I am new to iPhone app development.
Can someone help me in displaying eps file content in iphone.
Thanks
Rajeev
The Mac OS X CoreGraphics framework includes CGPSConverter (which can be used to do this), but this functionality is not available in the iOS CoreGraphics framework. Your only option is to use a 3rd party library or perhaps a web service.
Related
I want to develop an application in which I capture an image of text (a business card, for example), and now I want it to be scanned and converted into an editable text. Is it possible? Something like optical character recognition.
Here are some examples
OpenCV library for Apple iOS. It includes two XCode projects: one for iPhone, the other one for iPad Try OpenCV with iOS
demo application that utilizes the Tesseract library as a static library compiled under Mac OS 10.6 Try Tesseract with iOS
And Here is good question realte to this.
Hope this information should be useful for you.
Thanks
is it possible to access iPhone file system from .net?
Do we have .net SDK for iPhone??
I am trying to write a program in .net to access the filesystem, basic operations like
switching off an iphone re-springing etc
MonoTouch is a commercial product that will allow you to use C# to target iOS devices.
The only thing available in this ilk for iPhone is MonoTouch.
Does anyone have any experience integrating the Papyrus toolkit in an iPhone / iPad application in order to display DICOM medical images?
I have the Papyrus toolkit integrated with my Objective-C code, but I am struggling to get it to display a DICOM image. Does anyone have any tips they can share?
Papyrus is severely outdated, as it was last updated in 1996. Here's a link for the manual.
Instead, I recommend porting the DCMFramework currently bundled with OsiriX to the iOS instead. This takes many of the advantages of CoreData, Objective-C, and Mac OS X portability.
I'm trying to make an iPhone/iPad application that uses VTK to visualize DICOM images and present them on the screen. The problem is no matter what I do, I am not able to build VTK to work on the device (it works correctly on the simulator).
Is there any way to build VTK for the iPhone/iPad?
Thank you very much for your help! :)
VTK can render using the Open GL API, or more recently Manta. The iPhone (and other devices such as Android) use OpenGL ES, which is essentially a subset of OpenGL targeted at embedded systems. Until VTK is ported to use OpenGL ES as an alternative backend it will not be possible to use VTK on mobile devices. I am not familiar with the iPhone simulator, but I imagine that VTK is still able to use OpenGL in the simulator. Porting is possible, but it would not be a trivial thing to do.
Remove the tag -DIOS_SIMULATOR_ARCHITECTURES=''
Just use below:
cmake -DBUILD_SHARED_LIBS=OFF -DCMAKE_BUILD_TYPE=Release -DCMAKE_FRAMEWORK_INSTALL_PREFIX=$prefix/lib -DBUILD_EXAMPLES=OFF -DBUILD_TESTING=OFF -DVTK_IOS_BUILD=ON -DModule_vtkFiltersModeling=ON ..
I want to used the particular fonts for my application. But I don't how can use that font that are in the iPhone SDK library.
Any idea how can I do this ?
By the way I want to use hindi and punjabi fonts in it.
The FontLabel open source project provides a means of drawing your own .ttf fonts on the iPhone.
There is currently no official way to do this; but given the presentations of iWork on the iPad, it's possible that the 3.2 SDK adds this.
Edit: Assuming Jasarien is right about this; you'd probably be better off developing for iPhone OS 3.2; as you'll need an iPhone Dev Central membership to publish your applications at any rate; you might as well get started right away.