Does Scala offer functionality similar to Pretty Print in Python? - scala

Does Scala offer functionality similar to Pretty Print pprint in Python?

No, it doesn't. Except for XML, that is -- there's a pretty printer for that, which generates interpreter-readable data.
In fact, it doesn't even have a way to print interpreter-readable data, mainly because of how strings are represented when converted to string. For instance, List("abc").toString is List(abc).
Add to that, there's no facility at all that will break them based on width, or ident nested collections.
That said, it is doable, within the same limits as pprint.

Related

Reading & writing text in Scala, getting the encoding right?

I'm reading and writings some text files in Scala. As a complete beginner in the language, I wanted to make sure to find the right way to do it, e.g. get the encoding right.
So most of the stuff I found (also on SO ) recommends I use io.Source.fromFile.However, after trying it out like so, reading a UTF-8 file:
val user_list = Source.fromFile("usernames.txt").getLines.toList
val user_list = Source.fromFile("usernames.txt", enc="UTF8").getLines.toList
I looked at the docs but was left with some questions.
Get the encoding right:
the docs show that I can set an encoding in Source.fromFile as I tried above. Looking at the man on Codec and the types listed there, I was wondering if those are all my codec options - is there e.g. no Utf-16, Big-Endian vs Little-Endian, etc.?
I am slightly obsessed with this since it used to trip me up in Python a lot. Is this less of concern with Scala for some reason?
Get the reading in right:
All the examples I looked at used the getLines method and postprocessed it with MkString or List, etc. Is there any advantage to that over just reading in the entire file (my files are small) in one go?
Get the writing out right:
Every source I could find tells me that Scala has no file writing function and to use the Java FileWriter. I was surprised by this - is this still accurate?
Looking at it I feel the question might be a little broad for SO, so I'd be happy to take it back if it does not meet the requirements. At this point, I'm not struggling with specific examples but rather trying to set things up in a way I don't get in trouble later.
Thanks!
Scala only has a basic IO api in the standard library. For the most part you just use the java apis. The fact that a decent api from java exists is probably why the Scala team is not prioritizing having a robust and fully featured IO api.
There are also third party scala libraries you could use as well however. Better Files I've never used but heard good things about as a Scala file api. As well as fs2 which provides functional, streaming IO. I'm sure there are others out there as well.
For encoding, there are many possible encoding available. It's just that only a couple of the most common ones are available as static fields, the rest you typically access through Codec("Encoding Name"). Most apis will also let you just enter a String directly instead of needing to get a Codec instance first. The codec is really just a wrapper over java.nio.charset.Charset. You can run java.nio.charset.Charset.availableCharsets() to see all of the encodings available on your system.
As far as reading, if the files are small you can load them fully into memory if you prefer that. The only reason not to do so is if you want to avoid the extra memory use of loading the entire file at once if reading through line by line is enough. You may want to use Vector instead of List for efficiency reasons (Vector is better in many cases and should probably be preferred as a default collection, but tradition and old habits die hard and most people/guides seem to default to List, but this is a whole other topic)

Perl Need to Compare Two Data Structures and Return Differences

I have two data structures with a mix of hashes and arrays. How can I compare the two data structures and return their differences, something like perl's Test::Harness module, but I don't want to actually run a unit test. ...or is there a way to tun Test::Harness without actually running a unit test?
Perl Monks says that Test::Deep, Data::Compare, and Data::Match are your friends. Those packages don't seem to be geared towards producing detailed diffs but you might be able to hack in a callback to keep track of the precise differences.
Test::Deep::NoTest (from Test::Deep) might be what you are looking for, giving the functions of Test::Deep outside a test script (eq_deeply, cmp_deeply, etc). Look at using deep_diag() to see what the differences are.
Data::Compare - also gives functions returning boolean responses (rather like using cmp on the command line for files), but (from memory) is harder to return what those differences are.
I used the former most recently, probably to get the deep_diag() details that Data::Compare didn't provide, but I haven't tried parsing the response.

Bit fields in Scala

How to simulate bit fields in Scala? The bit fields are used to access some bits of one type (like this in C link). I know it's possible to write with bit operators, but I think there a better way if not consider the performance.
Thanks for every hint that might give.
If you just want single bits, then collection.BitSet will work for you.
If you want a proper bit field class, then you're out of luck for two reasons. First, because Scala doesn't have one. Second, because even if it did, the space savings would probably not be very impressive since the overhead of the enclosing object would probably be large compared to your bits.
There are a couple of ways out of this with some work: a custom-defined class that wraps an integer and lets you operate on parts of it as bit fields; when you go to store the integer, though, you just have it saved as a primtive int. Or you could create an array of bit field structs (of arbitrary length) that are implemented as an array of integers. But there's nothing like that built in; you'll have to roll your own.
Sadly not... The shift operators and bitwise boolean operators are pretty much all you've got.
There's also this repo,
word-aligned compressed variant of the Java bitset class. It uses a 64-bit run-length encoding (RLE) compression scheme.
http://code.google.com/p/javaewah/

How can I represent sets in Perl?

