Can the Apple ID be accessed? - iphone

When app's are installed from the App Store, the user must provide their App ID password.
Can the app being installed identify the Apple ID for the iPhone that the app is installed on?
If so, where is the API please?

I'm afraid not, Apple is even phasing out iOS UDID access to solve privacy woes in iOS 5.

Related

User can download same application in many device using same apple id

User can download same application in many device using same apple id? is it written in any document? or is there any restriction on downloading same app ?
If you are testing app in multiple devices in development phase than you have to add all devices UDID in your apple account.
No issue for same appID

Testing Facebook Native iOS App

I would like to integrate Facebook into an iOS application I am building, however it seems there is no way to set up a Facebook 'Native iOS Application' with an iOS application that is not already published and available in the App Store.
When I Set up a Native iOS Application for my Facebook App from my Facebook developer's account it requires that I fill in my App Store ID. However when I submit I get the following error message:
Your iPhone App Store ID is invalid because the iTunes App Store
reports your app as being unavailable for iPhone and iPod touch.
I have set up my application on iTunes Connect, but I have not submitted my binary yet as I am in the process of building it, so I assume that this message is due to it being unavailable on the App Store.
This seems like a catch 22 situation. I can't test my app until its in the App Store but I can't get my app in the AppStore until I have tested (and built) it. How can I test my iOS application with Facebook before release?
I've been there, but the solutions is simple.
Don't fill out the Facebook 'Native iOS Application'!
For testing all you needed is the Facebook appid.
Later on in the Deep Linking portion of the iOS Facebook Tutorial, it also mentions the AppStore ID and that you can use somebody else's ID temporarily to get all the data to save. They just say to make sure you use your own id when you finally do publish the app.
I dont think facebook Native iOS App settings are necessary. I have done facebook login with it in two of my apps and without it in one of my app and all are running well. Here are workaround by me:
Native iOS Facebook SSO won't return to app

testing app that integrates with facebook

I want to test my application's facebook integration.
My application is not released in the appstore yet.
What should I do with bundle ID and appstore ID?
What data to should I write there?
will it work if I provide bundleID and appstore ID of my unreleased but registered app in appstore?
There is no need to give the Appstore Id and Bundle Id... just leave it as blank... Now only I Tested it works fine
I'm not exactly sure what is the question - If the question is "Will i be able to implement Facebook for iOS without the app is registered on the App Store" , the answer is Yes.
I usually use and recommend the Facebook iOS SDK which can be found on Github : https://github.com/facebook/facebook-ios-sdk
Facebook also has a really nice guide about the basics of creating the implementation on iOS which can be read here:
http://developers.facebook.com/docs/mobile/ios/build/

Adding Tester to TestFlight

If I add a tester to TestFlightApp.com They get a link to register their device. This then downloads a profile, which is called TestFlight Access. Not for my app.
What is this profile for and how does it relate to my app?
Also do I still need to add the tester's UDID to the apple developer portal, myself?
That profile allows the service to gather the UDID of the testers device. This way the user never has to manually search that UDID and it is possible for the service to provide developers who invite users that information automatically.
Additionally, the installed web clip will authenticate the device against the service, so the apps that can be installed will be offered. These apps are found by comparing the UDID of the device against the provisioning profiles of all apps available.
So yes, you still need to add the UDID to the provisioning profile and compile your app against it.
The profile process is provided by Apple and well documented here: http://developer.apple.com/library/ios/#documentation/NetworkingInternet/Conceptual/iPhoneOTAConfiguration/Introduction/Introduction.html#//apple_ref/doc/uid/TP40009505
There are also other services who leverage that functionality for "easier" gathering of UDIDs and providing an easy way to let users download their beta apps.
I'm jumping in here to say, yes you do need to re-build your app with a new profile that includes the new tester's device UDID. I'm having a problem with this for one tester only, that no matter what I do TestFlight refuses to acknowledge that the profile I am using has this one person's UDID in it yet it does. I'm writing to their support group about it and will let the forum know what I find out if anything useful.
The profile allows the test flight app to install your app. And yes, you will still need to add their UDID to the provisioning profile.

Facebook Authorize not working on free version of app

I have a free and paid version of my app on itunes but as the free version has in app purchase I cant use the same bundle id across the two apps and therefore the only way I can see of adding facebook to the free app is having a second facebook app registered?
I have done this but for some reason when calling [facebook authorize: permissions] my app boots up the facebook app but returns straight away to my app, not getting in to any of the handleOpenUrl functions or even asking the user for permissions. The code is identical line by line to the paid version of my app with the only difference being the appID that is used. Any ideas what would cause this? Facebook did work on both apps until the recent updates.
After further playing around with this code I have found it works if I tell it to not use the FB App and to instead use safari authorisation. Still failing to see why I can use the app on one app but not another :s
Log in to developers.facebook.com and check your iOS bundle ID for your free app carefully. Make sure the bundle ID you tell Facebook is exactly what your app thinks it is. If it's not identical, the new Facebook app will not allow your app to authenticate.
You can have multiple iOS apps use the same Facebook app. Check this link..
https://developers.facebook.com/docs/mobile/ios/build/#multipleapps
There are three steps:
Add the additional bundle id in your apps "iOS Bundle ID" file in your faceBook app settings.
Then in your iOS apps, use the 'urlSchemeSuffix' option in the 'initWithAppId' method.
Modify the URL Schemes property in the info.plist.
The link explains it in detail. No need to register a 2nd app with Facebook.
Hope this helps.