problem with connection of facebook in my app for iPhone - iphone

I have complete code of facebook connection. But When i dragged the complete code into my application then 112 errors will occurs. wherever i have use use that code "FBConnect/FBConnectGlobal.h"Then error will arises "FBConnect/FBConnectionGlobal.h" No such file or directory. Even i have given all the path in project setting/project active setting.
So please tell me some solution how to rectify some solution. and also tell me exact place where i have set the path and what to give in that path
Thanks

I think Ayaz is right, you checked of the "copy items.." box. However, try and start over, deleting the FBConnect folder and do it without copying it. If you start changing the headers you will probably have to do it for all the classes and if there is an update to the FBConnect library you need to start all over again.

Related

Sikuli is not working in some machine

I have tried Sikuli for ui-automation. I have created an image and i tried to perform a click operation. It is working in one PC but while trying in another PC it is not working. I am getting an error "Fail can not find P(c:/users/--/pictures/googles.png". What might be the cause for the issue. Should I change any settings in my machine. Can u please help me.
Thanks,
Ganesh. K
That could be due to the directory. For example, try changing the "/" for "\\". The directory should look something like this:
"C:\\users\\my_directory\\file.png"
Another reason could be that your actual user doesn't have the rights to see that folder. Try putting that images in another directory outside the specific folder user.

Cannot upload files for release in Github

I want ot create a release for my Github project, but when I try to upload my binary (which is a .zip file) to the release, I get the following error message:
Something went really wrong, and we can’t process that file.
I get the same error message if I try to upload some other files (e.g. my readme file). What could be wrong?
Check first if this issue persists with all browser.
I have seen this error message before, where the upload succeeded with Chrome, but not Firefox.
For the record in my case this was due to an obvious mistake: I had to authorize a github script in NoScript.
If someone encounters this problem in China, and is using ShadowSocks, try turning ShadowSocks off.
I was trying to upload an image file in png format on chrome browser but I was getting the same message.As suggested in one of the answer, I turned off windows firewall and it worked.
But my mind was not satisfied and I turned on Windows firewall and converted that image to jpg format and it got uploaded.
But this stubborn mind was not satisfied and told me to upload this in .png format only.God came to my rescue and accidentally properties tab of png image got opened and at the bottom of tab, it was showing
"This file came from another computer and might be blocked".
So I unblocked it and it got uploaded.
I got that error due to my companies firewall that prevents all file uploads. Might this be the cause of your problems?
The problem occurs during file upload because I was using VPN which doesn't allow file upload hence I disconnected from VPN and then try uploading which work absolutely fine. So my advice to check your firewall/VPN settings as mostly Organization doesn't allow fileupload in GIT due to security concern.
I got the same problem on Opera browser(Ubuntu 18.04.1).
Then I realized that my browser does not have permission to access the related(where your files located) partition. I moved the files that I wanted to upload on Github into accessible partition by Opera browser in my HDD, Thus I could be able to upload my files to Github.
It worked like a charm. Hope this helps.
clear your browser's cookies and cache ..after clearing files will be uploaded easily on git without error
In my case. I'm reuploading two zip files to an existing release. One success and another one failed. Tried in both chrome and firefox.
My solution is to use the hub command-line tool.
I use the below command to edit the existing release and attach files to it.
hub release edit --draft=false --attach FILE TAG
For some reason, I had to change its prefix from .png to .jpg and it worked.
I had the same problem which I solved by disabling my firewall. I hope this will work for you
In my case, it was my anti-virus (AVG) preventing the upload.
In my case, Avast antivirus was blocking the objects-origin.githubusercontent.com site, and made the upload fail.
After disabling the antivirus, I was able to upload the files.
Well! That is because your are uploading some images that you have downloaded from the internet like in my case I have used a favicon that is generated from website to solve the issue Image with security details~img1
Image with detail~img2
Remove personal info ~ img3
To solve the problem
first of all head to the images that you have downloaded from internet and right click on image and click on properties
check the unblock checkbox as shown in image 1 and then
click on the details tab as shown in image 2 and then click on the remove properties and personal information
And then check on the remove the following properties on the file as shown in image 3
And then click on ok and then again ok
The given solution will solve your issue it just worked perfect for me
Files cannot be uploaded because your network provider doesn't allow, use different network or apply vpn for uploading the files.

What is the point of the symlink to com.apple.PeoplePicker.plist?

Any Xcode project I create from scratch always contain either a sym link to the com.apple.AddressBook.plist file or to com.apple.PeoplePicker.plist in the folder:
Application Support/iPhone
Simulator/(SDK
Version)/Applications/(GUID)/Library/Preferences
Anyone know why this is and how do I go about the app never creating this?
It seems to get created after I run the app in the simulator and always comes back no matter what I do.
What purpose does this link serve?
The point of the symlink to com.apple.PeoplePicker.plist is to provide default sorting behavior for the PeoplePicker; when picking recipients for email message.
Reference: http://developer.apple.com/library/ios/#documentation/ContactData/Conceptual/AddressBookProgrammingGuideforiPhone/Chapters/QuickStart.html

iPhone MoveMe Example - trouble with DisplayStrings

I'm starting to play a bit with iPhone applications and I downloaded the MoveMe example from the apple web page.
I managed to run the app, however I do not get the strings displayed. I noticed that the DisplayStrings.strings file, although it exists in the app folder, does not appear as one of the resources.
I tried adding it as a resource, but then after compiling I get an error saying "copystrings failed with exit code 1". I cannot find anything online regarding what the origin of this problem is...
The file itself is in utf16 (big endian), and contains simply a list of strings separated by new lines.
Any ideas?
Thanks.
I was having the same problem and as a workaround I renamed DisplayStrings.strings to DisplayStrings.data and added it as a resource. I then modified init in PlacardView.m to use the new filename. This made Xcode happy.
I fixed this by adding the DisplayStrings.strings file as a resource. However, when you do this it defaults the type to 'text.plist.strings' which is incorrect, since the file is just text. So, right click on the DisplayStrings.strings file in resources and change the type to 'text'. This solved the problem for me.

how to implement facebook in my application for iPhone

I have complete code for implemention for facebook in my application But the problem arises as follow :
Firstly whenever i import FBConnect\FBConnect.h the error will show that it doesn't "NO such file or direectory"
secondly due to this error i have 182 error in my application..
Thanks
You need to tell the compiler where to find the header files; in XCode, this is called "Header Search Path". You will also have linker errors later if the libraries aren't accessible.
Find "Header Search Paths" in build settings. Enter full path of the facebook sdk src folder(upto the folder-facebook-iphone-sdk/src) there.
This is assuming you have copied the reference of the FBConnect folder in your project and not the files themselves.
I tried by copying the files directly, but couldn't do so. Following the facebook developer wiki word by word would solve your problem.
Take care to see that your file name is correct..if so then check it out that that the file is present in the correct directory..