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I would like to build a music bisualiser for the iphone. I have development experience but not on the iphone platform. Can anyone recommend any books worth buying to get started...?
You can refer Apple's Documentation to begin with.There are a lot of forums and blogs to refer from once you have started development and want to refer on a particular topic.
You can use "Head First iPhone Development" as the first book to begin with programming in iPhone.
Cheers
I started with this:
http://www.amazon.co.uk/Beginning-iPhone-Games-Development-Professionals/dp/1430225998/ref=sr_1_1?ie=UTF8&qid=1296645855&sr=1-1-spell
and this:
http://www.amazon.co.uk/Beginning-iPhone-Development-Exploring-SDK/dp/1430224592/ref=pd_bxgy_b_img_c
For books and video for beginners, take a look at this post, pay attention to the 1st and 2nd highest voted answers, Are there any better videos that the stanford iphone series?
I'm an experienced (30+ years) architect/developer/etc. (C,C++,windows, linux, wxWidgets), but I had absolutely no Cocoa, Mac, Iphone, Objective-C etc. experience, and I got started on iPhone programming with:
Beginning iPhone 3 Development:
Exploring the iPhone SDK by Dave Mark,
Jeff LaMarche
I really liked it. I repeatedly referred to it while developing my first few apps, and before I knew enough to use the Apple documentation effictively.
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Because of some rumor i'm searching for the Siri API for integrating it to my app.
So, please help me about it.
What this rumor is true or just a rumor.
Is there any trust able API which is serve features like Siri.
Thanks...
The Siri SDK has not yet been made available. It would be a very nice addition, though.
Finally, SiriKit has been released with iOS 10!
However, as a very new feature, only around 7 types of Applications can make use of the API.
I have a YouTube video about how to create a simple Messaging Application using SiriKit: https://www.youtube.com/watch?v=OknS0zecnFU
Rumors continue to say it's coming, now with iWatch adding fuel.
While there is no Siri SDK right now, Nuance does have one (Dragon Mobile). They are the folks behind Dragon NaturallySpeaking and may even be the folks behind Siri.
Here's a link to their SDK,
and a pretty complete tutorial for putting it in an IOS app
There are several other voice recognition libraries, including free ones like openears.
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Can anyone here recommend any good books for getting my head around Core animation?
I've been through the Apple docs and while I'm sure it's all there, I haven't been able to grok Core Animation yet... Is there an a good example I've missed? or some starting document I've overlooked?
If not are there any good books out there on Core Animation... the few hits I've gotten while looking on Amazon don't rate anything too high, mostly MacOSX little iphone.
Thanks in advance for any suggestions
In addition to the books suggested by Alex and nevan (of which I'd recommend Marcus Zarra and Matt Long's newer Core Animation book, given its greater quantity of iPhone coverage), I taught a class on iPhone Core Animation recently. The video for that class can found on iTunes U. My class notes, with detailed coverage of Core Animation, can be downloaded here (in VoodooPad format).
I also gave a presentation on Core Animation at the recent iPadDevCamp in Chicago, for which the slides and sample code can be found here.
Core Animation: Simplified Animation Techniques for Mac and iPhone Development explains it nicely.
I liked some of this Pragmatic Programmer book.
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Except for the official docs, what is a good resource for learning how to use CALayers and Core Animation efficiently/correctly?
Beyond Apple's documentation, I highly recommend Marcus Zarra and Matt Long's book "Core Animation: Simplified Animation Techniques for Mac and iPhone Development", as well as Bill Dudney's "Core Animation for Mac OS X and the iPhone". If you had to pick just one right now, I'd go with the former, which is newer, contains more information on iPhone-specific issues, and is beautifully illustrated.
There are always the core-animation tagged questions here on Stack Overflow, which include many interesting answers on the use of layers and animations.
I've compiled what I know about Core Animation in the detailed class notes for the course I teach on iPhone development. Those notes can be downloaded from here (in VoodooPad format). EDIT (6/29/2010): The video for the corresponding Core Animation session is available with the rest of the class on iTunes U. I provide many examples of the use of layers and complex animations, including sample code.
Even if it targets Mac OS X (CALayer on iPhone and Mac OS X are close), you can learn a lot of things with the following links:
http://theocacao.com/document.page/527
http://theocacao.com/document.page/555
http://www.claireware.com/blog_files/iphone_animation_view_with_sound.html
For the rest, Google is your friend.
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I'm starting to develop a p2p applcation for the iphone sdk 3.0. But I'm finding it hard to find good code examples for the bluetooth api.
Anyone knows where I can find this info for newbies?
thanks!!!
The Pragmatic Programmers just made available the book iPhone SDK Development by Bill Dudney, Chris Adamson, and Marcel Molina through their beta book program. You can purchase a PDF (and Kindle) version right now, and it contains a detailed chapter on Bonjour and GameKit networking, along with code examples. Aside from Apple's documentation and sample code, it's probably the best resource you'll find right now.
Just to add the existing samplecode, you can get GKTank from the apple dev site and BeamIt source code here:
http://arctouch.com/beamit/
You can check this tutorial.This tutorial is about how to implement peer to peer bluetooth chat.
http://www.devx.com/wireless/Article/43502/1954
and also check the book More iPhone 3 Development
Tackling iPhone SDK 3 by
Dave Mark | Jeff LaMarche
Adding the Existing Samplecode and geting GTank with BeamIT has help me ,and will help u, also you can find additional support on this:
http://www.algomatik.com/
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I want to study Cocos2d, seems it's a good framework for iPhone game programming. So is there any Cocos2d based open-source iPhone game exist?
The place to ask this is on cocos2d google group.
I believe there are several games and game demos available to study. The developer is pretty active with the framework although he is currently on vacation for the holidays.
Tweejump
http://tweejump.com/
http://github.com/haqu/tweejump/tree/master
ABC123
http://kwigbo.com/wp/2009/05/02/abc123-iphone-cocos2d-game-open-source/
Here's a list of a ton of examples, all Cocos2d based:
http://www.cocos2d-iphone.org/forum/topic/24798
direct link to downloads page:
https://docs.google.com/spreadsheet/ccc?key=0Ap9yzw5RaZIZdFNoWEtvTXdfbThHM0hJUGxWUHZwSGc#gid=0
Note: Click on the "DropBox" links to get the source without having to go through lots of clicks at some other site.