memcached-1.4.5 compilation problem for mips architecture? - memcached

I am using memcached-1.4.5 in our project. I am new to this & trying to compile it for mips architecture. I am getting below error:
checking for egrep... /bin/grep -E
checking for icc in use... no
checking for Sun cc in use... configure: error: in `$HOME/MEMCACHED':
configure: error: cannot run test program while cross compiling
See `config.log' for more details.
configure memcached failed, bailing out
If anybody has encountered such issues can help me out to fix this problem.

There are a lot of bugs in configure.ac for 1.4.5 that prevents you from doing a successful cross compilation. I believe they are fixed in the upcoming engine branch.. you may give that a shot..

Related

How do I develop bare-metal i.mx6sx code using eclipse?

I was wondering if you could help me with some issues and questions I have for developing for the i.MX6 SoloX in bare-metal. I was looking at this link https://community.nxp.com/docs/DOC-106253 and downloaded the files there to use as an example of how to develop bare-metal c code for the i.MX6.
Then I setup my eclipse environment according to this tutorial https://community.nxp.com/docs/DOC-103736 but just the toolchain because I'm not interested in processor expert.
Since I'm working on Linux I didn't installed the Code Sourcery thing, instead I'm working with the gcc-arm-none-eabi which I installed using:
$ sudo apt-get install gcc-arm-none-eabi
And therefore I had to change the cs-rm and cs-make for rm and make respectively.
And I was able to create an eclipse project with the downloaded code and configure the project to make it work, nevertheless, I had the first error:
main.c:8:19: fatal error: stdio.h: No such file or directory
#include <stdio.h>
^
compilation terminated.
make: *** [cortex_A9/main.o] Error 1
cortex_A9/subdir.mk:24: recipe for target 'cortex_A9/main.o' failed
And I was able to solve it adding "/usr/include" in the include directories at project > properties. But I'm not sure if this is a correct way of solving this error.
After fixing this error I got a new one:
syscalls.c:168:1: error: unknown type name 'caddr_t'
caddr_t _sbrk(int incr)
And for solving that I had to include explicitly the file "/usr/include/x86_64-linux-gnu/sys/types.h" and also I don't know if that is the correct way to solve it.
Now having eliminated those two errors I have the following one:
Building target: imx6-A9.elf
Invoking: Cross ARM C Linker
arm-none-eabi-gcc -mcpu=cortex-a9 -march=armv7-a -marm -mlittle-endian -mfloat-abi=softfp -mfpu=neon -mno-unaligned-access -fno-zero-initialized-in-bss -O0 -g -T "/home/mmalagon/iMX6/MX6SX_hello_MFG/cortex_A9/mx6slx.ld" -nostartfiles -Wl,-Map,"imx6-A9.map" -o "imx6-A9.elf" ./cortex_A9/main.o ./cortex_A9/syscalls.o ./cortex_A9/uart.o
/usr/lib/gcc/arm-none-eabi/4.9.3/../../../arm-none-eabi/bin/ld: cannot find -lg
makefile:42: recipe for target 'imx6-A9.elf' failed
/usr/lib/gcc/arm-none-eabi/4.9.3/../../../arm-none-eabi/bin/ld: cannot find -lc
collect2: error: ld returned 1 exit status
make: *** [imx6-A9.elf] Error 1
Which I haven't been able to resolve.
I don't know if this error is a consequence of the way I solved the two previous errors.
Does anybody know how to properly setup eclipse for i.MX6 bare-metal development?
Thank you very much for helping!!
If you want to develop bare-metal code for the i.MX6SoloX without using CodeSourcery then you need to execute this:
sudo apt-get install gcc-arm-none-eabi libnewlib-arm-none-eabi -y
And then choose "Custom (arm-none-eabi-gcc)" at Project>Settings>C/C++ Build in the 'Toolchains' tab.

