does an iphone UDID have an integrated checksum - iphone

Do apple's iPhone / iPad UDID's contain a checksum ?
I'm asking because I'm wondering if it would be possible to add non-existant or "wrong" UDID's to the Devices list at the developer portal.
thanks for your help
sam

As far as I can see, the answer is no. Just had one provided by a client and one digit was wrong. We built the app and found it didn't install on the phone. Lesson learned - we now ask for a screenshot of the UDID so we can be sure it is entered correctly.

Related

Issue with developer portal added device

I am facing an issue related to apple developer portal. I had added a new UDID (with all alphabets as capitals )to the dev account. But somehow now the device shows UDID with all lowercase letters. This may be the reason i am unable to deploy an adhoc build to this device.
If i disable this device and try to add again with a different name and same UDID(pasted as Capitalized alphabets), the device previously disabled becomes active again and the new device is not added.
I am not sure if this question fits around here in stackoverflow, in which case it will be closed very soon :-). But if it does, it would be very helpful if someone could let me know a workaround through this issue.
OK, here's the problem:
In iOS7 UDIDs are no longer available via the "send me my UDID apps.
UDIDs are ONLY available via Xcode or connecting to itunes.
The ones sent by the apps are incorrect and will fail - they all have FFFFF as the start...
To find the correct UDID, connect to itunes.
click on:
My Device->serial number (it will switch to the UDID)
grrrrr..............
Very nice woman at Apple walked me through it.
S

How to test-run my own app on my iPhone

This is not an app that is ready to go out nor is it something that is even in a beta.
As you guys know, there are some things that the simulator cannot ..well.. simulate .
The accelerometer for example has to be on iPhone. Is there a way for me to just upload it on my iPhone and test it? Is there such a thing. I apologize if this has been discussed, I googled for about half hour, couldn't find a thing.
It's something I'm looking to do over and over again just to see how my app is running.
Thanks.
You mush join the paid apple developer program.
See here for instructions and next steps -
You can test it with device. But before that, you must get the developer certificate. With that, you can generate a developer provisioning profile. With all these things done, you can install the app to the device and you can test.
For more info, visit the Apple developer site

Test iPhone App on customers devices

i have created an app for iphone, I also have a apple developer program certificate to compile my app.
Now I wont to send it to my customer to review. How can I do this? Did he need any certificate?
Thank yoU!
Yes, you will need to go to the apple member center, and go to the provisioning portal.
You'll need to register every device there that wants to use the app.
For that you'll need the UDID (found in itunes, or with the app UDID sender).
Once you've done that you have to create your app-IDs (I usually take com.company.* so all apps with com.company are valid for that app-ID)
When you have done that you can create your provisioning certificate. That's what you'll need to install it on a device.
You can also have a look at test flight app which I use to send my demos to some clients.
Follow the instructions given by apple here.
At first they may seem a lot, but if you do it step-by-step you'll see it's easy.
At least this is what i did!

How to test app on device by installing .app (binary) file? (without using Xcode for testing)

I have created an app and I want to send that to another person for testing it. )
He got an iPhone and a mac, but doesn't have xcode on his mac. (he is not an iphone programmer) So,
If I send the .app file, can he test that on his iPhone? If not, how else I can do this?
This is my first app :) and I have no idea about testing on real devices. So please help me.
Thanks in advance. :)
You need to do what's called "ad-hoc distribution", which requires creating a special ad-hoc provisioning profile that includes your tester's device UDID.
I highly recommend https://testflight.apple.com/ as it greatly simplifies distributing your ad-hoc builds.
Yes, this is what "Ad-hoc" testing is. You'll need to:
Add the friend's device to the iOS provisioning portal at developer.apple.com
Generate a provisioning profile that includes it for your app.
Build the app using this profile.
Generate an .IPA file using Product->Archive
Send the friend that .IPA file.
Many more details available in Apple's guides under "Ad-Hoc" testing.

How to publish an app for testing

I'm currently creating an iPhone app and we need some testing with about 20~30 users.
Actually we put the app on our iPhone by connecting the iPhone to the computer and debugging the app.
But now we need to have a more efficient way to install the app on iPhone but without submitting it to Apple Store and also without the need to connect the iPhone to the computer hosting Xcode.
Do you think there is a way to do that ?
Thanks in advance :)
Yeah there's a very slick way to do adhoc distribution under iOS 4 that's outlined here. This method involves absolutely zero usb cables and does not require a jailbroken device either. Perfectly legit and above board.
You need to use AdHoc installation. Please see this nice Apple document, it should cover every step necessary even with step-by-step instructions.
I use www.TestFlightApp.com, it's a great services, not out yet, but recently opened up their beta's, it does all the ad hoc stuff for you alls you need to do is invite testers, let it export it to your dev portal. Then you just upload the ipa to the site, and all your testers get an email.