), and you send him the ipa file. He drags this into his iTunes library and he is then able to install the app to his device.
Sometimes the provisioning profile needs to be installed on the device separately. I encountered this problem once with my team member who had Windows.
Just send your customer the profile and ask to install it on the device.
You may need iPhone Configuration Utility to install the profile on the device.

how do I give a provisioning app to another person?

I have a developed an iphone application. The web service was developed by someone who is remote and does not have a developer account / xcode etc. He does have iTunes though.
Is there a way for me to allow his iphone to install the application without him having to create a developer account, have xcode etc? A way to make the application available to his iTunes would be ideal.
Is this possible?
Many thanks,
Fidel
Get his iPhone device UDID. Then create a distribution profile for ad-hoc distribution and add his UDID to the profile. Create a distribution build of your app and sign with that distribution profile. Send over the build .app and the .mobileprovision (provisioning profile) to him. He will have to install the profile first via iTunes (drag and drop to Library section and then sync) and then similarly he can install the app once the profile is successfully installed.

How do I test my app on iphone

I am university student, and i received from school an invitation to apple developer which i created an account and joined the group. I downloaded and installed the "WWDR intermediate certificate" and installed it, also noticed that they added my device in the provisioning profile.
From here I am lost, were I am not sure what is the next steps I should do
Login to the Member Center
Go to the provisioning portal
Create a developer certificate (different from a distribution cert, which you'll need for AppStore release)
Create an App ID (and add a device, if you're doing an ad hoc app)
Create, download, and install a provisioning profile
Plug your iPhone into your Mac
Build your Xcode project for the device (instead of for the simulator)
In the developer portal you should:
Enter your app and give it a name.
Add the app to a provisioning file.
Download the provisioning file
Drag that file into Xcode.
In the organizer-window in Xcode - add the provisioning file to your phone. This might not be necessary since Xcode can automatically download a team provisioning file.
That was from the top of my head. Try search for a guide or tutorial for it, there's plenty of them :)

Loading iPhone development apps on iPhone using Windows

I have an iPhone app prototype and I can't get it on my iPhone from Windows. The application shows up in my iTunes and my phone syncs properly (there is no message) but the app doesn't show up on my phone. (the prototype also has my UDID built in). Are there any other issues that could be happening? Please help!
Use the iPhone Configuration Utility. Make the Distribution Certificate on your Mac (create a signing request, upload to portal, download certificate, install in keychain), then create a Distribution Provisioning Profile in the portal of an Ad-Hoc type, signed with your Distribution Certificate, tied to an App ID and selected devices. After that, Build and Archive a binary (ipa) of your app in Xcode with that Distribution Provisioning Profile, then 'Share' it in the Xcode Organiser. That ipa can now be added to the Configuration Utility in either OS X or Windows and installed on any device that was selected when creating the Ad-Hoc Distribution Provisioning Profile.