Building Swift on CentOS

I am building Swift compiler from source on CentOS 6, and am running into a library issue. After fighting with the build script for a while I have got where running ./utils/build-script eventually gives:
+ /home/src/cmake-3.4.1-Linux-x86_64/bin/cmake --build /home/src/swift/build/Ninja-DebugAssert/cmark-linux-x86_64 -- all
ninja: no work to do.
llvm: using standard linker
+ cd /home/src/swift/build/Ninja-DebugAssert/llvm-linux-x86_64
+ /home/src/cmake-3.4.1-Linux-x86_64/bin/cmake -G Ninja -DCMAKE_C_COMPILER:PATH=clang -DCMAKE_CXX_COMPILER:PATH=clang++ '-DCMAKE_C_FLAGS= ' '-DCMAKE_CXX_FLAGS= ' -DCMAKE_BUILD_TYPE:STRING=Debug -DLLVM_ENABLE_ASSERTIONS:BOOL=TRUE -DLLVM_TOOL_SWIFT_BUILD:BOOL=NO '-DLLVM_TARGETS_TO_BUILD=X86;ARM;AArch64' -DLLVM_INCLUDE_TESTS:BOOL=TRUE -LLVM_INCLUDE_DOCS:BOOL=TRUE -DCMAKE_INSTALL_PREFIX:PATH=/usr -DINTERNAL_INSTALL_PREFIX=local /home/src/swift/llvm
CMake Error at cmake/modules/CheckAtomic.cmake:36 (message):
Host compiler appears to require libatomic, but cannot find it.
Call Stack (most recent call first):
cmake/config-ix.cmake:296 (include)
CMakeLists.txt:403 (include)
-- Configuring incomplete, errors occurred!
See also "/home/src/swift/build/Ninja-DebugAssert/llvm-linux-x86_64/CMakeFiles/CMakeOutput.log".
See also "/home/src/swift/build/Ninja-DebugAssert/llvm-linux-x86_64/CMakeFiles/CMakeError.log".
./utils/build-script: command terminated with a non-zero exit status 1, aborting
(gcc-4.8.2 was what I compiled llvm with)
libatomic is there:
$ locate libatomic
/opt/gcc-4.8.2/lib64/libatomic.a
/opt/gcc-4.8.2/lib64/libatomic.la
/opt/gcc-4.8.2/lib64/libatomic.so
/opt/gcc-4.8.2/lib64/libatomic.so.1
/opt/gcc-4.8.2/lib64/libatomic.so.1.0.0
I just don't know how to tell the build system where to look. I have tried the usual CMAKE_LIBRARY_PATH (exporting on the command line - I am not sure if cmake works like the way LD_LIBRARY_PATH, LIBRARY_PATH work) but it can't seem to find it.
I also don't have root on the machine.
I had not tried building from source on CentOS 6 until I saw this question, but I have been able to build Swift 2.2 on CentOS 7.1 and Ubuntu 14.04, with partial success. A few things to think about:
You will need numerous dependencies required to build Swift, and unless
they happen to be already on the system, you will need root access to
install them.
Use -R flag with the build-script to create a release build.
Building in DebugAssert (the default) will require a lot of memory. In my case even 14 GB was not sufficient. A release build
can be done with about 6 GB.
As for your specific problem, it is related to Clang's dependency on GCC-related packages for headers and libraries. See, for example, Fedora 21 with clang, without gcc.
Even if you installed GCC 4.8.2 and adjusted the path to use gcc and g++ from 4.8.2, Clang may still be looking in the old GCC directories for headers and libraries. CMake first tries to compile a C++ test file that includes the header atomic, which does not exist in the old GCC. So, it then tries to link a C test program that uses the library libatomic, which again doesn't exist in the old GCC. You can see this by looking at llvm/cmake/modules/CheckAtomic.cmake mentioned by usr1234567. CMakeError.log and CMakeOutput.log can also provide valuable insight. BTW, when I was building Swift on CentOS 7.1, I didn't run into this problem because GCC 4.8.2 was used by Clang for headers and libraries and the atomic header was found, so the C++ file got compiled. However, had the libatomic check been done, it would have failed, because libatomic.so in the repository-provided 4.8.2 has INPUT ( <name of some non-existent file> ), so trying to link with libatomic errors out.
I'm sure there are various ways of dealing with this issue, but what solved the problem for me was setting the following environment variables, please adjust to your specific setup:
export CPLUS_INCLUDE_PATH=/opt/gcc-4.8.2/include/c++/4.8.2:/opt/gcc-4.8.2/include/c++/4.8.2/x86_64-unknown-linux-gnu
export LIBRARY_PATH=/opt/gcc-4.8.2/lib64:/opt/gcc-4.8.2/lib/gcc/x86_64-unknown-linux-gnu/4.8.2
Also make sure that your 4.8.2 version of libstdc++.so is available to the dynamic linker at runtime. Since you don't have root, do
export LD_LIBRARY_PATH=/opt/gcc-4.8.2/lib64
If you had root, you could use ldconfig.
Before you start building Swift, you may want to try building, using Clang, a simple C program linking it with libatomic (the code doesn't actually have to use any symbols from the lib) and a simple C++ program that includes the <atomic> header. When compiling the C++ program, use the -std=c++11 compiler flag. If the C++ program compiles successfully, then it is not necessary for the libatomic linking test to be successful.
Interestingly, the CMakeOutput.log file still did not report finding GCC 4.8.2 as a candidate GCC installation, but the configuration/build worked well past the error.
Hopefully this helps. Please let us know if you run into something else.
CheckAtomic.cmake seems to be part of LLVM. I found a file at Github and it tries to find '__atomic_fetch_add_4' from libatomic
check_library_exists(atomic __atomic_fetch_add_4 "" HAVE_LIBATOMIC)
This fails for you. Check CMakeFiles/CMakeError.log to get more details why this test failed. Or try this line in a new project.

