I want to have Mobfox in my AdWhirl rotation but I can't seem to find any documentation on how to do this, I know that Mobfox is unsupported with AdWhirl. Any one got any experience with this? I'm an iPhone developer.
there is a way to do this! check out this post:
Combining MobFox/AdWhirl on iOS
hope this helps
Related
I'm searching the way to do this:
How can I do it? It is present in the "lookbook.nu" app for iPhone
Maybe this could help you...
http://www.youtube.com/watch?v=1iykxemuxbk
you can simply create a UIPopover on Iphone, but I think on ipad its much easier...Well take a look.
Guys I'm looking for the way to retrieve the application screenshot by mean other than CoreGraphics.
I know that Apple has recommended to do it using CoreGraphics here
But I have an issue by doing so when drawing on UIView using UIBezierPath which I've described it here.
So does anyone know any alternative of getting the screenshot of the application by means other than CoreGraphics?
That is pretty mush the only way, but if really can't try guiding the user into pressing the home and power button at the same time.
Im trying to add a slider for the settings page in my game, i have looked around but there doesnt seem to be much info.
Anyone help at all?
Cheers
Maybe this thread on the Cocos2d forum will help you. It tackles the problem you describe. As a conclusion it says that:
It can only be done using MPVolumeView
Read this piece in the Apple Developer documentation for more about the MPVolumeView.
I'd like to create an iPhone app that supports tracing of arbitrary shapes using your finger (with accuracy detection). I have seen references to an Apple sample app called "GestureMatch" that supposedly implemented exactly that, but it was removed from the SDK at some point and I cannot find the source anywhere via Google. Does anyone know of a current official sample that demonstrates tracing like this? Or any solid suggestions on other resources to look at? I've done some iPhone programming, but not really anything with the graphics API's or custom handling of touch gestures, so I'm not sure where to start.
If you're on 3.1.3 firmware you can use the touchesBegan, touchesChanged, and touchesEnded methods. If you were to do an iPad app on 3.2, you'd have access to gesture recognizers such as UIPanGestureRecognizer - which provides the same basic functionality but also gives you some extra information.
The problem here is that they will not give you a smooth line without some extra work on your part, but these are the basic ways to handle finger tracking.
Unfortunately I don't have any examples to give you, but check out the stuff I mentioned in the developer documentation. You should be able to at least get started from that.
I'm uncertain if gesture recognizers are available in 4.0. Might be worth checking out.
I have two XIb files and I need to switch between them with the swipe of a finger, like the native iphone weather app. does anyone know how to do this. please give some sample code if possible. thank you. P.S I am programming in Objective-C.
Why don't you check following sample source?
07e - FlipViewSwipe in C02 - Views.zip
http://code.google.com/p/cookbooksamples/downloads/list