I By using this command
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
I can rotate my view automatically ,Is there any way to rotate and ellabarate and fit with screen.
Thanks in advance,
(Deepan)
You can use the autoresizing properties of your views to make them resize to fit the screen.
For example, if you want a view to resize horizontally and vertically, you can use:
myView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
To control whether a view will automatically resize its subviews, you use the boolean autoresizesSubviews property.
To control how a container view will layout its subviews when the container view's size changes, you use the contentMode property.
For more information, refer to Apple's UIView Class Reference.
Related
It's quite frustrating not to be able to do such a simple task: I have an "app" with a single viewcontroller, and in it a single UIImageView, that's initialized to a specific image at potrtait mode.
Now when the iPhone gets roteated to landscape mode and the shouldAutorotateToInterfaceOrientation event fires, at which I return YES, my resulting UIImageView looks totally screwed up: either the image is stretched so to fill landscape mode frame (which looks ridiculuous of course) or the top and bottom of the image are cropped.
How can I have my UIImageview and the contained image handle the device rotation gracefully, and display normal looking image at landscape mode as well?
Set the image view's parent UIView autoresizesSubviews to YES.
Also set the autoresizingMask of the image view to UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight
you also want to look into your UIImageView's contentMode. aspectFill and aspectFit behave very differently.
You can always subclass UIView and override the layoutSubviews method to manually lay out your subviews. The transition to landscape will still be animated, and you can do whatever you want with the subviews.
I have all my subviews set up so that they are based on self.view.
EG: UIImageView *image = [[UIImageView alloc] initWithFrame:CGRectMake(0,0,(self.view.frame.size.width-20),(self.view.frame.size.height-90))];
however when the view rotates (shouldRotateToDeviceOrientation or whatever) the views all stay the same size. How can I make them change shape to fit? Can I do this automatically?
Thanks
Absolutely. Take a look at the autoresizingMask property. If you set your image view, in this case, to have an autoresizing mask of UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight, then when its parent view resizes (as it may or may not automatically do when your app rotates—you might have to set a similar autoresizingMask on the parent view), it'll maintain the exterior margins you set up for it.
Just in case you have a view in the bottom of parent view this should help:
self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleTopMargin;
Where self is your child view, that should be resized. If you do not set UIViewAutoresizingFlexibleTopMargin, then in horizontal mode you will not see your view, if it was in the bottom in vertical mode.
Also do not forget to set:
self.autoresizesSubviews = YES;
And autoresizing modes for all child view in your view. So that when it is resized, everything inside it also gets resized.
you have to [view setAutoresizingMask:...]
In my app all my controls are created in code. I have not used IB for controls. now i want to rotate the view to landscape mode. I know I have to use the shouldAutorotate method for this purpose.
But since I have not used IB, how can I resize the controls when they are in landscape mode? How can I position them correctly using code only?
In most cases you can get views to resize themselves appropriately just by setting their autoresizingMask property to some combination of:
UIViewAutoresizingFlexibleLeftMargin
UIViewAutoresizingFlexibleRightMargin
UIViewAutoresizingFlexibleTopMargin
UIViewAutoresizingFlexibleBottomMargin
UIViewAutoresizingFlexibleWidth
UIViewAutoresizingFlexibleHeight
For example, let's say you want a view's width to increase when you rotate it to landscape, you want it to maintain the same margins relative to the top, left, and right sides of the screen, and you want its height to remain the same. This means that out of the six attributes above, only the width and bottom margin should be flexible. The other four attributes are fixed. So you would do:
yourView.autoresizingMask = UIViewAutoResizingFlexibleWidth | UIViewAutoresizingFlexibleBottomMargin;
In those rare cases when you can't get the views to behave appropriately using their autoresizingMask property, you can wrap them in a custom view and override that view's layoutSubviews method. This method gets called when the view's frame changes due to autorotation, so you can check [[UIApplication sharedApplication] statusBarOrientation] and update the frames of your subviews manually.
You position them correctly using code the same way you likely positioned them in the original orientation, for example by setting their frame.
As for where in code to do this, check out the various orientation change methods of UIViewController that will be called when the device orientation changes. You could, for example, move/resize the controls in the view within willAnimateRotationToInterfaceOrientation:duration:.
Is there a "stick-to-bottom" autoresizing mode in Cocoa-Touch? Basically, I got a UIImageView in the lower part of another UIView. When the UIView resizes, I don't want to change the UIImageView's size, but keep it in the lower part of the UIView, while only resizing the other subviews in my UIView above the UIImageView.
Is that easily feasible?
Assuming you want to have the image view resize horizontally:
imageView.autoresizingMask = UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleWidth;
I want to resize super view in different orientations with subviews.
I have an image view and I am adding different subviews in this image with layering.
Please tell me how can I resize all parts of image on different orientation.
if you have an image inside an uiview for example, if you rotate the uiview the content inside will change with it.
same for resizing.
i do my resizing manually when the orientation changes ( i use an observer to listen for changes on the orientation, and manually change my size using CGAffineTransform )