I have a developed an iphone application. The web service was developed by someone who is remote and does not have a developer account / xcode etc. He does have iTunes though.
Is there a way for me to allow his iphone to install the application without him having to create a developer account, have xcode etc? A way to make the application available to his iTunes would be ideal.
Is this possible?
Many thanks,
Fidel
Get his iPhone device UDID. Then create a distribution profile for ad-hoc distribution and add his UDID to the profile. Create a distribution build of your app and sign with that distribution profile. Send over the build .app and the .mobileprovision (provisioning profile) to him. He will have to install the profile first via iTunes (drag and drop to Library section and then sync) and then similarly he can install the app once the profile is successfully installed.
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I have a problem, I've got ad-hoc distribution povisioning profile. I have done all procedure
product/archive and there are only two buttons validate and distribute and NO share button.
What to do? I followed this tutorial http://diaryofacodemonkey.ruprect.com/2011/03/18/ad-hoc-app-distribution-with-xcode-4/ But there no button share.
I tried to click distribute then chose save for enterprise or ad-hoc distribution then saved it but ipa file doesn't work on IPhone(.
Please help me.
I will try to make it simple for you:
Collect UDID for each iPhone/iPad you have then login to the provisioning profile and open the Devices page and add them.
Generate distribution certificate from the provisioning portal
Create new APP ID with bundle ID
Create ad-doc dist. profile
login to iTunes Connect and create the App details
download and install the ad-hoc profile and the certificate you generated.
configure your xcode project to referee to the bundle id and sign the build with the profile you just installed.
archive the project and distribute it through www.testflightapp.com or just send the ipa file to the testers so they can install it through iTunes.
TestFlightApp will make your life easier and save you time telling the testers how to download the ipa through the itunes.
Do you have the UUID of the device you are trying to install to registered to your developer account and added to your ad-hoc provisioning profile?
Is the build configuration used for archiving set to use this provisioning profile?
When you archived to a .ipa, did you try to install it through iTunes?
I am university student, and i received from school an invitation to apple developer which i created an account and joined the group. I downloaded and installed the "WWDR intermediate certificate" and installed it, also noticed that they added my device in the provisioning profile.
From here I am lost, were I am not sure what is the next steps I should do
Login to the Member Center
Go to the provisioning portal
Create a developer certificate (different from a distribution cert, which you'll need for AppStore release)
Create an App ID (and add a device, if you're doing an ad hoc app)
Create, download, and install a provisioning profile
Plug your iPhone into your Mac
Build your Xcode project for the device (instead of for the simulator)
In the developer portal you should:
Enter your app and give it a name.
Add the app to a provisioning file.
Download the provisioning file
Drag that file into Xcode.
In the organizer-window in Xcode - add the provisioning file to your phone. This might not be necessary since Xcode can automatically download a team provisioning file.
That was from the top of my head. Try search for a guide or tutorial for it, there's plenty of them :)
WHats the easy way to accomplish this ..??
I am developing an iphone app and have also got my app installed in my ipod touch. I showed it to a friend of mine and he wants me to install in his ipod touch. I loaded the xcode project in his mac and everything works fine. Now I need to make this app run on his device. How can I do this ..???
For some reason I don't have access to the my personal mac through which I installed on my device.
Also his device is not sync to his itunes and he does not want to sync it.
See Installing Apps Wirelessly. Don't worry about the enterprise account requirement, that's not necessary any more.
You'll need to register your friend's device in the Provisioning Portal and digitally sign the app with a provisioning profile that references that device.
Your friend's device needs to be added to your provisioning file. If your friend's device UDID is not registered with your developer account and not in the provisioning file, then it won't install.
You will need access to your personal Mac for your Developer certificate and/or the private key for your Developer certificate.
Then after you add your friend's iPhone's UDID in the iOS Developer Portal, you can create a mobileprovision that will allow you to build an app that can be be installed on this iPhone.
You can sync this app and the mobileprovision file to the iPhone via iTunes, or slightly more complicated if you don't want to sync, put on a server with the mobile provision packaged in an appropriate format for wireless installation.
I have an iPhone app prototype and I can't get it on my iPhone from Windows. The application shows up in my iTunes and my phone syncs properly (there is no message) but the app doesn't show up on my phone. (the prototype also has my UDID built in). Are there any other issues that could be happening? Please help!
Use the iPhone Configuration Utility. Make the Distribution Certificate on your Mac (create a signing request, upload to portal, download certificate, install in keychain), then create a Distribution Provisioning Profile in the portal of an Ad-Hoc type, signed with your Distribution Certificate, tied to an App ID and selected devices. After that, Build and Archive a binary (ipa) of your app in Xcode with that Distribution Provisioning Profile, then 'Share' it in the Xcode Organiser. That ipa can now be added to the Configuration Utility in either OS X or Windows and installed on any device that was selected when creating the Ad-Hoc Distribution Provisioning Profile.
I have developed an application for iPhone and iPod touch. Now i want to install that app on the device. I have created a provisioning profile for the particular device.
My query is that, now to install the app on a device I have to add the provisioning profile of that device to xcode and after selecting the developer in build option in project info pane i build the project and send the build and provisioning profile to the user.
Is there any to install the app without doing the above task of building the project with the provisioning profile.
Means i have a build of an app and a newly downloaded provisioning profile. I will send the user both build and profile in a zip file. will the user be able to install the app on his/her device?
Thats a bit of a confusing description, but I think the answer is yes. I normally ZIP the app before sending. The user must install the profile then the app by draggin into applications in iTunes (windows) or just ot iTunes on the Dock (Mac)