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I'm Curious about how all the ad mechanism works.
Let's say I publish my app using 5 networks (adMob,inMobi, etc...).
Each network gives me a slice of code to incorporate inside my initialization function, so
when the app is downloaded, the report will be sent.
Now, someone downloaded my app using one of these networks, let's say by pressing an adMob banner.
Is there a way for my app to know at startup that it was downloaded using adMob, so I won't call all the other 4 network initialization code? I don't see a point making all these redundant calls.
Thanks
Well if it is an iPhone/iOS app it's always downloaded via iTunes App Store so there is no way to see which banner network is just to download your app.
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I'm trying to build a swift app that would allow a user on one side to draw an image that will be updated in nearly real time on the other user's device, somewhat as if they were drawing on a whiteboard in person.
Anyone have any tips or places where I should start? I'm relatively new to swift. Thanks for your help.
This requires a persistent line of communication between your mobile device(s) and your server. Websockets allow this type of communication. I haven't implemented them myself so I can't provide implementation details, but there are plenty of resources available online.
Sockets with Swift
Websockets Tutorial
I think Realm is exactly what you are looking for.
Real time collaboration in as little as 10 lines of code
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Is possible to develop an app to access all the statistics of other apps? For example, I'd like to know:
When the apps are launched
How long each particular app is running in the foreground (total combined time)
How long each app had been running in the background?
(I've done some research and know it is possible to get all the apps, but are those info mentioned available? Reference: List of applications running in background process )
Thanks!
I think unless you jailbreak your device, you won't easily have access to the system processes/list of running apps. If you just want to measure your own apps, you can use Google Analytics to get an idea of the usage of the app.
If you want to measure system/other apps you will be out of luck. Especially on end user devices.
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I'm currently doing an internship in a medical laboratory
They want to buy Ipad and medical device connected to it
example: diabet tester http://www.ibgstar.us/
blood pressure monitoring system http://www.ihealth99.com/
I'm wondering if I can code my own application that gets the data from the medical device and then handle it?
thks for your answers
I think they're some step to success it .
At first you need a Hardware solution like said "Mundi".
You need to grab data from device and store them somewhere accessible (like in a BDD with online acces).
And then the iPad application just have to connecte to the data-Source and play with it
The short answer is YES.
There are many ways to get the data into the app via a network. If you would like to read from the device directly, you would have to additionally find a hardware solution.
I'm not sure this applies, but I've seen some really cool medical apps written using Harvard's SMART project. They provide a simple but effective framework, which is independent of the Hospital Information System (like Cerner, Epic, VistA).
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I am facing one problem while fetching a file which is downloaded from an other app into my app.
Is it possible or not?
I highly doubt you could actually access other's application data (downloaded from the internet) without a jailbroken device:
For security reasons, iOS places each app (including its preferences
and data) in a sandbox at install time. A sandbox is a set of
fine-grained controls that limit the app’s access to files,
preferences, network resources, hardware, and so on. As part of the
sandboxing process, the system installs each app in its own sandbox
directory, which acts as the home for the app and its data.
Yes you cannot access file of other application.But in iOS 5 there is new feature called iCloud, I think you can use this.
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I want to developed iphone application in which i want to track another iphone on google map with in 10km region what kind of API can i use please tell me
Thanks
You'll need the device you're tracking to tell you its position. That means that it'll have to be running some app (possibly the same app) to get its position using Core Location. Then, it'll have to provide that information. As Richard Ross points out in his comment, you could do that using GameKit. Another approach would be to have the device send its location to a server that you create, perhaps using a web service. Your device would then query the server to find out the location(s) of device(s) it cares about.