I would like to represent a set in Perl. What I usually do is using a hash with some dummy value, e.g.:
my %hash=();
$hash{"element1"}=1;
$hash{"element5"}=1;
Then use if (defined $hash{$element_name}) to decide whether an element is in the set.
Is this a common practice? Any suggestions on improving this?
Also, should I use defined or exists?
Thank you
Yes, building hash sets that way is a common idiom. Note that:
my #keys = qw/a b c d/;
my %hash;
#hash{#keys} = ();
is preferable to using 1 as the value because undef takes up significantly less space. This also forces you to uses exists (which is the right choice anyway).
Use one of the many Set modules on CPAN. Judging from your example, Set::Light or Set::Scalar seem appropriate.
I can defend this advice with the usual arguments pro CPAN (disregarding possible synergy effects).
How can we know that look-up is all that is needed, both now and in the future? Experience teaches that even the simplest programs expand and sprawl. Using a module would anticipate that.
An API is much nicer for maintenance, or people who need to read and understand the code in general, than an ad-hoc implementation as it allows to think about partial problems at different levels of abstraction.
Related to that, if it turns out that the overhead is undesirable, it is easy to go from a module to a simple by removing indirections or paring data structures and source code. But on the other hand, if one would need more features, it is moderately more difficult to achieve the other way around.
CPAN modules are already tested and to some extent thoroughly debugged, perhaps also the API underwent improvement steps over the time, whereas with ad-hoc, programmers usually implement the first design that comes to mind.
Rarely it turns out that picking a module at the beginning is the wrong choice.
That's how I've always done it. I would tend to use exists rather than defined but they should both work in this context.

When should I use OO Perl?

I'm just learning Perl.
When is it advisable to use OO Perl instead of non-OO Perl?
My tendency would be to always prefer OO unless the project is just a code snippet of < 10 lines.
TIA
From Damian Conway:
10 criteria for knowing when to use object-oriented design
Design is large, or is likely to become large
When data is aggregated into obvious structures, especially if there’s a lot of data in each aggregate
For instance, an IP address is not a good candidate: There’s only 4 bytes of information related to an IP address. An immigrant going through customs has a lot of data related to him, such as name, country of origin, luggage carried, destination, etc.
When types of data form a natural hierarchy that lets us use inheritance.
Inheritance is one of the most powerful feature of OO, and the ability to use it is a flag.
When operations on data varies on data type
GIFs and JPGs might have their cropping done differently, even though they’re both graphics.
When it’s likely you’ll have to add data types later
OO gives you the room to expand in the future.
When interactions between data is best shown by operators
Some relations are best shown by using operators, which can be overloaded.
When implementation of components is likely to change, especially in the same program
When the system design is already object-oriented
When huge numbers of clients use your code
If your code will be distributed to others who will use it, a standard interface will make maintenence and safety easier.
When you have a piece of data on which many different operations are applied
Graphics images, for instance, might be blurred, cropped, rotated, and adjusted.
When the kinds of operations have standard names (check, process, etc)
Objects allow you to have a DB::check, ISBN::check, Shape::check, etc without having conflicts between the types of check.
There is a good discussion about same subject # PerlMonks.
Having Moose certainly makes it easier to always use OO from the word go. The only real exception is if compilation start-up is an issue (Moose does currently have a compile time overhead).
I don't think you should measure it by lines of code.
You are right, often when you are just writing a simple script OO is probably too much overhead, but I think you should be more flexible regarding the 10 lines aproach.
In all cases when you are using OO Perl Rememebr to use Moose (or Mouse)
This question doesn't have that much to do with Perl. The question is "when, given a choice, should I use OO?" That "given a choice" bit is because in some languages (Java, for example), you really don't have any choice.
The answer is "when it makes sense". Think about the problem you're trying to solve. Does the problem fit into the OO concepts of classes and object? If it does, great, use OO. Otherwise use some other paradigm.
Perl is fairly flexible, and you can easily write procedural, functional, or OO Perl, or even mix them together. Don't get hung up on doing OO because everyone else is. Learn to use the right approach for each task.
All of this takes experience and practice, so make sure to try all these approaches out, and maybe even take some smaller problems and solve them in multiple ways to see how each works.
Damian Conway has a passage in Perl Best Practices about this. It is not a rule that you have to follow it, but it is probably better advice that I can give without knowing a lot about what you are doing.
Here is the publisher's page if that is a better place to link to the book.