issue with iAds in production - app-store

I have an approved app in the Apple app store. I programmed iAds funcitonality on several screens. It works fine in the development version. obviously iAds show up as a dummy there.
The issue is that the app got approved by Apple yesterday: Naggy, as free app. But iAds are not showing up at all.
Any clues? Could it be that I forgot to set something up in the Itunes connect? I did sign-up for iAds (contract and bank account are set).
Ideas?

Did you enable iAds for the app itself? Select the app and click the 'Set Up iAd Network' button.

Related

iAd is Not Showing on device after releasing App

I had an app approved about 8hours ago, during development my iAds were working fine and I was receiving test ads in the simulator and on my iPhone. But I've downloaded the official version and so have a few of my friends and we're not receiving any ads no matter how long the app stays open. In the iAds Network area of iTunes connect it says that my app is receiving live ads.
Can someone please telL me if i've done something wrong and what can i do to fix it.
Currently iAd is supported in some of the countries. Because of this it might be possible you are not able to see the ads.
Supported Countries,
iAd campaigns currently run in the U.S, Canada, Mexico, U.K., France, Germany, Italy, Spain, Australia, New Zealand, and Japan.
As I can see, you enabled the display of advertisements in your app's iTunes Connect page while it was in edit mode. A friend of mine, who is also a developer, said that it can take two weeks before you start seeing the first ads in the official version of your approved app.

Accidentally enabled iAds in my paid iPhone App

While submitting my iPhone App ( Paid version ) I accidentally enabled iAds in iTunes Connect. However, there is no code to support iAd in my application. I tried doing what iTunes Connect said, which was to upload a new binary... but it still says iAds are enabled. Will my app be rejected? If not, will iAds be showing up on my app?
Ads won't show since there is no code to support them in your app: enabling ads just mean your application can ask for them.
I don't think it will be a problem for the app to be approved, but not sure about it

iAds still show test ads

I just released an app into the app store with iAds, however the app is still only showing the test ads. But the thing is it says "live" on itunesconnect. What is wrong with my ads?
Do you have a developer preview of iOS 6 on your device? That could always be a potential problem causing you to see iAd test ads.

Splash screen & InApp purchases not working on a live app

I have recently published an App to the App store.
When testing the app everything was fine (in-app purchases, splash screens etc.).
Now that the app is live I have two major problems:
The splash screen (Default.png) is not showing. I have retested it on my development build and it
works fine but in the live app it is not working.
The in-app purchases are not working. I have retested it on my development build in sandbox and they
work fine but in the live app they are not working.
I have read that it is possible for in-app purchases not work for up to 36 hours after release but I have never had a problem where the Default.png file did not show.
Does anyone have any experience with this? Is it possible that I am meant to do something specific for the in-app purchases in when the app goes live ?
Thanks.
While verification of transaction receipt check the url that u have used (This may be the case).
For an application which is going live: https://buy.itunes.apple.com/verifyReceipt
For testing purpose: https://sandbox.itunes.apple.com/verifyReceipt.
Also check if the AppID that you have used while submitting the binary is Enabled for IAP.

iAds Mechanism to show iAds

i have made a test application that loads apple test ads.
i am wondering how the real time ads will be loaded instead of apple test ads.
What is mechanism for loading the real time iAds. Can anybody help me in the regard.
Regards
abdul Samad
As the documentation says, it depends on what kind of certificate was used to sign the app:
Developer build: test ads
Ad hoc: test ads
Distribution: live ads
As Jasarien notes, iAds will go live on 1 July 2010 so right now I suspect you would not get any ads at all.
The real ads will be loaded with the same mechanism that is used to load the test ads.
On July 1st Apple will "switch on" iAds and they will start appearing in place of the test ads.
You use the Developer Certificate and provisioning profile to build the release version of the app, and enable the ads while uploading to iTunes Connect. Then when people download your app off the App Store they will see the real ads, and you will make the real money. Apple says that Ad-Hoc and in-house distribution will only show the test ads.