Has anyone established GameKit connectivity between an iPhone app running on an iPad and an iPhone app running on an iPhone? I tried the GKTank example and they won't connect. The iPad throws a "Error: 30509 -- Bluetooth not available.." error when trying to connect.
Have you turned on Bluetooth on the iPad? There's a switch in Settings, it's off by default.
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I'm trying to test whether I am using gamekit properly using a simulator. Is it possible for a simulator running my code to detect an external ipad or iphone if they are with in range using the gamekit?
A GameKit app in the simulator can connect to a version of it on the iPad/iPhone/iPad if both are on the same Wireless LAN.
I want to be able to test my app while walking around my house, wirelessly. Can you connect the iphone to xcode thru wifi?
No. To load and debug you must use the USB interface.
Not able to connect iphone simulator to iphone device in bluetooth gamekit application (iPhone SDK) ?
same bluetooth application is installed in both simulator and device, when i am trying to connect device with simulator (via bluetooth), in simulator side(mac system) i am able to get device, but when i select that device, app saying that "Waiting for ******* iphone.." and then after some time, message appear like "Connection Lost". I mean, i am not able to connect iphone simulator to iphone device (via bluetooth).
How to solve this issue ??
The iPhone Simulator cannot connect to a device through Bluetooth. From the Game Kit Programming Guide:
Bluetooth networking is not supported
on the original iPhone or the
first-generation iPod Touch. It is
also not supported in Simulator.
I developed one Bluetooth application. I mean, I got it from Internet. Could I test this application in my simulator?
When I execute this application in simulator, it is showing only one message box:
LOOKING FOR OTHER iPHONE OR iPOD TOUCH
My computer is mini Mac. There is Bluetooth. If we test it in my iPhone, does it work fine? Please help me.
The simulator does not have bluetooth support.
Bluetooth networking is not supported on the original iPhone or the first-generation iPod touch. It is also not supported in Simulator.
please refer it
http://developer.apple.com/library/ios/#documentation/NetworkingInternet/Conceptual/GameKit_Guide/GameKitConcepts/GameKitConcepts.html
I have two questions:
I want to trasfer data between iPhone and another Bluetooth device. It may be iPhone, iPod touch or any other mobile, like Nokia, Samsung or any PC. Is it possible in iPhone programming? If yes, please give me guidelines.
Can we test Bluetooth applications in iPhone simulator?
No we can't test bluetooth in simulator. for testing we need minimum ios 3.0 version
iPhone Bluetooth Does Nothing But Calls