I have two questions:
I want to trasfer data between iPhone and another Bluetooth device. It may be iPhone, iPod touch or any other mobile, like Nokia, Samsung or any PC. Is it possible in iPhone programming? If yes, please give me guidelines.
Can we test Bluetooth applications in iPhone simulator?
No we can't test bluetooth in simulator. for testing we need minimum ios 3.0 version
iPhone Bluetooth Does Nothing But Calls
Related
I want to develop a toy car, which I can use iPhone to control it. My toy car has a bluetooth interface. So I am wondering is it possible to connect to it from my iPhone. The toy car is not a MFi (made for iPhone/iPod/iPad) program.
My iPhone mode is iPhone 4S.
If not possible, is there any alternative way?
Without joining Apple's Made for iPhone (MFi) program, your choices are really WiFi or Bluetooth LE. WiFi is more power-hungry and, unless you're very careful in your chip selection, can be difficult to implement. Bluetooth LE is only supported by iPhone 4S and the new iPad (i.e. 3rd-gen); it's likely to be supported in future iOS devices, such as the new iPhone and much-rumoured 'mini' iPad.
Just Bluetooth 4.0 isn't enough, from my understanding, it needs to be Bluetooth 4.0 LE (the low-energy variant). Support for such devices is provided in the iOS 5.0 SDK and later with the CoreBluetooth framework. See Apple's documentation on the CoreBluetooth framework [free developer registration required].
Trying to get iPhone / iPad / iPod Touch to connect to a generic Bluetooth Device.
Works for Windows 7 Bluetooth / Android Bluetooth / Mac Laptop Bluetooth, but does not seem to work with any of the Apple iOS devices.
I assume that this is an Apple decision to limit the user of Bluetooth Devices to only the devices that they seem "correct". So just want to make sure this is the case.
What is the generic bluetooth device ? and what bluetooth profile does it use ?
Devices connect only with compatible devices which have the compatible profile, not all devices support all profiles.
In Addition with iOS if you are using SPP there is additional requirement to develop as per the Apple MFi guidelines.
If you have a Bluetooth 4.0 Low Energy device, you can do it using the new Core Bluetooth framework (assuming you have an iPhone 4S). Otherwise, as noted, only approved devices will connect.
I want to develop iOS application that is a remote cotrol via bluetooth for the specific product. I try to research related methods for iOS programming, but most people almost said is impossible in iOS. I know iOS allow communication between iOS devices and iOS devices via bluetooth and also support some bluetooth control iOS. But I want to develop iOS application that can control non-iOS device via bluetooth.
It is possible - The non iOS device must be an apple approved accessory or MFi Compliant
It is possible if Jailbreaking is an option: you can use BTstack.org to use RFCOMM & L2CAP to talk to remote Bluetooth devices.
Not able to connect iphone simulator to iphone device in bluetooth gamekit application (iPhone SDK) ?
same bluetooth application is installed in both simulator and device, when i am trying to connect device with simulator (via bluetooth), in simulator side(mac system) i am able to get device, but when i select that device, app saying that "Waiting for ******* iphone.." and then after some time, message appear like "Connection Lost". I mean, i am not able to connect iphone simulator to iphone device (via bluetooth).
How to solve this issue ??
The iPhone Simulator cannot connect to a device through Bluetooth. From the Game Kit Programming Guide:
Bluetooth networking is not supported
on the original iPhone or the
first-generation iPod Touch. It is
also not supported in Simulator.
I developed one Bluetooth application. I mean, I got it from Internet. Could I test this application in my simulator?
When I execute this application in simulator, it is showing only one message box:
LOOKING FOR OTHER iPHONE OR iPOD TOUCH
My computer is mini Mac. There is Bluetooth. If we test it in my iPhone, does it work fine? Please help me.
The simulator does not have bluetooth support.
Bluetooth networking is not supported on the original iPhone or the first-generation iPod touch. It is also not supported in Simulator.
please refer it
http://developer.apple.com/library/ios/#documentation/NetworkingInternet/Conceptual/GameKit_Guide/GameKitConcepts/GameKitConcepts.html