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Can anyone here recommend any good books for getting my head around Core animation?
I've been through the Apple docs and while I'm sure it's all there, I haven't been able to grok Core Animation yet... Is there an a good example I've missed? or some starting document I've overlooked?
If not are there any good books out there on Core Animation... the few hits I've gotten while looking on Amazon don't rate anything too high, mostly MacOSX little iphone.
Thanks in advance for any suggestions
In addition to the books suggested by Alex and nevan (of which I'd recommend Marcus Zarra and Matt Long's newer Core Animation book, given its greater quantity of iPhone coverage), I taught a class on iPhone Core Animation recently. The video for that class can found on iTunes U. My class notes, with detailed coverage of Core Animation, can be downloaded here (in VoodooPad format).
I also gave a presentation on Core Animation at the recent iPadDevCamp in Chicago, for which the slides and sample code can be found here.
Core Animation: Simplified Animation Techniques for Mac and iPhone Development explains it nicely.
I liked some of this Pragmatic Programmer book.
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I am new at Programing and to Swift. I understand the basic syntax and how to do all the common things from reading Apple's "The Swift Programming Language". But I cannot find any good documentation with examples and beginner explanations on implementing iOS Background app refresh. I have tried many Swift tutorial websites, I've turned to Google, and even searched through Apple's own web documentation, and have so far haven't had success. How does one go about implementing Background app refresh in an iOS app (using Swift)?
It depends on the type of learner you are. There are plenty of valuable resources I can recommend you. To mention a few:
Swift Programming: The Big Nerd Ranch Guide (2nd Edition)
A book that contains well explained Swift concepts where authors reinforce what you learned throughout practice and challenges at the end of each chapter. Highly recommended.
Swift 3 Essential Training: The Basics
A course from Lynda.com with high reputation in which they explain professionally Swift concepts through examples. Personally recommended.
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Is there a good third party framework available for creating animated charts and graphs on iPhone or iPad?
I'm looking to do something similar to what FusionCharts provides. How could I achieve this?
You can actually use FusionCharts from your iOS project with a webView to render the charts.
Take a look at this: http://www.fusioncharts.com/labs/iOS/FusionCharts_iOS_Nov2011.zip
Also, another very good library (free!) to work with JSON, JS, web services, etc is DHTMLX Touch: http://www.dhtmlx.com/touch/.
Good luck!
UPDATE: I just found this framework: http://www.shinobicontrols.com/
Native API for iOS. Amazing performance.
hey this will be helpful core Plot
There are several commercial tools for iOS charting, some of which have interactive features.
ShinobiControls - which has many interactive features as shown in this video.
www.threedgraphics.com
iPhone Charting Library for iPhone Objective-C
Full Disclosure - I work for Scott Logic, which is the parent company of ShinobiControls
You can try a POC sample created using FusionCharts from http://www.fusioncharts.com/labs/iOS/FusionCharts_iOS_Nov2011.zip.
SwiftCharts has many animated examples and allows to create custom views/animations as well.
(Disclosure: I'm the author)
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I would like to build a music bisualiser for the iphone. I have development experience but not on the iphone platform. Can anyone recommend any books worth buying to get started...?
You can refer Apple's Documentation to begin with.There are a lot of forums and blogs to refer from once you have started development and want to refer on a particular topic.
You can use "Head First iPhone Development" as the first book to begin with programming in iPhone.
Cheers
I started with this:
http://www.amazon.co.uk/Beginning-iPhone-Games-Development-Professionals/dp/1430225998/ref=sr_1_1?ie=UTF8&qid=1296645855&sr=1-1-spell
and this:
http://www.amazon.co.uk/Beginning-iPhone-Development-Exploring-SDK/dp/1430224592/ref=pd_bxgy_b_img_c
For books and video for beginners, take a look at this post, pay attention to the 1st and 2nd highest voted answers, Are there any better videos that the stanford iphone series?
I'm an experienced (30+ years) architect/developer/etc. (C,C++,windows, linux, wxWidgets), but I had absolutely no Cocoa, Mac, Iphone, Objective-C etc. experience, and I got started on iPhone programming with:
Beginning iPhone 3 Development:
Exploring the iPhone SDK by Dave Mark,
Jeff LaMarche
I really liked it. I repeatedly referred to it while developing my first few apps, and before I knew enough to use the Apple documentation effictively.
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Hello any one knows a good tutorial where i can find a pointer to fire/flame effects on the iphone. i know i will have to use opengl but got no clue where to start.
Cheers.
You would probably need a particle engine for this. If you wish to learn to create such effects yourself, it might be tough. You can instead use other frameworks like cocos2d for iPhone. But if you want to do it in pure openGl, search on the lines of 'particle engine / particle generation on iphone' on stackoverflow or even google. You'll get many good pointers. Good Luck.
COCOS2D has a great particle emitter you can use. You can also try Corona for iPhone which is great.
Here's a link to a page that has a particle effect tutorial. This site use to have a fire effect article but the link was removed. This answer use to have the old link.
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Except for the official docs, what is a good resource for learning how to use CALayers and Core Animation efficiently/correctly?
Beyond Apple's documentation, I highly recommend Marcus Zarra and Matt Long's book "Core Animation: Simplified Animation Techniques for Mac and iPhone Development", as well as Bill Dudney's "Core Animation for Mac OS X and the iPhone". If you had to pick just one right now, I'd go with the former, which is newer, contains more information on iPhone-specific issues, and is beautifully illustrated.
There are always the core-animation tagged questions here on Stack Overflow, which include many interesting answers on the use of layers and animations.
I've compiled what I know about Core Animation in the detailed class notes for the course I teach on iPhone development. Those notes can be downloaded from here (in VoodooPad format). EDIT (6/29/2010): The video for the corresponding Core Animation session is available with the rest of the class on iTunes U. I provide many examples of the use of layers and complex animations, including sample code.
Even if it targets Mac OS X (CALayer on iPhone and Mac OS X are close), you can learn a lot of things with the following links:
http://theocacao.com/document.page/527
http://theocacao.com/document.page/555
http://www.claireware.com/blog_files/iphone_animation_view_with_sound.html
For the rest, Google is your friend.