I am using UIPickerView controller for displaying the camera on iphone screen for click event of button.
I want to add one button Draw Line on the camera screen and also i want to add an event with that Draw Line Button means if i will click on Draw Line button a one line will be draw on the screen of camera.
So pls reply me is it possible? and if yes then pls give me your reply with some examples or links.
This would be possible. You can achieve this with cameraOverlayView in UIImagePickerController.
Related
Hi I want to create a layer of the type in the image below.
The layer (with Capture mode and Shutter speed) slides up when I click on the setting button.
I am unable to figure out what should I do do create something like this. Also want to have the similar translucency in the layer as well as in the buttons on it also.
On click on the same button again, the layer(with Capture mode and Shutter speed) disappears, leaving what was there on the screen before (the camera view and the lower bar with the camera capture button, and the two setting buttons)
Please any suggestions are much appreciated.
Thanks
Maybe you can create a UIView and place every button you need there, and place it below the screen size. then when you click the setting button you call core animation to move the view up, click setting again to move it down.
All I want is redesign default camera screen. Default camera screen has toolBar on bottom of the screen. and toolBar has capture button in middle and cancel button in left.
cancel button on left down corner should be replace with info button custom Image and right down corner should have photo library button. And All other functionality will be remain same.
How Can i achieve this without fully customization using overlay propery ?? Will This design be approve by apple ??
You can't modify other apps in the phone. If you want to make your own camera app, do so. UIImagePickerController is the place to start:
http://developer.apple.com/library/IOS/documentation/UIKit/Reference/UIImagePickerController_Class/UIImagePickerController/UIImagePickerController.html
Hi i want to make a applciation in which the user when open the application the camera gets open and then user can type with camera being on .
I need some sugestions for this or any link or some helping tutorial will do .
I think after opening camera we need to set a transparent overlay contoller on it and text field on that overlay controller .Am i on correct path .
Any suggestions are welcomed.
Yep, that’s about the right approach. Check out the UIImagePickerController docs, specifically its cameraOverlayView property (which you can set to a transparent view containing your UITextView or UITextField to have it overlaid onto the camera view) and the showsCameraControls property (which you can set to NO to hide the built-in “take picture” button and focus controls and whatnot).
I want to implement camera in a Tab Bar application. I have been able to make the camera appear but there is no capture button to capture the image. How can I customize the camera view so that the capture button appears?
Thank you.
Normally you should get an image like this. Clicking on the camera icon will take the photo.
Arn't you getting like this? Then check your UIImagePickerController and its delegates.
My problem is that i want to replace the camera view with my own view that will capture the image and then again get the same controls of iPhone camera after capturing the image ie.
'Retake' and 'use' will appear.
please reply me
You can use the cameraOverlayView to replace your UI and set showsCameraControls to NO to not use Apple's buttons.