use library (gcc) in matlab and error with compile of mex

I am using Mac OSX (yosemite V 10.10.1) and running MATLAB 2014a on it.
I wanted to use SPAM library (sparse modeling software by J. Mairal) on MATLAB and for that I have to install XCode6.1 (that has gcc). First I type in command window mex -setup and result is shown below:
mex -setup
MEX configured to use 'Xcode with Clang' for C language compilation.
Warning: The MATLAB C and Fortran API has changed to support MATLAB
variables with more than 2^32-1 elements. In the near future
you will be required to update your code to utilize the
new API. You can find more information about this at:
http://www.mathworks.com/help/matlab/matlab_external/upgrading-mex-files-to-use-64-bit-api.html.
To choose a different language, select one from the following:
mex -setup C++
mex -setup FORTRAN
So after that I run the compile.m file in SPAM library and suddenly I saw an error that was:
add_flag =
-mmacosx-version-min=10.6
Warning: Directory already exists.
> In compile at 144
compilation of: -I./linalg/ -I./decomp/ -I./prox/ -I./dictLearn/ dictLearn/mex/mexArchetypalAnalysis.cpp
Building with 'Xcode Clang++'.
clang: warning: argument unused during compilation: '-fopenmp'
Error using mex
ld: warning: directory not found for option '-L/usr/lib/gcc/x86_64-linux-gnu/4.8/'
ld: library not found for -lgomp
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Error in compile (line 439)
mex(args{:});
I don't understand what to do. please help me!
It appears that the actual error is occurring at the point of linking with precompiled libraries. The 2 issues are as follows:
The compile code apparently included in the compile.m file looks like it is intended to compile with gcc (it is trying to include files installed by GCC, possibly even linux-specific ones, are you sure that it's an OSX-compatible toolbox?), and yet the error strongly suggests that you are in fact using clang to compile it - you will either need to change the compiler (easy) or rewrite compile.m (not so easy).
One of the libraries that the code needs to have installed in order to be properly linked hasn't been found. On OSX I think this file should be called libgomp.dylib (any mac afficionados want to confirm this?). If you have it on your computer, then it's not in a directory that clang is looking in. You can confirm the library is installed by running find / | grep libgomp.dylib from the terminal - if it is there, you can add it into the compiler argument in compile.m using the -I /DIRECTORY_HOLDING_LIBRARY syntax.
It is entirely possible that fixing 1. will also remediate 2. - I have never tried using SPAM

Template match using opencv in IOS (Iphone)

I am a newbie for IOS. I am trying to search some examples written in objectiveC for template match using OpenCV. I need to capture a logo from camera and need to match with some images kept in my project. Even after trying for long i didn't find something working. I tried this Project but the compiler is giving following error:Command /usr/bin/make failed with exit code 2
I don't know how to fix this error.
I am using XCode version 4.3.3 & IOS 5 on my MAC mini.
I need your help. One thing please consider, I just started working on MAC and IOS (1-2 months). A step by step guide or some working example will be more helpful.
I am getting following text in log:
* Unpacking OpenCV (2.0.0)...
patching file src/cv/cvcalibration.cpp
*** Configuring OpenCV (2.0.0 - iPhoneSimulator)...
checking build system type... i686-apple-darwin
checking host system type... i686-apple-darwin9
checking target system type... i686-apple-darwin9
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for i686-apple-darwin9-strip... no
checking for strip... strip
configure: WARNING: using cross tools not prefixed with host triplet
checking for a thread-safe mkdir -p...
/Users/Manish/Downloads/OpenCV-iPad/OpenCV/build/iPhoneSimulator/../.././tmp/OpenCV-2.0.0/autotools/install-sh
-c -d
checking for gawk... no
checking for mawk... no
checking for nawk... no
checking for awk... awk
checking whether make sets $(MAKE)... yes
checking whether make sets $(MAKE)... (cached) yes
checking for style of include used by make... GNU
checking for C++ compiler default output file name...
configure: error: in
`/Users/Manish/Downloads/OpenCV-iPad/OpenCV/build/iPhoneSimulator':
configure: error: C++ compiler cannot create executables
See `config.log' for more details.
make: * [opencv_simulator] Error 77
Command /usr/bin/make failed with exit code 2
Thanks for your advise and support, this is the part of the project i am developing for my companies client so don't have nay choice, just to complete this task.
One more thing i have faced same problem on more than one MAC mini.. so if you download same Project you might get the same issue.
Manish

Compilation of libssh2 for the iPhone fails

Currently i'm trying to compile libssh2 to run on the iPhone.
On my research i've found those instructions how to compile it. But when i try it i always get
configure: error: C preprocessor "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/cpp" fails sanity check
any ideas whats wrong? or can any one who already compiled libssh2 upload the compiled files for me?
Did you try setting the CFLAGS and CPPFLAGS?
export CFLAGS=-m32
export CPPFLAGS=-m32