How do I create animated charts on iOS? [closed] - iphone

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Is there a good third party framework available for creating animated charts and graphs on iPhone or iPad?
I'm looking to do something similar to what FusionCharts provides. How could I achieve this?

You can actually use FusionCharts from your iOS project with a webView to render the charts.
Take a look at this: http://www.fusioncharts.com/labs/iOS/FusionCharts_iOS_Nov2011.zip
Also, another very good library (free!) to work with JSON, JS, web services, etc is DHTMLX Touch: http://www.dhtmlx.com/touch/.
Good luck!
UPDATE: I just found this framework: http://www.shinobicontrols.com/
Native API for iOS. Amazing performance.

hey this will be helpful core Plot

There are several commercial tools for iOS charting, some of which have interactive features.
ShinobiControls - which has many interactive features as shown in this video.
www.threedgraphics.com
iPhone Charting Library for iPhone Objective-C
Full Disclosure - I work for Scott Logic, which is the parent company of ShinobiControls

You can try a POC sample created using FusionCharts from http://www.fusioncharts.com/labs/iOS/FusionCharts_iOS_Nov2011.zip.

SwiftCharts has many animated examples and allows to create custom views/animations as well.
(Disclosure: I'm the author)

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what is the top chart javascript library can i use free in my commercial webapp? [closed]

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i am working in site that generate Code (chart builder) For Charts.
it's now working with library (chartnew.js). but i want to extend with new chart library.
I used a couple of Javascript charts libraries over the years.
RaphaelJS is my best pick.
However, take a look to the following list provided from that question:
JavaScript Chart Library
RaphaelJS
FlotChart
ExtJS
zingchart
Protovis
D3 JS
Rickshaw
JQPlot
TechOctave charts
RGraph
DojoToolkit
In the future, you may want to post questions like this in softwarerecs.stackexchange.com. This question will likely be closed as it violates the policies of this particular site.
However, I'll answer your question here just in case. There are quite a few JavaScript charting libraries out there for you to use in your web app, all with various pricing structures - Highcharts, Fusioncharts, amCharts, and the one that I'm suggesting - ZingChart. ZingChart can be licensed, but the entire library can be used in your web app for free with a small logo in the bottom right corner. It's incredibly easy to implement and has every chart type and feature you need.
You can view live demos on our Kitchen Sink to get a feel for the library. I'm on the ZingChart team and we're available for any questions you might have at support#zingchart.com!
You could use flotcharts. This is a jquery pluggin
http://www.flotcharts.org/

Is there any chart library working both on iphone and android applications? [closed]

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I need to develop an application on both iphone and android which have to support chart plots.
(Or perhaps a similar chart library for ios/android platforms.)
Or what do you recommend?
Thanks
Your best bet is a pure javascript charting library like Flot.
I've seen plenty of flot tutorials for Android, and according to this link flot works fine on iphone except for the mouseover events.
If your app will work only online you can use this:
http://code.google.com/apis/chart/
Please try this one for iOS:
https://github.com/danielgindi/ios-charts
It is inspired by an Android library called MPAndroidChart.
I recommend looking into building the application using Adobe AIR.

Recommended Reading for iPhone Core Animation [closed]

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Can anyone here recommend any good books for getting my head around Core animation?
I've been through the Apple docs and while I'm sure it's all there, I haven't been able to grok Core Animation yet... Is there an a good example I've missed? or some starting document I've overlooked?
If not are there any good books out there on Core Animation... the few hits I've gotten while looking on Amazon don't rate anything too high, mostly MacOSX little iphone.
Thanks in advance for any suggestions
In addition to the books suggested by Alex and nevan (of which I'd recommend Marcus Zarra and Matt Long's newer Core Animation book, given its greater quantity of iPhone coverage), I taught a class on iPhone Core Animation recently. The video for that class can found on iTunes U. My class notes, with detailed coverage of Core Animation, can be downloaded here (in VoodooPad format).
I also gave a presentation on Core Animation at the recent iPadDevCamp in Chicago, for which the slides and sample code can be found here.
Core Animation: Simplified Animation Techniques for Mac and iPhone Development explains it nicely.
I liked some of this Pragmatic Programmer book.

Fire Effect opengl iphone [closed]

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Hello any one knows a good tutorial where i can find a pointer to fire/flame effects on the iphone. i know i will have to use opengl but got no clue where to start.
Cheers.
You would probably need a particle engine for this. If you wish to learn to create such effects yourself, it might be tough. You can instead use other frameworks like cocos2d for iPhone. But if you want to do it in pure openGl, search on the lines of 'particle engine / particle generation on iphone' on stackoverflow or even google. You'll get many good pointers. Good Luck.
COCOS2D has a great particle emitter you can use. You can also try Corona for iPhone which is great.
Here's a link to a page that has a particle effect tutorial. This site use to have a fire effect article but the link was removed. This answer use to have the old link.

Learning using layers and CoreAnimation for iphone [closed]

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Except for the official docs, what is a good resource for learning how to use CALayers and Core Animation efficiently/correctly?
Beyond Apple's documentation, I highly recommend Marcus Zarra and Matt Long's book "Core Animation: Simplified Animation Techniques for Mac and iPhone Development", as well as Bill Dudney's "Core Animation for Mac OS X and the iPhone". If you had to pick just one right now, I'd go with the former, which is newer, contains more information on iPhone-specific issues, and is beautifully illustrated.
There are always the core-animation tagged questions here on Stack Overflow, which include many interesting answers on the use of layers and animations.
I've compiled what I know about Core Animation in the detailed class notes for the course I teach on iPhone development. Those notes can be downloaded from here (in VoodooPad format). EDIT (6/29/2010): The video for the corresponding Core Animation session is available with the rest of the class on iTunes U. I provide many examples of the use of layers and complex animations, including sample code.
Even if it targets Mac OS X (CALayer on iPhone and Mac OS X are close), you can learn a lot of things with the following links:
http://theocacao.com/document.page/527
http://theocacao.com/document.page/555
http://www.claireware.com/blog_files/iphone_animation_view_with_sound.html
For the rest, Google is your friend.